Item Types: Difference between revisions

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The following is a description of the various [[item types]] in the Kingdom of Loathing.
The following is a description of the various item types in the Kingdom of Loathing.


==Consumables==
==Consumables==
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The miscellaneous section contains various stat boosters and HP and MP restorers. Some of these items may have an impact on your [[Spleen|spleen]].
The miscellaneous section contains various stat boosters and HP and MP restorers. Some of these items may have an impact on your [[Spleen|spleen]].


See also: [[:Category:Spleentacular Items|Spleentacular Items]], [[HP Restorers]], [[MP Restorers]]
See also: [[:Category:Spleen Items|Spleen Items]], [[HP Restorers]], [[MP Restorers]]


==Equipment==
==Equipment==
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Hats are things you wear on your head, usually on top of it. All hats have a power rating, which determines how well they protect you from damage. Most hats have a minimum [[Moxie]] requirement to be equipped.
Hats are things you wear on your head, usually on top of it. All hats have a power rating, which determines how well they protect you from damage. Most hats have a minimum [[Moxie]] requirement to be equipped.


See [[Hats (by power)]]
See [[Hats]]
 
===Back===
Back items help provide additional protection. The Back slot takes the place of the Container slot, and mostly covers backpacks, capes, shawls, and various shells.
 
See [[Back Items]]
 
===Shirts===
Shirts are used to cover your torso. Most Adventurers aren't even aware they ''have'' a torso, so you need the skill [[Torso Awaregness]] to be able to equip shirts.
 
See [[Shirts]]


===Weapons===
===Weapons===
Weapons are what you use to hit your enemies. Weapons have a power rating determining their ability to deal damage. Most weapons have a minimum [[Muscle]] requirement to be equipped; some [[:Category:Ranged Weapons|ranged weapons]] require a certain amount of Moxie.
Weapons are what you use to hit your enemies. Weapons have a power rating determining their ability to deal damage. Most weapons have a minimum [[Muscle]] requirement to be equipped; some [[:Category:Ranged Weapons|ranged weapons]] require a certain amount of Moxie.


See [[Weapons (by power)]]
See [[Weapons]]
 
===Off-hand Items===
Off-hand items are held in your hand which isn't holding a weapon. You may not equip an off-hand item if you are equipping a two- (or three-)handed weapon. Some off-hand items have a minimum [[Mysticality]] requirement to be equipped, while Shields, a specific type of off-hand item, may have a minimum [[Muscle]] requirement to be equipped.


===Pants===
===Pants===
Pants are used to cover your legs. All pants have a power rating, which determines how well they protect you from damage. Most pants have a minimum [[Moxie]] requirement to be equipped.
Pants are used to cover your legs. All pants have a power rating, which determines how well they protect you from damage. Most pants have a minimum [[Moxie]] requirement to be equipped.


See [[Pants (by power)]]
See [[Pants]]
 
===Shirts===
Shirts are used to cover your torso. Most Adventurers aren't even aware they ''have'' a torso, so you need the skill [[Torso Awaregness]] to be able to equip shirts.
 
See [[Shirts (by power)]]


===Accessories===
===Accessories===
Accessories are various rings, amulets, gloves, shoes, watches and various other baubles you hang on various parts of your body. Accessories can provide a large variety of benefits. Most accessories have a minimum [[Mysticality]] requirement to be equipped. You may wear three accessories at one time.
Accessories are various rings, amulets, gloves, shoes, watches and various other baubles you hang on various parts of your body. Accessories can provide a large variety of benefits. Most accessories have a minimum [[Mysticality]] requirement to be equipped. You may wear three accessories at one time.


See [[Accessories (by requirement)]]
See [[Accessories]]
 
===Off-hand Items===
Off-hand items are held in your hand which isn't holding a weapon. You may not equip an off-hand item if you are equipping a two- (or three-)handed weapon. Some off-hand items have a minimum Mysticality requirement to be equipped.


See [[:Category:Off-Hand Items|Off-Hand Items]]
See [[Off-hand Items]]


===Familiar equipment===
===Familiar equipment===
[[Familiar Equipment|Familiar equipment]] is designed to make your [[:Category:Familiars|familiar]] more effective. A familiar can carry one piece of equipment at a time.
[[Familiar Equipment|Familiar equipment]] is designed to make your [[:Category:Familiars|familiar]] more effective. A familiar can carry one piece of equipment at a time.
===Containers===
Containers were originally designed to help you carry more stuff. Early on, it was decided that limited carrying capacity was a bad idea, so it was dropped. Containers still exist in the game, but are [[Rare Items|very rare]] and were entirely useless until February 12, 2006, now slightly increasing [[Items from Monsters|item drops]].
See Also: [[:Category:Containers|Containers]]


==Miscellaneous==
==Miscellaneous==


===Quest Items===
===Quest Items===
These are items needed to complete various [[Quest Spoilers|quests]], or in some cases, are quest rewards. All quest items are removed from inventory upon ascension.
These are items needed to complete various [[Quest Spoilers|quests]], or in some cases, are quest rewards. All quest items are removed from inventory upon ascension. Some quest items are also equipment (weapons, accessories, etc) in which case they appear in that part of the inventory.


See also: [[:Category:Quest Items|Quest Items]]
See also: [[:Category:Quest Items|Quest Items]]
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These are items that don't fit into other categories. These items include familiar hatchlings, campground items, items that allow you into certain areas, ingredients, and several other things.
These are items that don't fit into other categories. These items include familiar hatchlings, campground items, items that allow you into certain areas, ingredients, and several other things.


See also: [[:Category:Familiar Hatchlings|Familiar Hatchlings]], [[:Category:Campground Items|Campground Items]], [[:Category:Cooking Ingredients|Cooking Ingredients]], [[:Category:Cocktailcrafting Ingredients|Cocktailcrafting Ingredients]], [[:Category:Meatsmithing Components|Meatsmithing Components]], [[:Category:Jewelrymaking Components|Jewelrymaking Components]]
See also: [[:Category:Familiar Hatchlings|Familiar Hatchlings]], [[:Category:Campground Items|Campground Items]], [[:Category:Cooking Ingredients|Cooking Ingredients]], [[:Category:Cocktailcrafting Ingredients|Cocktailcrafting Ingredients]], [[:Category:Meatsmithing Components|Meatsmithing Components]], [[:Category:Jewelrycrafting Components|Jewelrycrafting Components]]


[[Category:Basics]]
[[Category:Items]]

Latest revision as of 21:05, 18 January 2023

The following is a description of the various item types in the Kingdom of Loathing.

Consumables

There are three types of consumable items: food and drink, booze, and miscellaneous.

Food and Drink

These are items you eat (or possibly drink) to gain more Adventures. Each food and drink item has an associated Fullness level; you will not be able to exceed your maximum Fullness level (usually 15). Liquid food items are termed beverages, and function in the same way as solid food.

See also: Food, Beverages

Booze

Booze is alcoholic liquid, distinct from beverages. Drinking booze also gains you more Adventures. Each booze item has an associated Drunkenness level. Unlike food, you are able to exceed your maximum Drunkenness level, but not drink while falling-down drunk.

See also: Booze

Miscellaneous Items

The miscellaneous section contains various stat boosters and HP and MP restorers. Some of these items may have an impact on your spleen.

See also: Spleen Items, HP Restorers, MP Restorers

Equipment

Hats

Hats are things you wear on your head, usually on top of it. All hats have a power rating, which determines how well they protect you from damage. Most hats have a minimum Moxie requirement to be equipped.

See Hats

Back

Back items help provide additional protection. The Back slot takes the place of the Container slot, and mostly covers backpacks, capes, shawls, and various shells.

See Back Items

Shirts

Shirts are used to cover your torso. Most Adventurers aren't even aware they have a torso, so you need the skill Torso Awaregness to be able to equip shirts.

See Shirts

Weapons

Weapons are what you use to hit your enemies. Weapons have a power rating determining their ability to deal damage. Most weapons have a minimum Muscle requirement to be equipped; some ranged weapons require a certain amount of Moxie.

See Weapons

Off-hand Items

Off-hand items are held in your hand which isn't holding a weapon. You may not equip an off-hand item if you are equipping a two- (or three-)handed weapon. Some off-hand items have a minimum Mysticality requirement to be equipped, while Shields, a specific type of off-hand item, may have a minimum Muscle requirement to be equipped.

Pants

Pants are used to cover your legs. All pants have a power rating, which determines how well they protect you from damage. Most pants have a minimum Moxie requirement to be equipped.

See Pants

Accessories

Accessories are various rings, amulets, gloves, shoes, watches and various other baubles you hang on various parts of your body. Accessories can provide a large variety of benefits. Most accessories have a minimum Mysticality requirement to be equipped. You may wear three accessories at one time.

See Accessories

See Off-hand Items

Familiar equipment

Familiar equipment is designed to make your familiar more effective. A familiar can carry one piece of equipment at a time.

Miscellaneous

Quest Items

These are items needed to complete various quests, or in some cases, are quest rewards. All quest items are removed from inventory upon ascension. Some quest items are also equipment (weapons, accessories, etc) in which case they appear in that part of the inventory.

See also: Quest Items

(Mostly) Combat Items

These are items used mostly in combat. Some have other uses.

See also: Combat Items

(Mostly) Potions

These are items (which may or may not be potions) that give effects when used.

See also: Potions

Miscellaneous Items

These are items that don't fit into other categories. These items include familiar hatchlings, campground items, items that allow you into certain areas, ingredients, and several other things.

See also: Familiar Hatchlings, Campground Items, Cooking Ingredients, Cocktailcrafting Ingredients, Meatsmithing Components, Jewelrycrafting Components