BittyCar MeatCar: Difference between revisions
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imported>Quietust |
imported>Volc m →Obtained From: Obsolete |
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==Obtained From== | ==Obtained From== | ||
;Stores | ;Obsoleted Areas/Methods | ||
:[[Uncle Crimboku's Futuristic Trailer]] (400 {{plural|plastic ingot}} and 600 {{plural|electrical thingamabob}}) | ;:;Stores | ||
:::[[Uncle Crimboku's Futuristic Trailer]] (400 {{plural|plastic ingot}} and 600 {{plural|electrical thingamabob}}) | |||
==When Used== | ==When Used== | ||
Line 24: | Line 25: | ||
==In Combat== | ==In Combat== | ||
20% of combats, in the first round: | |||
*:Your BittyCar MeatCar finally leaps off its charger! You grab the little thumbsticks and steer it to your opponent. The meat magnet on the car picks up a few spare sirloin, and the car comes zipping back to you. You pop it back on the cradle to charge again. | *:Your BittyCar MeatCar finally leaps off its charger! You grab the little thumbsticks and steer it to your opponent. The meat magnet on the car picks up a few spare sirloin, and the car comes zipping back to you. You pop it back on the cradle to charge again. | ||
{{Meat|amount= | {{Meat|amount=40-80}} | ||
==Notes== | ==Notes== | ||
*Not consumed | *Not consumed on use. | ||
*The combat effect occurs randomly (not more than once per combat) until rollover (or ascension). | |||
*Only one BittyCar [[BittyCar HotCar|HotCar]] / [[BittyCar SoulCar|SoulCar]] / [[BittyCar MeatCar|MeatCar]] can be active at a time. Using a second one disables the first. | *Only one BittyCar [[BittyCar HotCar|HotCar]] / [[BittyCar SoulCar|SoulCar]] / [[BittyCar MeatCar|MeatCar]] can be active at a time. Using a second one disables the first. | ||
==Collection== | ==Collection== | ||
<collection>5926</collection> | <collection>5926</collection> |
Latest revision as of 16:22, 24 May 2019
This is a little tiny remote-controlled car with a meat magnet on the top of it. You charge it by setting it on the little tiny remote, then you can use the very tips of your thumbs to steer it around for about 90 seconds before you have to charge it again. It's literally minutes of fun!
Type: usable
Cannot be discarded
(In-game plural: BittyCar MeatCars)
Obtained From
- Obsoleted Areas/Methods
- Stores
- Uncle Crimboku's Futuristic Trailer (400 plastic ingots and 600 electrical thingamabobs)
When Used
- If no BittyCars have been used today:
![]() |
You put the MeatCar on the BittyCar charger and... wait for something fun to happen. |
- If a different BittyCar has been used today:
![]() |
You take the other BittyCar off the charger and put the MeatCar on it. Now... you... wait for the fun, I guess. |
- If the MeatCar is already active:
![]() |
You've already got one of those charging. You just need to be patient. |
In Combat
20% of combats, in the first round:
- Your BittyCar MeatCar finally leaps off its charger! You grab the little thumbsticks and steer it to your opponent. The meat magnet on the car picks up a few spare sirloin, and the car comes zipping back to you. You pop it back on the cradle to charge again.
![]() | You gain 40−80 Meat. |
Notes
- Not consumed on use.
- The combat effect occurs randomly (not more than once per combat) until rollover (or ascension).
- Only one BittyCar HotCar / SoulCar / MeatCar can be active at a time. Using a second one disables the first.
Collection
- 🥇: Mistress of the Obvious (#845708) - 14
- 🥈: wile E Quixote (#463866) - 11
- 🥉: hotdeth (#1722417) - 8
- #4: TheBrent (#356636) - 4
- #5: DarkSpuddle (#1437616), Oldsfrk (#257861), Pastahead (#486552), Turt Tennabaum (#1712671), myrth77 (#1941071) - 3
- #10: Benjamintino (#1900977) - 2
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