Poisoned: Difference between revisions

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There are five levels of poison-related effects in the [[Kingdom of Loathing]]:
There are five levels of poison-related effects in the [[Kingdom of Loathing]]:


*[[Hardly Poisoned at All]], the original effect (initially named "Poisoned").
{| cellpadding="3" cellspacing="0" border="1px"
*[[A Little Bit Poisoned]], a more potent version added to the Kingdom in March of [[History of Loathing (2007)|2007]].
|- | style="background-color: #EFEFEF"
*[[Somewhat Poisoned]], an even more potent version.
! Name
*[[Really Quite Poisoned]], the second most dangerous variant.
! Effect
*[[Majorly Poisoned]], the most dangerous variant.
! Notes
|----
| [[Hardly Poisoned at All]]
| All Attributes -10%; All Attributes -3
| The original effect (initially named "Poisoned")
|----
| [[A Little Bit Poisoned]]
| All Attributes -30%; All Attributes -5
| A more potent version added to the Kingdom in March of [[History of Loathing (2007)|2007]]
|----
| [[Somewhat Poisoned]]
| All Attributes -50%; All Attributes -7
| An even more potent version
|----
| [[Really Quite Poisoned]]
| All Attributes -70%; All Attributes -9
| The second most dangerous variant
|----
| [[Majorly Poisoned]]
| All Attributes -90%; All Attributes -11
| The most dangerous variant
|----
|}


The unifying trait of these effects is that they can all be cured by [[anti-anti-antidote]] and [[Disco Power Nap]].
The unifying traits of these effects are that they can all be prevented by equipping a [[bezoar ring]], cured by [[anti-anti-antidote]], [[Disco Power Nap]], [[A Relaxing Hot Tub]], and used to fuel [[Spew Poison]].


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{{disambig}}

Latest revision as of 23:11, 19 January 2011

There are five levels of poison-related effects in the Kingdom of Loathing:

Name Effect Notes
Hardly Poisoned at All All Attributes -10%; All Attributes -3 The original effect (initially named "Poisoned")
A Little Bit Poisoned All Attributes -30%; All Attributes -5 A more potent version added to the Kingdom in March of 2007
Somewhat Poisoned All Attributes -50%; All Attributes -7 An even more potent version
Really Quite Poisoned All Attributes -70%; All Attributes -9 The second most dangerous variant
Majorly Poisoned All Attributes -90%; All Attributes -11 The most dangerous variant

The unifying traits of these effects are that they can all be prevented by equipping a bezoar ring, cured by anti-anti-antidote, Disco Power Nap, A Relaxing Hot Tub, and used to fuel Spew Poison.

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