Modern zmobie: Revision history

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20 June 2025

6 November 2024

7 November 2023

9 June 2018

8 June 2018

4 June 2018

  • curprev 01:0201:02, 4 June 2018 imported>KingBobson m 3,701 bytes +21 That effect and the wriggling worms are the only things that scan the whole zombie category, I think?

4 September 2017

27 November 2016

3 December 2012

21 August 2012

  • curprev 06:4906:49, 21 August 2012 imported>TechSmurf m 3,452 bytes +165 oh, the relevant info was already present. Hooray! Added a note about fun synergy with superlikely mechanics.

9 June 2012

  • curprev 12:1812:18, 9 June 2012 imported>Lostcalpolydude 3,287 bytes +40 Notes: Formula for encounter rate added from http://kolspading.com/forums/viewtopic.php?p=3224#p3224

26 May 2012

7 April 2012

29 March 2012

1 February 2012

  • curprev 12:1012:10, 1 February 2012 imported>Demon llama 2,075 bytes +181 Added notes about encounting this monster outside of the alcove and how it interacts with the quest.

27 December 2011

27 August 2011

31 July 2011

24 June 2011

  • curprev 06:1806:18, 24 June 2011 imported>Andorin Kato 1,815 bytes +25 Added extremely rough meat drop range based on what I just got and what someone on the talk page got

30 May 2011

19 May 2011

  • curprev 13:5613:56, 19 May 2011 imported>Foggy 1,756 bytes +142 well then, the critical message was wrong (and missing), so I'm going to assume the fumble was wrong too...
  • curprev 13:5413:54, 19 May 2011 imported>Foggy 1,614 bytes +250 a missing miss message, although it reads like the fumble

9 May 2011

19 April 2011

18 April 2011

15 April 2011