Salsaball: Difference between revisions
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imported>GoldS m →Notes: Lies! |
imported>Dkohler wrought-iron whisk interaction |
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|class=[[Sauceror]] | |class=[[Sauceror]] | ||
|level=1 | |level=1 | ||
| | |explain=Deals 2-3 {{element|hot|damage|}}, hard capped at 8. | ||
|usemsg=You summon a ball of hot salsa and hurl it at your opponent, dealing {{element|Hot|dmg=X}} damage}} | |usemsg=You summon a ball of hot salsa and hurl it at your opponent, dealing {{element|Hot|dmg=X}} damage}} | ||
*With [[wrought-iron whisk]](s) equipped, the hits keep coming, repeating the initial amount of damage: | |||
<div style="text-align: center"> | |||
:You twirl your whisk and spray a bunch more balls of salsa at your foe. | |||
:One hits <it> for {{element|Hot|dmg=X}} damage! | |||
:Another hits <it> for {{element|Hot|dmg=X}} damage! | |||
:Yet another hits <it> for {{element|Hot|dmg=X}} damage! | |||
:And another! {{element|Hot|dmg=X}} damage! | |||
:And another! {{element|Hot|dmg=X}} more damage! | |||
:Yes! Another! For {{element|Hot|dmg=X}} more damage! | |||
:And finally, one more, which hits for {{element|Hot|dmg=X}} damage! | |||
</div> | |||
==Notes== | ==Notes== | ||
*Introduced with [[NS13]]. | *Introduced with [[NS13]]. | ||
*Can have its damage boosted by [[Bonus Spell Damage]] effects, reaching its damage cap with +6 Spell Damage. | |||
*Can have its damage boosted | *If you are a [[Sauceror]], Salsaball costs 0 MP to cast instead of 1 MP. |
Latest revision as of 19:28, 23 July 2017
Salsaball
Type: Combat SpellMP Cost: 1
This spell allows you to conjure up a ball of spicy salsa and sling it at your enemy, doing a small amount of damage.
Source: | Starting Skill |
Price: | N/A |
Class: | Sauceror |
Level: | 1 |
Effect: | Deals 2-3 hot damage, hard capped at 8. |
When Used: |
You summon a ball of hot salsa and hurl it at your opponent, dealing X damage |
- With wrought-iron whisk(s) equipped, the hits keep coming, repeating the initial amount of damage:
Notes
- Introduced with NS13.
- Can have its damage boosted by Bonus Spell Damage effects, reaching its damage cap with +6 Spell Damage.
- If you are a Sauceror, Salsaball costs 0 MP to cast instead of 1 MP.