Killing the Hermit: Difference between revisions

From A KoL Wiki
imported>Grogah
No edit summary
imported>Billybobfred
No edit summary
 
(43 intermediate revisions by 28 users not shown)
Line 1: Line 1:
Killing the hermit is a bit of [[KoL]] myth and legend.  It is widely believed by newbies, largely due to the rumor being widely spread by seasoned players, that the Hermit at [[The Hermitage]] can be killed.  The rumors often include some hint as to great powers gained from such an act, and requiring either fictious items (such as a [[meaty clover]]), or useless items (such as the [[flaming crutch]] or [[crowbarrr]]).  Despite the constant rumors, [[Jick]] insists there is no way to kill the Hermit.  A joke in reference to this is in the description of the [[tiny plastic hermit]].
{{NeedsContent|But can you ''kill'' him?}}
<table><tr><td>
[[Image:Hermit.gif]]
</td><td>
[[Killing the Hermit]] is a bit of [[Kingdom of Loathing|KoL]] myth and legend.  It was once believed by newbies, largely due to the rumor being widely spread by seasoned players, that the [[The Hermitage|Hermit]] can be killed.  The rumors often include some hint as to great powers gained from such an act, and requiring either fictitious items (such as a meaty clover), or useless items (such as the [[crowbarrr]], which was unimplemented at the time).  Despite the constant rumors, [[Jick]] insists there is no way to kill the Hermit.  A joke in reference to this is in the description of the [[tiny plastic hermit]]. Players are no longer allowed to mislead newbies with this in the Help forum.
</td></tr></table>


It should be noted that '''Killing the hermit''' is also used as naughty slang by many players, and if you ask about it during chat, references will undoubtably be made to the [[The Orc Chasm]] and how '''killing the hermit''' is a necessary step to crossing it.
"Killing the hermit" is sometimes used by players as a euphemism for the masturbatory act, and if asked about it during chat, references will likely be made saying that "killing the hermit" is necessary to reach [[The Orc Chasm]].


== Example ==
Another myth regarding "killing the hermit" is that it is needed to enter the [[Chat_Guide:_Channels#lounge|lounge chat]] channel, which is often referred to as being the "channel that doesn't exist".
An example of the story is as follows:


Adventure in the [[sewer]] until you find some meat smithing powder (a rare drop).  Use it on the [[ten-leaf clover]] and smith it with a [[dense meat stack]] to form a [[meaty clover]].  With the [[meaty clover]] in your inventory, along with a [[flaming crutch]], equip the [[crowbarrr]]. Adventuring in the sewer will now produce the following message:
While you can not actually kill the hermit, it is possible to [[Hermit script|reprogram him]] to sell an extra clover every day, and it is quite ordinary and beneficial to do so.


<HR>
With the advent of July 2015's Item of the Month, the [[Pack of Every Card]], it is now legitimately possible to [[Hermit (monster)|fight the Hermit]], but he seems to be unkillable even then. He'll drop a [[hermit factoid]] when he defeats you, strongly implying that he was intended to be unbeatable. Weird corner cases or obscure puzzles letting you kill him even so haven't entirely been ruled out, but it's not likely.


<center>'''Backdoored!'''</center>
[[Category:History]]
 
You pry the sewer open with your crowbarrr, the Luck of the meat must be with you!  Your meaty clover melts away with the sound of a buzzing microwave... you know, the broken kind.  Anyway the sewer is now open.
 
<HR>
 
Now adventure in the [[sewer|backdoored sewer]].  You will see the following:
 
<HR>
<center>'''You wouldn't hit a man with a crutch?  What about a flaming crutch?'''<br>
[[image:Hermit.gif]]</center>
 
You sneak into the hermitage through the backdoor.  The hermit whirls around to confront you with mad ninja skills, and real ultimate power... lots of it.
<BR><BR>
"You wouldn't hit a man with a crutch would you?", you ask.
<BR><BR>
"Yes," grunts the hermit.
<BR><BR>
"What about a flaming crutch?"
<BR><BR>
"Oh well that is totally different I guess," says the now defenseless hermit.
<BR><BR>
You beat the stuffings out of him and his turkey dinner.
 
{food|full=3|adv=18|mus=gain 50|mys=gain 41|mox=gain 50}}
 
<HR>
 
You've now killed the hermit! Congratulations!

Latest revision as of 18:43, 5 July 2015

This page is in need of content.

But can you kill him?

Killing the Hermit is a bit of KoL myth and legend. It was once believed by newbies, largely due to the rumor being widely spread by seasoned players, that the Hermit can be killed. The rumors often include some hint as to great powers gained from such an act, and requiring either fictitious items (such as a meaty clover), or useless items (such as the crowbarrr, which was unimplemented at the time). Despite the constant rumors, Jick insists there is no way to kill the Hermit. A joke in reference to this is in the description of the tiny plastic hermit. Players are no longer allowed to mislead newbies with this in the Help forum.

"Killing the hermit" is sometimes used by players as a euphemism for the masturbatory act, and if asked about it during chat, references will likely be made saying that "killing the hermit" is necessary to reach The Orc Chasm.

Another myth regarding "killing the hermit" is that it is needed to enter the lounge chat channel, which is often referred to as being the "channel that doesn't exist".

While you can not actually kill the hermit, it is possible to reprogram him to sell an extra clover every day, and it is quite ordinary and beneficial to do so.

With the advent of July 2015's Item of the Month, the Pack of Every Card, it is now legitimately possible to fight the Hermit, but he seems to be unkillable even then. He'll drop a hermit factoid when he defeats you, strongly implying that he was intended to be unbeatable. Weird corner cases or obscure puzzles letting you kill him even so haven't entirely been ruled out, but it's not likely.