Peering Through Your Peridot: Difference between revisions
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{{adventuretop|name=Peering Through Your Peridot|image=|num=}} | {{NeedsSpading|Confirm functionality is as described and the same as map the monsters. Submitting bad data would take you to [[Leading Yourself Right to Them]], check this is fixed}}<div style="position: relative"><div style="position: absolute;height: 100%;width: 100%;top: 0;left: 0;right: 0;bottom: 0;pointer-events: none;background-color: rgba(199,234,70,0.4);"></div>{{adventuretop|name=Peering Through Your Peridot|image=adventure_peridot.gif|num=1557}} | ||
<center>You peer through the peridot, into your future. Each facet reveals a different possible pathway through time, on which you will be hassled by a particular foe.</center> | <center>You peer through the peridot, into your future. Each facet reveals a different possible pathway through time, on which you will be hassled by a particular foe.</center> | ||
<center>Head towards:</center> | <center>Head towards:</center> | ||
Line 5: | Line 5: | ||
{{button|<that foe>}} | {{button|<that foe>}} | ||
{{button|<the other foe>}} | {{button|<the other foe>}} | ||
{{button|I choose peace}} | ---- | ||
{{button|I choose peace}}</div> | |||
Hmm, maybe you'll lead yourself somewhere else. | |||
---- | |||
Occurs on the first adventure in a zone for the day with [[Peridot of Peril]] equipped. Subject to [[Encounter|adventure ordering]], and only if a monster is selectable. | |||
==Notes== | ==Notes== | ||
* The foes listed are those in the zone in which you are going to adventure, with some exceptions. | * The foes listed are those in the zone in which you are going to adventure, with some exceptions. | ||
** For example, the [[smut orc pervert]] will not appear in the list for the [[The Orc Chasm]]. | |||
** Monsters with a rejection chance can appear, if they aren't rejected that turn. | |||
** Monsters that cannot be encountered normally until conditions are met, such as advanced monsters from [[The Battlefield]], will only be available when their conditions are met. | |||
** Monsters that are banished can still be selected. | |||
*** This is not applicable for conditional monster redirects ([[pygmy janitor]], [[pygmy witch lawyer]], or old hardcoded banish-likes. | |||
* Selecting a monster immediately enters combat with them in the current zone. | |||
* Submitting bad data returns the error message: | |||
*: I dont think so. | |||
* Choosing peace exits the non-combat but you cannot revisit it in the same zone for the rest of the day. | * Choosing peace exits the non-combat but you cannot revisit it in the same zone for the rest of the day. | ||
** Changes your most recent zone | |||
* Occurs after [[Leading Yourself Right to Them]]. | |||
==See Also== | |||
* [[Leading Yourself Right to Them]] | |||
* [[Encounter]] |
Latest revision as of 16:27, 4 May 2025
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There are some vague or non-exact figures and information on this page. Some spading is required.
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Choice adventure number: 1557
<this foe> |
<that foe> |
<the other foe> |
I choose peace |
Hmm, maybe you'll lead yourself somewhere else.
Occurs on the first adventure in a zone for the day with Peridot of Peril equipped. Subject to adventure ordering, and only if a monster is selectable.
Notes
- The foes listed are those in the zone in which you are going to adventure, with some exceptions.
- For example, the smut orc pervert will not appear in the list for the The Orc Chasm.
- Monsters with a rejection chance can appear, if they aren't rejected that turn.
- Monsters that cannot be encountered normally until conditions are met, such as advanced monsters from The Battlefield, will only be available when their conditions are met.
- Monsters that are banished can still be selected.
- This is not applicable for conditional monster redirects (pygmy janitor, pygmy witch lawyer, or old hardcoded banish-likes.
- Selecting a monster immediately enters combat with them in the current zone.
- Submitting bad data returns the error message:
- I dont think so.
- Choosing peace exits the non-combat but you cannot revisit it in the same zone for the rest of the day.
- Changes your most recent zone
- Occurs after Leading Yourself Right to Them.