End of the Path: Difference between revisions
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{{button|Enter the clearing}} | {{button|Enter the clearing}} | ||
{{combat|name=Falls-From-Sky|noline=y}} | {{combat|name=Falls-From-Sky|noline=y}} | ||
''or'' | |||
{{combat|name=Great Wolf of the Air|noline=y}} | |||
---- | ---- | ||
{{button|Clear out}} | {{button|Clear out}} | ||
The silence is too much for you. You shudder and | The silence is too much for you. You shudder and walk away. | ||
---- | ---- | ||
Occurs at [[Dreadsylvanian Woods]] | Occurs at [[Dreadsylvanian Woods]] when 1000 monsters have been killed there. | ||
==Notes== | |||
*Choosing to clear out does not spend an adventure. | |||
*Which boss shows up depends on [[Advanced_Dreadsylvania_Mechanics#Overview|which type of monster is greater]] at the time of getting the Non-Combat. |
Latest revision as of 22:18, 3 October 2019
In the eerie silence of the Dreadsylvanian Woods, you find yourself drawn towards a clearing. Near it, even the crickets defer to the oppressive air of finality.
There's probably something very, very bad in there. Are you sure you're ready for this?
Enter the clearing |
Falls-From-Sky ![]() | |
![]() |
|
or
Great Wolf of the Air ![]() | |
![]() |
|
Clear out |
The silence is too much for you. You shudder and walk away.
Occurs at Dreadsylvanian Woods when 1000 monsters have been killed there.
Notes
- Choosing to clear out does not spend an adventure.
- Which boss shows up depends on which type of monster is greater at the time of getting the Non-Combat.