Empty agua de vida bottle: Difference between revisions

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imported>Asmora
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imported>Fredg1
Notes: what increases the counter, simplified and clarified
 
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{{needsContent|comment=Confirm mechanic by which bottles are consumed}}
{{item|
{{item|
itemid=4130|
itemid=4130|
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desc=This is a bottle that contained agua de vida, until you drank it all. You meant to throw it away, but something about it makes you want to gaze into it.|
desc=This is a bottle that contained agua de vida, until you drank it all. You meant to throw it away, but something about it makes you want to gaze into it.|
type=usable|
type=usable|
notrade=1
notrade=1|
autosell=0}}
autosell=0}}


== Obtained From ==
==Obtained From==
;Items
;Items
:[[Agua de vida]]
:[[agua de vida]]


== Notes ==
==Notes==
* Clicking the [gaze] link leads to [[Memories, in the Corners of your Mind]].
*Clicking the [gaze] link that appears after this item is used leads to [[Memories, in the Corners of your Mind]].
* A bottle must be in inventory to access the three "Ancestral Memories" zones.
*A bottle must be in inventory to access the three "Ancestral Memories" zones.
* After every 10 adventures spent in any of these zones, one bottle is consumed with this message:
*After every 10 visit to any of these zones, the next time you attempt to visit any of them, one bottle is consumed with this message:
:You can't take it any more. The confusion, the nostalgia, the inconsistent grammar. You break the bottle on the ground, and stomp it to powder.
:You can't take it any more. The confusion, the nostalgia, the inconsistent grammar. You break the bottle on the ground, and stomp it to powder.
* Ending combat without consuming an adventure (such as by using a [[divine champagne popper]]) still consumes a charge.
:*Since the counter is incremented on visits rather than adventures/turns, the outcome of your adventures there doesn't matter. Non-combat, free kill, runaways, cleeshing, wanderers, rollover runaway... even each zone's free introductory adventure increases the counter.
* CLEESHing your opponent also does not prevent you from spending a charge from your bottle.
:*The stomping happens before you actually enter the zone, and so doesn't count towards the next agua de vida stomping's.
 
:*The counter resets to 0 on ascension, allowing you to spend up to 9 (since you will always inevitably trigger at least 1 of the 3 introduction adventures) adventures in the "Ancestral Memories" zones per ascension without ever using up a bottle.
== References ==
*Gazing is required for the quest sequence [[Primordial Fear]] -> [[Hyboria? I don't even...]] -> [[Future]].
* There is a certain rhythmic similarity between "in an agua de vida bottle" and "In-A-Gadda-Da-Vida, baby".
* Chat macro "/go Memories" will also give you access to the start point should you forget to use the link after using the bottle.


==Collection==
==Collection==
<collection>4130</collection>
<collection>4130</collection>

Latest revision as of 03:55, 5 December 2020

empty agua de vida bottle
empty agua de vida bottle

This is a bottle that contained agua de vida, until you drank it all. You meant to throw it away, but something about it makes you want to gaze into it.

Type: usable
Cannot be traded or discarded


(In-game plural: empty agua de vida bottles)
View metadata
Item number: 4130
Description ID: 917576836
View in-game: view

Obtained From

Items
agua de vida

Notes

  • Clicking the [gaze] link that appears after this item is used leads to Memories, in the Corners of your Mind.
  • A bottle must be in inventory to access the three "Ancestral Memories" zones.
  • After every 10 visit to any of these zones, the next time you attempt to visit any of them, one bottle is consumed with this message:
You can't take it any more. The confusion, the nostalgia, the inconsistent grammar. You break the bottle on the ground, and stomp it to powder.
  • Since the counter is incremented on visits rather than adventures/turns, the outcome of your adventures there doesn't matter. Non-combat, free kill, runaways, cleeshing, wanderers, rollover runaway... even each zone's free introductory adventure increases the counter.
  • The stomping happens before you actually enter the zone, and so doesn't count towards the next agua de vida stomping's.
  • The counter resets to 0 on ascension, allowing you to spend up to 9 (since you will always inevitably trigger at least 1 of the 3 introduction adventures) adventures in the "Ancestral Memories" zones per ascension without ever using up a bottle.
  • Gazing is required for the quest sequence Primordial Fear -> Hyboria? I don't even... -> Future.
  • Chat macro "/go Memories" will also give you access to the start point should you forget to use the link after using the bottle.

Collection

  • 🥇: SoftwareGuy (#814158) - 11,483
  • 🥈: art (#722124) - 11,399
  • 🥉: LuxNecronis (#718270) - 10,578
  • #4: Ezandora (#1557284) - 9,965
  • #5: Nodosaurus (#102069) - 8,845
  • #6: LordSurge (#1321176) - 8,313
  • #7: Schlurp (#1470756) - 8,193
  • #8: HackandStabby (#1804290) - 7,880
  • #9: PacHINKOid (#43130) - 7,778
  • #10: Mr H (#1622728) - 6,895

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