Astral Shell (skill): Difference between revisions
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|description=This is a vastly improved version of the Ghostly Shell skill. It increases the amount of damage absorbed by your (or another player's) hat and pants in combat. Additionally, it will protect you (to a limited degree) from the elements of heat, cold, stench, spookiness, and sleaziness. | |description=This is a vastly improved version of the Ghostly Shell skill. It increases the amount of damage absorbed by your (or another player's) hat and pants in combat. Additionally, it will protect you (to a limited degree) from the elements of heat, cold, stench, spookiness, and sleaziness. | ||
|source=Guild Trainer | |source=Guild Trainer | ||
|price= | |price=7,500 [[Meat]] | ||
|class=[[Turtle Tamer]] | |class=[[Turtle Tamer]] | ||
|level=12 | |level=12 | ||
| | |explain=[[Astral Shell (effect)|Astral Shell]] (+80 [[Damage Absorption]], Slight [[Elemental Resistance]]) (X Adventures) | ||
|usemsg=You stamp your (totem) against the ground and call upon the Turtle Spirits to conjure an astral shell around (target) (X Adventures) | |usemsg=You stamp your (totem) against the ground and call upon the Turtle Spirits to conjure an astral shell around (target) (X Adventures) | ||
{{acquireEffect|effect=Astral Shell (effect)|duration=X}}}} | {{acquireEffect|effect=Astral Shell (effect)|duration=X}}}} |
Latest revision as of 11:27, 10 November 2013
Astral Shell
Type: BuffMP Cost: 10
This is a vastly improved version of the Ghostly Shell skill. It increases the amount of damage absorbed by your (or another player's) hat and pants in combat. Additionally, it will protect you (to a limited degree) from the elements of heat, cold, stench, spookiness, and sleaziness.
Source: | Guild Trainer |
Price: | 7,500 Meat |
Class: | Turtle Tamer |
Level: | 12 |
Effect: | Astral Shell (+80 Damage Absorption, Slight Elemental Resistance) (X Adventures) |
When Used: |
You stamp your (totem) against the ground and call upon the Turtle Spirits to conjure an astral shell around (target) (X Adventures)
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Notes
- The number of turns granted depends on the totem used.