Fire off a Roman Candle: Difference between revisions
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imported>Greycat No edit summary |
imported>QuietBot Skill effect -> explain (229/277) |
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|source=[[little box of fireworks]] | |source=[[little box of fireworks]] | ||
|permable=0 | |permable=0 | ||
| | |explain=Familiar fires Roman candles for damage | ||
|usemsg=<div style="text-align: left"> | |usemsg=<div style="text-align: left"> | ||
*''One of the following'':</div> | *''One of the following'':</div> | ||
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==Notes== | ==Notes== | ||
*Damage ranges from floor(X/2) to X, where X is the familiar's weight. | *Damage ranges from floor(X/2) to X, where X is the familiar's weight. | ||
*Against an [[elements|elementally]]-aligned monster, the damage will always be from an opposing element, for double damage. | |||
*The "eyes light up" message occurs if the skill kills the enemy. It gives +2 familiar experience. | *The "eyes light up" message occurs if the skill kills the enemy. It gives +2 familiar experience. |
Latest revision as of 21:19, 25 January 2012
Source: | little box of fireworks |
Price: | N/A |
Class: | N/A |
Level: | N/A |
Effect: | Familiar fires Roman candles for damage |
When Used: |
<familiar> levels a Roman Candle at your opponent, and blasts it with a series of red fireballs, dealing X damage. or The stench of sulfur fills the air as <familiar> fires a green blast from a Roman Candle. It hits your opponent, dealing X damage. or There is an eerie whine as <familiar> blasts it with black bursts from a Roman Candle, dealing X damage and leading you to wonder how they managed to make black fireworks. or <familiar> makes an obscene gesture with a Roman Candle, and a purple fireball blasts your opponent for X damage. or <familiar> hits your opponent with a series of cool blue blasts from a totally radical Roman Candle, dealing X damage.
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Notes
- Damage ranges from floor(X/2) to X, where X is the familiar's weight.
- Against an elementally-aligned monster, the damage will always be from an opposing element, for double damage.
- The "eyes light up" message occurs if the skill kills the enemy. It gives +2 familiar experience.