The Far Future (In the Lounge): Difference between revisions

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{{adventuretop|name=Starship Name :: In the Lounge|image=|num=1199}}
{{#madlib:{{adventuretop|name=Starship <StarshipNames> :: In the Lounge|image=|num=1199}}
{{NeedsCleanup|comment=Need MadLib for crew names}}
{{NeedsContent|comment=Need more messages for actions in the lounge}}
{{NeedsContent|comment=Need more messages for actions in the lounge}}


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{{button|Wait a minute}}
{{button|Wait a minute}}
{{button|Play the flute for a while}}
{{button|Play the flute for a while}}
{{button|Speak to Counselor Broi}}
You join the group off to the side, and jam for a bit. It's not your style of music, so it's a struggle, but everyone in the lounge seems really excited to see you having fun.
{{button|Speak to Dr. McOrcher}}
{{button|Consult the Tricorder}}
{{button|[[Starship_Name_::_In_the_Turbolift|Enter the Turbolift]]|centertext=y}}
Taking out the tricorder, you spend a minute scanning the area.


==Notes==
''If present:'' <StarshipCounselor-1> is giving off weak neuro-receptor feedback.
*TBD


The ship's walls all radiate faint dilithium energy.
{{button|[[The Far Future (Speak_to_Science_Officer)|Speak to <StarshipScienceOfficer>]]|centertext=y}}
{{button|[[The Far Future (Speak_to_Counselor _Officer)|Speak to <StarshipCounselor-1>]]|centertext=y}}
{{button|[[The Far Future (Speak_to_Doctor)|Speak to <StarshipDoctor>]]|centertext=y}}
{{button|[[The Far Future (In_the_Turbolift)|Enter the Turbolift]]|centertext=y}}
|StarshipNames,StarshipCounselor,StarshipScienceOfficer,StarshipDoctor|Word Bucket/}}
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Occurs as a consequence of using your [[Time-Spinner]] and choosing "[[The Far Future|Visit the Far Future]]".
Occurs as a consequence of using your [[Time-Spinner]] and choosing "[[The Far Future|Visit the Far Future]]".
==Notes==
*Playing the flute will raise moral, and is necessary for 2 medals in the Emoticon scenario.

Latest revision as of 01:18, 30 December 2017


Starship Vacationer :: In the Lounge
This page is in need of content.

Need more messages for actions in the lounge

You are in the lounge. Crew members are hanging around at tables, drinking and playing games. Off to one side, some members are fiddling with various instruments.

It has been <n> minutes since you first heard the red alert.

Wait a minute
Play the flute for a while

You join the group off to the side, and jam for a bit. It's not your style of music, so it's a struggle, but everyone in the lounge seems really excited to see you having fun.

Consult the Tricorder

Taking out the tricorder, you spend a minute scanning the area.

If present: Morale Officer Heelix is giving off weak neuro-receptor feedback.

The ship's walls all radiate faint dilithium energy.

Speak to Fourth Sergeant Geordi
Speak to Morale Officer Feelix
Speak to Dr. McLa Ferge
Enter the Turbolift

Occurs as a consequence of using your Time-Spinner and choosing "Visit the Far Future".

Notes

  • Playing the flute will raise moral, and is necessary for 2 medals in the Emoticon scenario.