Irritating Series of Random Encounters: Difference between revisions

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{{battle
{{battle
|image=encount.gif
|a=an
|name=Irritating Series of Random Encounters
|text=You're trying to walk from the front of the airship to the back, but you are unable to do so without being attacked by a series of 30 or 40 nearly identical nondescript enemies. Man, that's irritating.
|text=You're trying to walk from the front of the airship to the back, but you are unable to do so without being attacked by a series of 30 or 40 nearly identical nondescript enemies. Man, that's irritating.
|hit=They kind of blandly stomp you into a mudhole. Yawn. I mean, Ow. {{ouch|2}}
|hit=They kind of blandly stomp you into a mudhole. Yawn. I mean, Ow. {{ouch|2}}


They smack you around a little. And then a little more. {{ouch|2}}
They smack you around a little. And then a little more. {{ouch|2}}
Three of them form a stack, in an effort to become slightly more interesting. It's still painfully boring. {{ouch|2}}
|miss=They blandly and blindly attack, but you distractedly step to the side.
|miss=They blandly and blindly attack, but you distractedly step to the side.


Line 13: Line 12:
|fumble=They start to attack again, but are stopped by a series of unfortunate events. Most of which are far too unfortunate to describe. Sorry about that.}}
|fumble=They start to attack again, but are stopped by a series of unfortunate events. Most of which are far too unfortunate to describe. Sorry about that.}}


{{meat|amount=81-179|avg=133.8|stdev=18.0}}
{{meat|Mval=140}}
{{acquire|item=cocoa eggshell fragment|chance=20.3%}}
{{acquire|item=cocoa eggshell fragment|chance=20.3%}}
{{acquire|item=soft green echo eyedrop antidote|chance=21.2%}}
{{acquire|item=soft green echo eyedrop antidote|chance=21.2%}}
{{acquire|item=tiny house|chance=20.1%}}
{{acquire|item=tiny house|chance=20.1%}}
{{stat|21}}
{{stat|26-27}}
----
----
Occurs at [[The Penultimate Fantasy Airship]].
Occurs at [[The Penultimate Fantasy Airship]].
==Notes==
*{{GroupMonster|20|exact=true}}


==References==
==References==
*Like many things that occur on the Penultimate Fantasy Airship, this monster is a general RPG reference. It references the fact that you can never go far in dungeons and fields in many games of the genre without having a random encounter with an enemy. For example, in the first Final Fantasy, there was even an area (which, thankfully, could be bypassed) that automatically triggered a random battle every time the party took a step!
*Like many things that occur on the Penultimate Fantasy Airship, this monster is a general RPG reference. It references the fact that you can never go far in dungeons and fields in many games of the genre without having a random encounter with an enemy. For example, in the first Final Fantasy, there was even an area (which, thankfully, could be bypassed) that automatically triggered a random battle every time the party took a step!
*This monster resembles the mascot of Square-Enix's well known [[wikipedia:Dragon Quest|Dragon Quest]] (known often as Dragon Warrior in North America) RPG series - Slimes.
*The monster image resembles the mascot of Square-Enix's well known [[wikipedia:Dragon Quest|Dragon Quest]] (known often as Dragon Warrior in North America) RPG series - Slimes. One hit message references Slime Stacks, which are formed shortly after getting into an encounter with three Slimes.
*"They try and hit you, but for some reason just stand about ten feet away and make hitting motions" refers to many RPGs, where the monsters never actually approach you to attack, they just sort of make motions or flash and your characters take damage.
*"They try and hit you, but for some reason just stand about ten feet away and make hitting motions" refers to many RPGs, where the monsters never actually approach you to attack, they just sort of make motions or flash and your characters take damage.
*"They blandly and blindly attack, but you distractedly step to the side." may refer to how monsters in early RPGs would always use the same hitting motion, as well as the fact that player characters would appear to make no effort to actually evade the attack when the attack misses.
*This monster's fumble message refers to the children's book series ''[[Wikipedia:A series of unfortunate events|A Series of Unfortunate Events]]''. The remark on how the events are too unfortunate to describe is a mention on how the author, Lemony Snicket, repeatedly suggests that a reader should not read the book because of how unfortunate the events are.
*This monster's name and fumble message refers to the children's book series ''[[Wikipedia:A series of unfortunate events|A Series of Unfortunate Events]]''. The remark on how the events are too unfortunate to describe is a mention on how the author, Lemony Snicket, repeatedly suggests that a reader should not read the book because of how unfortunate the events are.
*The monster's acronym is a general term for many irritating sights: ISoRE ("Eye Sore").

Latest revision as of 20:20, 20 February 2016

Irritating Series of Random Encounters You're fighting an Irritating Series of Random Encounters

You're trying to walk from the front of the airship to the back, but you are unable to do so without being attacked by a series of 30 or 40 nearly identical nondescript enemies. Man, that's irritating.

Hit Message(s):

They kind of blandly stomp you into a mudhole. Yawn. I mean, Ow. Ow! Oof!

They smack you around a little. And then a little more. Argh! Ouch!

Three of them form a stack, in an effort to become slightly more interesting. It's still painfully boring. Ooh! Ow!

Critical Hit Message:

They all swarm around you, bouncing excitedly up and down. Then they start bouncing up and down on top of you. You feel irritated, random, and in intense pain. Argh! Eek! Ugh! Ow!

Miss Message(s):

They blandly and blindly attack, but you distractedly step to the side.

They try and hit you, but for some reason just stand about ten feet away and make hitting motions.

Fumble Message:

They start to attack again, but are stopped by a series of unfortunate events. Most of which are far too unfortunate to describe. Sorry about that. (FUMBLE!)


After Combat
You gain 112-168 Meat (average: 140, stdev: 11.83)*
You acquire an item: cocoa eggshell fragment (20.3% chance)*
You acquire an item: soft green echo eyedrop antidote (21.2% chance)*
You acquire an item: tiny house (20.1% chance)*
You gain 26-27 <substat>.

Occurs at The Penultimate Fantasy Airship.

Notes

  • This monster counts as a group (of size 20). It takes manifold damage from area-of-effect skills such as Wave of Sauce.

References

  • Like many things that occur on the Penultimate Fantasy Airship, this monster is a general RPG reference. It references the fact that you can never go far in dungeons and fields in many games of the genre without having a random encounter with an enemy. For example, in the first Final Fantasy, there was even an area (which, thankfully, could be bypassed) that automatically triggered a random battle every time the party took a step!
  • The monster image resembles the mascot of Square-Enix's well known Dragon Quest (known often as Dragon Warrior in North America) RPG series - Slimes. One hit message references Slime Stacks, which are formed shortly after getting into an encounter with three Slimes.
  • "They try and hit you, but for some reason just stand about ten feet away and make hitting motions" refers to many RPGs, where the monsters never actually approach you to attack, they just sort of make motions or flash and your characters take damage.
  • This monster's fumble message refers to the children's book series A Series of Unfortunate Events. The remark on how the events are too unfortunate to describe is a mention on how the author, Lemony Snicket, repeatedly suggests that a reader should not read the book because of how unfortunate the events are.
  • The monster's acronym is a general term for many irritating sights: ISoRE ("Eye Sore").