Template:Item: Revision history

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5 September 2025

4 September 2025

6 January 2024

5 January 2024

14 May 2023

  • curprev 16:3016:30, 14 May 2023 imported>Cannonfire40 24,962 bytes −35 Use nicer alias for marketplace rather than hardcoding aws url.

5 October 2022

2 January 2021

11 November 2020

  • curprev 21:5321:53, 11 November 2020 imported>Fig bucket m 24,777 bytes +19 restructure hagnk parameter logic to prevent the auto value from adding to the description text

10 November 2020

18 August 2020

15 April 2020

9 April 2018

7 April 2018

  • curprev 16:4916:49, 7 April 2018 imported>Fig bucket m 23,753 bytes +40 trying parameters in preloads, to pre-fill in the name for most cases in the meta-data

6 March 2018

21 October 2017

20 October 2017

2 May 2017

7 March 2017

26 February 2017

25 February 2017

29 February 2016

  • curprev 19:4119:41, 29 February 2016 imported>Fig bucket m 22,273 bytes +148 autocat shields as off-hand items; autocat back, offhand and off-hand as Bad Equipment Types

29 November 2015

9 October 2015

4 October 2015

  • curprev 15:2215:22, 4 October 2015 imported>Fig bucket m 22,070 bytes 0 move effect description for potions and others (but not for multi-effect items) to above the not tradeable text, as per reformatting of that in the game

28 September 2015

17 June 2015

  • curprev 23:0023:00, 17 June 2015 imported>Fig bucket m 22,616 bytes +19 change jewelry=1 to show meat pasting instead of jewelry

15 May 2015

  • curprev 21:1121:11, 15 May 2015 imported>Fig bucket m 22,597 bytes +32 stop ??? from being linked in potion effects
  • curprev 01:1701:17, 15 May 2015 imported>Fig bucket m 22,565 bytes +71 autocat to incomplete for alsocombat and missing enchantment too

14 May 2015

  • curprev 12:3212:32, 14 May 2015 imported>Fig bucket m 22,494 bytes +176 allow noenchantment to stop combat items without enchantments from being listed as incomplete

13 May 2015

  • curprev 22:0622:06, 13 May 2015 imported>Fig bucket m 22,318 bytes +235 now also have "usable (also usable in combat)". Also, autocat combat items with missing enchantments
  • curprev 21:4921:49, 13 May 2015 imported>Fig bucket m 22,083 bytes +42 some things are "usable (also usable in combat) (reusable)"

26 March 2015

22 February 2015

11 February 2015

  • curprev 22:4822:48, 11 February 2015 imported>Fig bucket m 21,968 bytes +47 try and change it so not specifying level is still considered level=1 when required

10 February 2015

9 February 2015

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