Room 10: Treasure!: Difference between revisions
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{{Retired}} | |||
{{adventuretop|name=Room 10: Treasure!|image=Chest.gif}} | {{adventuretop|name=Room 10: Treasure!|image=Chest.gif}} | ||
This room contains a treasure chest. | This room contains a treasure chest. | ||
---- | ---- | ||
{{button|Open it}} | |||
[[File:happyface.gif|center]] | |||
[[ | |||
You open the treasure chest. | You open the treasure chest. | ||
{{acquire|item=fat loot token}} | |||
{{acquire|item= | |||
You have reached the bottom of today's Dungeon. Come back tomorrow for further adventuring goodness. | You have reached the bottom of today's Dungeon. Come back tomorrow for further adventuring goodness. | ||
---- | ---- | ||
Occurs in [[The Daily Dungeon]]. | Occurs in [[The Daily Dungeon/Retired|The Daily Dungeon]]. | ||
==Notes== | ==Notes== | ||
* | *Unlike other adventures in the Daily Dungeon, the chest can be opened while falling down drunk. | ||
* | *This adventure was changed on August 10, 2011 to drop a [[fat loot token]] instead of a key or piece of jewelry, essentially eliminating RNG potential screwage. | ||
*You were more likely to get a key than not when you don't have all three keys, AND you were more likely to get a key that you don't have than not, when getting said key. The specifics of this increased tendency were never spaded. | |||
[[Category:Non-combat Adventures|Room10: Treasure!]] | [[Category:Non-combat Adventures|Room10: Treasure!]] |
Latest revision as of 23:10, 24 June 2019
![]() |
This content has been retired and is no longer available in game. |
This room contains a treasure chest.
Open it |

You open the treasure chest.
![]() | You acquire an item: fat loot token |
You have reached the bottom of today's Dungeon. Come back tomorrow for further adventuring goodness.
Occurs in The Daily Dungeon.
Notes
- Unlike other adventures in the Daily Dungeon, the chest can be opened while falling down drunk.
- This adventure was changed on August 10, 2011 to drop a fat loot token instead of a key or piece of jewelry, essentially eliminating RNG potential screwage.
- You were more likely to get a key than not when you don't have all three keys, AND you were more likely to get a key that you don't have than not, when getting said key. The specifics of this increased tendency were never spaded.