Fire Blue Bottle-Rocket: Difference between revisions
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{{ | {{skill | ||
|skillid=7011 | |||
skillid=7011 | |name=Fire Blue Bottle-Rocket | ||
|image=bottlerocket.gif | |||
name=Fire | |type=Combat | ||
type=Combat| | |mpcost=5 | ||
mpcost=5| | |description= | ||
description=| | |source=Equipping a [[bottle-rocket crossbow]] | ||
source=[[bottle-rocket crossbow]] | |permable=0 | ||
|explain=Inflicts {{element|Cold|damage}}. | |||
|usemsg=You fire a blue bottle-rocket at your opponent. It whizzes in circles above him, coating him with fake snow and dealing {{element|Cold|dmg=X}} damage. | |||
usemsg=You fire a blue bottle-rocket at your opponent. It whizzes in circles above him, coating him with fake snow and dealing {{element|Cold|dmg=X}} damage. | |||
''or'' | |||
You fire a bottle-rocket at your opponent, but you miss by a mile. It whizzes off over the horizon, leaving a trail of sparks. Very pretty, but otherwise ineffective. | You fire a bottle-rocket at your opponent, but you miss by a mile. It whizzes off over the horizon, leaving a trail of sparks. Very pretty, but otherwise ineffective.}} | ||
==Notes== | ==Notes== | ||
* | *Bottle rockets receive a +9 [[Moxie]] bonus when calculating [[Hit Chance]]. | ||
*Damage is based on your level, and is equal to 3*L + 1-5. A level 6 character will do 19 to 23 points of damage, while a level 30 character will do 91 to 95 points of damage. The damage is uncapped. |
Latest revision as of 21:21, 25 January 2012
Source: | Equipping a bottle-rocket crossbow |
Price: | N/A |
Class: | N/A |
Level: | N/A |
Effect: | Inflicts Cold damage. |
When Used: |
You fire a blue bottle-rocket at your opponent. It whizzes in circles above him, coating him with fake snow and dealing X damage.
or You fire a bottle-rocket at your opponent, but you miss by a mile. It whizzes off over the horizon, leaving a trail of sparks. Very pretty, but otherwise ineffective. |
Notes
- Bottle rockets receive a +9 Moxie bonus when calculating Hit Chance.
- Damage is based on your level, and is equal to 3*L + 1-5. A level 6 character will do 19 to 23 points of damage, while a level 30 character will do 91 to 95 points of damage. The damage is uncapped.