Disco Dance of Doom: Difference between revisions

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{{skill
{{skill|
|skillid=5005
skillid=5005|
|name=Disco Dance of Doom
type=combat|
|image=dance1.gif
mpcost=3|
|type=Combat
once=fight|
|mpcost=5
description=You can bust a disco move all up out the joint, damaging your opponent all the while.|
|description=You can bust a disco move all up out the joint, damaging your opponent all the while. This skill will inflict 6-8 points of damage.
effect=Deals damage and weakens opponent|
|source=Guild Trainer
source=Guild Trainer|
|price=1,500 [[Meat]]
price=250 [[Meat]]|
|class=[[Disco Bandit]]
class=[[Disco Bandit]]|
|level=4
level=2|
|effect=Deals 6-8 damage and lowers monster level by 5.
explain=Deals 6-8 damage and lowers monster level by 3.|
|usemsg=You disco dance all up out the joint. In the process, you hit your opponent for 6-8 damage, and leave <him> reeling.{{delevel|att=5|def=5}}}}
usemsg=
''When used with no [[Disco Momentum]]:''<br />
You bust into the Electric Slide, sliding up to your opponent and poking <her> for 6-8 damage, almost knocking <her> off <her> feet.<br />''or''<br />
You bust some moves like a Dancing Queen, only instead of young and sweet, you're a grizzled adventurer hitting for 6-8 damage, throwing your opponent off balance.<br />''or''<br />
You disco dance all up out the joint. In the process, you elbow your opponent for 6-8 damage, and leave <him> reeling.<br />''or''<br />
You get down, get down tonight, and while you're down you hit your opponent for 6-8 damage, striking <him> in a particularly debilitating area.
{{delevel|att=3|def=3}}<hr />
''When used with 1 point of Disco Momentum:''<br />
You continue to disco dance, this time kicking it old-school. And also kicking your opponent in the knees for 10-12 damage.<br />''or''<br />
You dance like a Dancing Queen, but one of those queens who mowed down heretics with a sword, hitting <him> for 10-12 damage.<br />''or''<br />
You up the voltage on your Electric Slide, breaking through your opponent's resistance and shocking <it> for 10-12 damage.<br />''or''<br />
You up the hustle on your Hustle, spinning like a disco demon and hitting your opponents for 10-12 damage.
{{delevel|att=7|def=7}}<hr />
''When used with 2 points of Disco Momentum:''<br />
You end your routine with a devastating Electric Slide, kicking your opponent in the shins with every flawless turn, doing 14-16 damage.<br />''or''<br />
You end your routine with a high-energy Hustle, sweeping your opponent's legs from beneath <them> at the end for 14-16 damage.<br />''or''<br />
You finish up by bopping around like a Dancing Queen, a queen of carnage and blood, viciously assaulting <him> for 14-16 damage.<br />''or''<br />
You wrap up your routine by getting back to basics -- the basics of old-school disco dancing, and the basics of punching your opponent in the stomach, dealing 14-16 damage.
{{delevel|att=11|def=11}}
}}


==Notes==
==Notes==
*This skill can be a part of DB [[Disco Combos|chaining attacks]].
*This skill generates one point of [[Disco Momentum]] with [[Disco State of Mind (skill)|Disco State of Mind]].
*Against collective enemies suck as [[Flock of seagulls|a flock of seagulls]] or [[Irritating Series of Random Encounters|an Irritating Series of Random Encounters]], the message is "You disco dance all up out the joint. In the process, you elbow two of them for X damage, and leave them reeling." and the deleveling is doubled to 10.
*Each point of Disco Momentum increases the damage dealt by this skill and increases its deleveling by 4.
*[[Stealth Mistletoe]] will double the deleveling (but not the damage).
*Casting this skill can randomly be required by [[Mayor Ghost (Hard Mode)]] (never more than once per fight).
 
==History==
*Prior to the [[Disco Bandit]] skill revamp on October 21, 2013, this skill cost 5 [[MP]] and could be used an unlimited times per fight. It was used as a part of [[Disco Combos]]. Its attack message was formerly:
:You disco dance all up out the joint. In the process, you hit your opponent for 6-8 damage, and leave <him> reeling.
*Prior to the revamp, this skill used to hit up to two enemies when fighting [[:Category:Group Monsters|Group Monsters]] and its damage and deleveling effects were doubled. The accompanying message became:
:You disco dance all up out the joint. In the process, you elbow <two/both> of them for X damage, and leave them reeling.


==See Also==
==See Also==
*[[Monster Level]]
*[[Deleveling]]

Latest revision as of 21:20, 30 September 2019

Disco Dance of Doom

Disco Dance of Doom

Type: Combat
MP Cost: 3
usable once per fight

You can bust a disco move all up out the joint, damaging your opponent all the while.

Deals damage and weakens opponent

Source: Guild Trainer
Price: 250 Meat
Class: Disco Bandit
Level: 2
Effect: Deals 6-8 damage and lowers monster level by 3.
When Used:
When used with no Disco Momentum:

You bust into the Electric Slide, sliding up to your opponent and poking <her> for 6-8 damage, almost knocking <her> off <her> feet.
or
You bust some moves like a Dancing Queen, only instead of young and sweet, you're a grizzled adventurer hitting for 6-8 damage, throwing your opponent off balance.
or
You disco dance all up out the joint. In the process, you elbow your opponent for 6-8 damage, and leave <him> reeling.
or
You get down, get down tonight, and while you're down you hit your opponent for 6-8 damage, striking <him> in a particularly debilitating area.

Monster AttackMonster attack power reduced by 3
Monster DefenseMonster defense reduced by 3

When used with 1 point of Disco Momentum:
You continue to disco dance, this time kicking it old-school. And also kicking your opponent in the knees for 10-12 damage.
or
You dance like a Dancing Queen, but one of those queens who mowed down heretics with a sword, hitting <him> for 10-12 damage.
or
You up the voltage on your Electric Slide, breaking through your opponent's resistance and shocking <it> for 10-12 damage.
or
You up the hustle on your Hustle, spinning like a disco demon and hitting your opponents for 10-12 damage.

Monster AttackMonster attack power reduced by 7
Monster DefenseMonster defense reduced by 7

When used with 2 points of Disco Momentum:
You end your routine with a devastating Electric Slide, kicking your opponent in the shins with every flawless turn, doing 14-16 damage.
or
You end your routine with a high-energy Hustle, sweeping your opponent's legs from beneath <them> at the end for 14-16 damage.
or
You finish up by bopping around like a Dancing Queen, a queen of carnage and blood, viciously assaulting <him> for 14-16 damage.
or
You wrap up your routine by getting back to basics -- the basics of old-school disco dancing, and the basics of punching your opponent in the stomach, dealing 14-16 damage.

Monster AttackMonster attack power reduced by 11
Monster DefenseMonster defense reduced by 11


Notes

History

  • Prior to the Disco Bandit skill revamp on October 21, 2013, this skill cost 5 MP and could be used an unlimited times per fight. It was used as a part of Disco Combos. Its attack message was formerly:
You disco dance all up out the joint. In the process, you hit your opponent for 6-8 damage, and leave <him> reeling.
  • Prior to the revamp, this skill used to hit up to two enemies when fighting Group Monsters and its damage and deleveling effects were doubled. The accompanying message became:
You disco dance all up out the joint. In the process, you elbow <two/both> of them for X damage, and leave them reeling.

See Also