Towering construct (translated): Difference between revisions
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{{NeedsSpading|are the drop rates for both monster versions the same? what versions of which monsters does modify self produce?}} | |||
{{battle|text=You step through the shimmering portal and find yourself in a cluttered underground room. Towering piles of carved stone shapes dominate the landscape in every direction. | {{battle|text=You step through the shimmering portal and find yourself in a cluttered underground room. Towering piles of carved stone shapes dominate the landscape in every direction. | ||
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The construct picks you up with one of its clamp-like appendages, lifts you several feet into the air, and then drops you. Right on your {{part}}. | The construct picks you up with one of its clamp-like appendages, lifts you several feet into the air, and then drops you. Right on your {{part}}. | ||
" | "JUNK DETECTED. SITE CLEANING PROTOCOL INITIALIZING," it bellows, as it swats you across the room with an immense clamp-like manipulator. | ||
|miss=The construct picks you up with one of its clamp-like appendages and lifts you several feet into the air. If you were anywhere near your house, you'd probably be able to see your house from here, but you're not, so you get bored and climb back down. | |miss=The construct picks you up with one of its clamp-like appendages and lifts you several feet into the air. If you were anywhere near your house, you'd probably be able to see your house from here, but you're not, so you get bored and climb back down. | ||
It grabs you by the leg with a clamp-like manipulator, but you've always had sort of a thin leg, so you slip out before it gets the chance to do any real damage. | It grabs you by the leg with a clamp-like manipulator, but you've always had sort of a thin leg, so you slip out before it gets the chance to do any real damage. | ||
It swings one of its massive clamp-like manipulators at you, but abruptly stops, bellows " | It swings one of its massive clamp-like manipulators at you, but abruptly stops, bellows "ERROR DETECTED. RECALIBRATING," and quickly returns to its original position. | ||
|critical=" | |critical="TOWER WINCH PROTOCOL ACTIVATED," it bellows, as it picks up an immense stone block and drops it on you from several feet above. Your body (and your affect) are flattened. | ||
|fumble=" | |fumble="JUNK DETECTED. SITE CLEANING PROTOCOL INITIALIZING," it bellows. It tries to swat you with an immense clamp-like manipulator, but your catlike reflexes allow you to hop onto a nearby stone block and avoid the blow.}} | ||
{{acquire|item=El Vibrato punchcard (165 holes)|chance=15.3%}} | {{acquire|item=El Vibrato punchcard (165 holes)|chance=15.3%}} | ||
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{{stat|87-88}} | {{stat|87-88}} | ||
---- | ---- | ||
Occurs at [[A Shimmering Portal]]. | Occurs at [[A Shimmering Portal]] with [[El Vibrato translator]] equipped. | ||
==Notes== | |||
*Adventuring at [[A Shimmering Portal]] without [[El Vibrato translator]] equipped results in encountering [[towering construct]] instead. | |||
*Copies of this monster encountered without the translator equipped show the untranslated messages. | |||
**"JUNK DETECTED. SITE CLEANING PROTOCOL INITIALIZING" translated from "SOM NOGACHA. FU BEZEVEHO GACHOKUZ FUCHANOKCHA". | |||
**The critical hit message "TOWER WINCH PROTOCOL ACTIVATED" translated from "ANZAK NIFU GACHOKUZ ZEVEFUNO". | |||
**The miss message "ERROR DETECTED. RECALIBRATING" translated from "BELA NOGACHA. NOKPAHONO". | |||
==Command Sequences== | ==Command Sequences== | ||
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*''When instructed to [[El Vibrato punchcard (213 holes)|MODIFY]] [[El Vibrato punchcard (216 holes)|SELF]]:'' | *''When instructed to [[El Vibrato punchcard (213 holes)|MODIFY]] [[El Vibrato punchcard (216 holes)|SELF]]:'' | ||
It turns its manipulators on itself, slowly but surely transforming itself into | It turns its manipulators on itself, slowly but surely transforming itself into a [[bizarre construct]]/a [[hulking construct]]/an [[industrious construct]]/a [[lonely construct]]/a [[menacing construct]]. | ||
*''When instructed to [[El Vibrato punchcard (213 holes)|MODIFY]] [[El Vibrato punchcard (182 holes)|DRONE]] with an [[El Vibrato drone]] in inventory:'' | *''When instructed to [[El Vibrato punchcard (213 holes)|MODIFY]] [[El Vibrato punchcard (182 holes)|DRONE]] with an [[El Vibrato drone]] in inventory:'' | ||
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<center>You slide the punchcard into a slot in the towering construct. It bellows "KROTATA KUZGA GA NOGACHA. ZEVEPACHA SOM BULA BUFULA."</center> | <center>You slide the punchcard into a slot in the towering construct. It bellows "KROTATA KUZGA GA NOGACHA. ZEVEPACHA SOM BULA BUFULA."</center> | ||
*''When instructed to [[El Vibrato punchcard (213 holes)|MODIFY]] [[El Vibrato punchcard (104 holes)|SPHERE]] without an [[El Vibrato power sphere]] in inventory, with [[El Vibrato translator]] equipped:'' | |||
* | <center>You slide the punchcard into a slot in the towering construct. It bellows "SPECIFIED OBJECT NOT DETECTED. REVERTING TO DEFAULT BEHAVIOR."</center> | ||
==References== | ==References== | ||
*"Flattened affect" refers to a psychological symptom, usually found in depression, schizophrenia, and other disorders. It is the lack of expression (though not necessarily the absence) of emotion. | *"Flattened affect" refers to a psychological symptom, usually found in depression, schizophrenia, and other disorders. It is the lack of expression (though not necessarily the absence) of emotion. | ||
*The hexagon shape is caused by the rectangles forming a three dimensional cube and being viewed at a rotated angle in a two dimensional game. | *The hexagon shape is caused by the rectangles forming a three dimensional cube and being viewed at a rotated angle in a two dimensional game. |
Latest revision as of 23:11, 21 May 2024
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There are some vague or non-exact figures and information on this page. Some spading is required.
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Towering construct | |
---|---|
Monster ID | 673 |
Locations | A Shimmering Portal with El Vibrato translator equipped |
Hit Points | 450 |
Attack | 350 |
Defense | 360 |
Initiative | 20 |
Meat | None |
Phylum | construct |
Elements | None |
Resistance | None |
Monster Parts | trapezoid, triangle, square |
Drops | El Vibrato punchcard (165 holes), El Vibrato punchcard (176 holes) |
Manuel Entry | |
refreshedit data |
You step through the shimmering portal and find yourself in a cluttered underground room. Towering piles of carved stone shapes dominate the landscape in every direction.
You wander through the stacks for several minutes, looking for a way out, when you suddenly bump into something that is definitely not an inanimate pile of stone blocks. It's a towering crane-like construct, and it seems to have noticed you bumping into it.
Hit Message(s):
It grabs you by the <shoulder> with a clamp-like manipulator, and squeezes until your <shoulder> is only 10% of its original width.
The construct picks you up with one of its clamp-like appendages, lifts you several feet into the air, and then drops you. Right on your <shoulder>.
"JUNK DETECTED. SITE CLEANING PROTOCOL INITIALIZING," it bellows, as it swats you across the room with an immense clamp-like manipulator.
"TOWER WINCH PROTOCOL ACTIVATED," it bellows, as it picks up an immense stone block and drops it on you from several feet above. Your body (and your affect) are flattened.
The construct picks you up with one of its clamp-like appendages and lifts you several feet into the air. If you were anywhere near your house, you'd probably be able to see your house from here, but you're not, so you get bored and climb back down.
It grabs you by the leg with a clamp-like manipulator, but you've always had sort of a thin leg, so you slip out before it gets the chance to do any real damage.
It swings one of its massive clamp-like manipulators at you, but abruptly stops, bellows "ERROR DETECTED. RECALIBRATING," and quickly returns to its original position.
"JUNK DETECTED. SITE CLEANING PROTOCOL INITIALIZING," it bellows. It tries to swat you with an immense clamp-like manipulator, but your catlike reflexes allow you to hop onto a nearby stone block and avoid the blow. (FUMBLE!)
![]() | You acquire an item: El Vibrato punchcard (165 holes) (15.3% chance)* |
![]() | You acquire an item: El Vibrato punchcard (176 holes) (15.5% chance)* |
You gain 87-88 <substat>. |
Occurs at A Shimmering Portal with El Vibrato translator equipped.
Notes
- Adventuring at A Shimmering Portal without El Vibrato translator equipped results in encountering towering construct instead.
- Copies of this monster encountered without the translator equipped show the untranslated messages.
- "JUNK DETECTED. SITE CLEANING PROTOCOL INITIALIZING" translated from "SOM NOGACHA. FU BEZEVEHO GACHOKUZ FUCHANOKCHA".
- The critical hit message "TOWER WINCH PROTOCOL ACTIVATED" translated from "ANZAK NIFU GACHOKUZ ZEVEFUNO".
- The miss message "ERROR DETECTED. RECALIBRATING" translated from "BELA NOGACHA. NOKPAHONO".
Command Sequences
![]() | You acquire an item: El Vibrato drone |
It turns its manipulators on itself, slowly but surely transforming itself into a bizarre construct/a hulking construct/an industrious construct/a lonely construct/a menacing construct.
- When instructed to MODIFY DRONE with an El Vibrato drone in inventory:
![]() | You acquire an item: broken El Vibrato drone |
- When instructed to MODIFY SPHERE with an El Vibrato power sphere and no relics in inventory:
![]() | You acquire an item: El Vibrato helmet |
- When instructed to MODIFY SPHERE with an El Vibrato power sphere and only a helmet in inventory:
![]() | You acquire an item: El Vibrato energy spear |
- When instructed to MODIFY SPHERE with an El Vibrato power sphere and a spear or leg guards in inventory:
![]() | You acquire an item: El Vibrato leg guards |
- When instructed to MODIFY SPHERE without an El Vibrato power sphere in inventory:
- When instructed to MODIFY SPHERE without an El Vibrato power sphere in inventory, with El Vibrato translator equipped:
References
- "Flattened affect" refers to a psychological symptom, usually found in depression, schizophrenia, and other disorders. It is the lack of expression (though not necessarily the absence) of emotion.
- The hexagon shape is caused by the rectangles forming a three dimensional cube and being viewed at a rotated angle in a two dimensional game.