Maint Misbehavin': Difference between revisions
imported>Discordance No edit summary |
imported>Akahad No edit summary |
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You see a bunch of doors with labels stenciled onto them. | You see a bunch of doors with labels stenciled onto them. | ||
---- | ---- | ||
{{button|B. Mountain Facilities}} | {{button|[[Barf Mountain Breakdown|B. Mountain Facilities]]}} | ||
:''Before unlocking the control room via [[The Back Door]]'': | |||
You try the door, but it's locked from the other side. Looks like you'll have to find a different way in. | You try the door, but it's locked from the other side. Looks like you'll have to find a different way in. | ||
---- | ---- | ||
{{button|Pirates Control Room}} | {{button|[[The Pirate Bay|Pirates Control Room]]}} | ||
:''Before unlocking the control room via [[Behind the Scenes]]'': | |||
You try the door, but it's locked from the other side. Looks like you'll have to find a different way in. | You try the door, but it's locked from the other side. Looks like you'll have to find a different way in. | ||
---- | ---- | ||
{{button|Teacup Operations}} | {{button|[[In Your Cups (control room)|Teacup Operations]]}} | ||
:''Before unlocking the control room via [[Toxic Teacup Tunnel Time]]'': | |||
You try the door, but it's locked from the other side. Looks like you'll have to find a different way in. | You try the door, but it's locked from the other side. Looks like you'll have to find a different way in. | ||
---- | ---- | ||
{{button|Uncle G. Maintenance}} | {{button|[[Gator Gamer|Uncle G. Maintenance]]}} | ||
:''Before unlocking the control room via [[Swamp Control]]'': | |||
You try the door, but it's locked from the other side. Looks like you'll have to find a different way in. | You try the door, but it's locked from the other side. Looks like you'll have to find a different way in. | ||
---- | ---- | ||
{{button|Cryo-Stasis}} | {{button|[[Wart Dinsey|Cryo-Stasis]]}} | ||
:''Without all necessary keycards'': | |||
This door has a complicated locking mechanism on it. Looks like you'll need some keycards to open it. | This door has a complicated locking mechanism on it. Looks like you'll need some keycards to open it. | ||
'''Cards needed:''' | '''Cards needed:'''[[File:keycarda.gif|link=keycard α]][[File:keycardb.gif|link=keycard β]][[File:keycardc.gif|link=keycard γ]][[File:keycardd.gif|link=keycard δ]] | ||
:''With all necessary keycards'': | |||
{{Combat|name=Wart Dinsey|noline=y|nest=1}} | |||
You can fight Wart Dinsey while falling-down drunk. | |||
:''After defeating [[Wart Dinsey]]'': | |||
You already did everything there is to do in there. Every horrible thing. | |||
:''Without any Adventures remaining'': | |||
You don't have time to mess around in Cryo-Stasis right now. | |||
---- | ---- | ||
{{button|Waste Disposal}} | {{button|Waste Disposal}} | ||
You open the door, and a beam of red light sweeps across your face. A tinny voice says "Welcome, Employee #DL- | You open the door, and a beam of red light sweeps across your face. A tinny voice says "Welcome, Employee #DL-<character ID>. Remember -- park cleanliness is everyone's job. Extracurricular waste collection is both encouraged and financially incentivized." | ||
:''with a [[bag of park garbage]]'': | |||
A hatch opens on the wall just inside the door, and you throw a bag of garbage into it. "Thank you," says the voice. A second, smaller hatch opens to reveal your reward: | |||
{{acquire|item=FunFunds™|num=3}} | |||
:''without a [[bag of park garbage]]'': | |||
A hatch opens on the wall just inside the door, but you don't have any garbage to throw into it. You should come back later with some garbage. | A hatch opens on the wall just inside the door, but you don't have any garbage to throw into it. You should come back later with some garbage. | ||
:''after depositing some garbage'': | |||
You open the door, and a beam of red light sweeps across your face. A tinny voice says "Welcome, Employee #DL-<character ID>. Your park cleanup quota for today has already been met. Please return to your other duties." | |||
---- | ---- | ||
{{button|Exit}} | {{button|[[Dinseylandfill|Exit]]}} | ||
---- | ---- | ||
Occurs at [[Dinseylandfill]]. | Occurs at [[Dinseylandfill]]. | ||
== Notes == | |||
*The Cryo-stasis door option was removed for several days after the initial release until the content was completed. It was restored on 14th April 2015. |
Latest revision as of 14:28, 24 February 2017
You head down into the maintenance tunnels beneath the park. Automated drones dart to and fro, some of them bulldozing foul-smelling garbage into little piles, some pushing those piles around, and some spraying those piles with caustic chemicals or, in a few cases, flamethrowers.
You see a bunch of doors with labels stenciled onto them.
B. Mountain Facilities |
- Before unlocking the control room via The Back Door:
You try the door, but it's locked from the other side. Looks like you'll have to find a different way in.
Pirates Control Room |
- Before unlocking the control room via Behind the Scenes:
You try the door, but it's locked from the other side. Looks like you'll have to find a different way in.
Teacup Operations |
- Before unlocking the control room via Toxic Teacup Tunnel Time:
You try the door, but it's locked from the other side. Looks like you'll have to find a different way in.
Uncle G. Maintenance |
- Before unlocking the control room via Swamp Control:
You try the door, but it's locked from the other side. Looks like you'll have to find a different way in.
Cryo-Stasis |
- Without all necessary keycards:
This door has a complicated locking mechanism on it. Looks like you'll need some keycards to open it.
- With all necessary keycards:
Wart Dinsey ![]() | |
![]() |
|
You can fight Wart Dinsey while falling-down drunk.
- After defeating Wart Dinsey:
You already did everything there is to do in there. Every horrible thing.
- Without any Adventures remaining:
You don't have time to mess around in Cryo-Stasis right now.
Waste Disposal |
You open the door, and a beam of red light sweeps across your face. A tinny voice says "Welcome, Employee #DL-<character ID>. Remember -- park cleanliness is everyone's job. Extracurricular waste collection is both encouraged and financially incentivized."
- with a bag of park garbage:
A hatch opens on the wall just inside the door, and you throw a bag of garbage into it. "Thank you," says the voice. A second, smaller hatch opens to reveal your reward:
![]() | You acquire 3 FunFunds™ |
- without a bag of park garbage:
A hatch opens on the wall just inside the door, but you don't have any garbage to throw into it. You should come back later with some garbage.
- after depositing some garbage:
You open the door, and a beam of red light sweeps across your face. A tinny voice says "Welcome, Employee #DL-<character ID>. Your park cleanup quota for today has already been met. Please return to your other duties."
Exit |
Occurs at Dinseylandfill.
Notes
- The Cryo-stasis door option was removed for several days after the initial release until the content was completed. It was restored on 14th April 2015.