Talk:Extra Rollover Adventures: Difference between revisions
imported>Thou shalt perish No edit summary |
imported>Lxndr |
||
(15 intermediate revisions by 14 users not shown) | |||
Line 9: | Line 9: | ||
Yeah, about the Plexiglass watch. I'm trying to figure out what it means by "Can stack with other watches". Does that refer to multiple plexiglass watches or another watch of a different type (dead guy's/ Imitation nice watch)? | Yeah, about the Plexiglass watch. I'm trying to figure out what it means by "Can stack with other watches". Does that refer to multiple plexiglass watches or another watch of a different type (dead guy's/ Imitation nice watch)? | ||
*I wasn't sure what to put at all - I'd be thrilled if someone thought of something else to put. I mainly just wanted to change "Multiple watches do not stack" on the item because that was dead wrong - last rollover it stacked with my dead guy's watch. Only one pocketwatch can be equipped at one time anyways, so maybe it should get a 4th line (like the 3rd line of the Solitaire) indicating this, and then all confusion about self-stacking would be taken care of? Anyways, sorry for the confusion. -[[User:Caesar K|Caesar K]] 15:51, 29 Jul 2005 (Central Daylight Time) | *I wasn't sure what to put at all - I'd be thrilled if someone thought of something else to put. I mainly just wanted to change "Multiple watches do not stack" on the item because that was dead wrong - last rollover it stacked with my dead guy's watch. Only one pocketwatch can be equipped at one time anyways, so maybe it should get a 4th line (like the 3rd line of the Solitaire) indicating this, and then all confusion about self-stacking would be taken care of? Anyways, sorry for the confusion. -[[User:Caesar K|Caesar K]] 15:51, 29 Jul 2005 (Central Daylight Time) | ||
So does the plexigrass watch stack with the imitation nice watch or not? The top of the page says "probably" lower it is more definate. So is that ''probably'' wrong? --[[User:Club|Club]] 10:25, 6 March 2006 (CST) | |||
Even though the chart was corrected to fix all these issues long ago, I added a slightly redundant note on this subject at the bottom anyway using text that used to be on the [[Adventures]] page. I found that description easier to intuitively understand than having to piece together everything based on the chart. --[[User:Greg1104|Greg1104]] 03:16, 17 July 2006 (CDT) | |||
== Bigger Bugfinder Blade == | |||
I believe it was in that one forum thread about how the plexiglass stuff is too powerful because it's better than unique items. I think either Hotstuff or Shadowslight said that the Bigger Bugfinder Blade secretly gave +3 adventures. | |||
*That was [http://forums.kingdomofloathing.com/viewtopic.php?p=1127623#1127623 here], but because we have no way of confirming this, I would suggest NOT adding it to the front page at this time. --<font color="blue">Aa</font><font color="green">rd</font><font color="yellow">va</font><font color="orange">rk</font> <small>([[User talk:Aardvark|Talk]] | [[Special:Contributions/Aardvark|Contribs]])</small> 02:39, 3 Oct 2005 (MDT) | |||
**Doesn't matter, anyhow, considering the time sword does precisely the same thing. Anyone who has a BBB can get two time swords, no problems. --[[User:Worddoc|Worddoc]] 19:23, 14 February 2007 (CST) | |||
The riftlet doesn't produce _rollover_ adventures. The Hare does. --[[User:Suraimu|Suraimu]] 15:56, 15 March 2006 (CST) | |||
==question== | |||
<i>With the Seal Clubber skill Double-Fisted Skull Smashing, players have the ability to hold two time swords, thereby increasing the maximum extra adventures per rollover to 51: Clockwork Maid (8) + Pagoda (3) + A Shelf of Self-Help Books (5) + Calendar of Loathing (3) + An Inspirational Desk Calendar (1) + Time Trappings (12) + plexiglass pocketwatch (3) + imitation nice watch (3) + Counterclockwise Watch (10) + second time sword (3). You can add to that total with adventures obtained from the charged-up Wild Hare.</i> | |||
Is that right? I was under the impression the CCW Watch wouldn't stack with the INW. --[[User:Suraimu|sl1me]] 21:55, 10 February 2007 (CST) | |||
*You're probably right. Based off of [http://forums.kingdomofloathing.com/viewtopic.php?t=75865#2255241 Jick's post] on the KoL forums the watches won't stack. --[[User:TheDotGamer|TheDotGamer]] 08:19, 14 February 2007 (CST) | |||
== Disembodied Hand == | |||
Doesn't the Disembodied Hand with a time sword effect the same bonuses as the hat rack with the time helmet?--[[User:FrankNBeans|FrankNBeans]] 21:34, 12 December 2008 (UTC) | |||
*No, the Hand is only ever an attack familiar; it never changes functionality based on the weapon it wields. However, since it gives you the benefit of whatever enchantments are on the weapon it's wielding, having it wield a time sword and be your active familiar at rollover will give you the +3 adventures. --[[User:Hellion|Hellion]] 22:20, 12 December 2008 (UTC) | |||
*Agreed. I wasn't clear. I assumed that since the hatrack was listed as a source of extra turns, that the hand should be listed as well.--[[User:Franknbeans|Franknbeans]] 03:48, 13 December 2008 (UTC) | |||
== Which moons count -- before or after? == | |||
[hardcore] greycat: With depleted grimacite gear, does the "+X adventures..." | |||
count the moon segments *before* or *after* rollover? | |||
[hardcore] mtnfs: before. Jick said that on a radio show at some point | |||
It would be good to have this confirmed by someone who's actually tried it in-game. -[[User:Greycat|Greycat]] 14:21, 15 December 2008 (UTC) | |||
* Okay, confirmation. It's just like Jick said.--[[User:Alabit|Alabit]] 14:55, 15 December 2008 (UTC) | |||
== Watches == | |||
Would anyone mind if we fork the watches from the main list into a separate table? It would make it easier for a person to check and find the best watch for their situation.--[[User:Toffile|Toffile]] 19:14, 8 December 2010 (UTC) | |||
:Splitting out all the ones that don't stack with each other sounds like a good idea. Then people can see which watch they have is the best and know that can be used as one accessory. The watches that do stack with other things (eg the plexi watch) I'd leave with the rest of the items. --[[User:Lordebon|Lordebon]] 19:54, 8 December 2010 (UTC) | |||
::I concur. --[[User:Lxndr|Lxndr]] 21:49, 8 December 2010 (UTC) |
Latest revision as of 21:49, 8 December 2010
Ah, that looks good. --Snickles 20:48, 27 Jul 2005 (Central Daylight Time)
I've redone the page to match all the other Category:Game Mechanics pages and have also given it a more harmonious name, again to better fit in with the Game Mechanics pages. --Gymnosophist 15:25, 28 Jul 2005 (Central Daylight Time)
Yay... my uncompleted project was finished... thank you guys... Thou Shalt Perish 10:35 PM 8/3/2005 (Central Daylight Time)
Call me crazy but....
Yeah, about the Plexiglass watch. I'm trying to figure out what it means by "Can stack with other watches". Does that refer to multiple plexiglass watches or another watch of a different type (dead guy's/ Imitation nice watch)?
- I wasn't sure what to put at all - I'd be thrilled if someone thought of something else to put. I mainly just wanted to change "Multiple watches do not stack" on the item because that was dead wrong - last rollover it stacked with my dead guy's watch. Only one pocketwatch can be equipped at one time anyways, so maybe it should get a 4th line (like the 3rd line of the Solitaire) indicating this, and then all confusion about self-stacking would be taken care of? Anyways, sorry for the confusion. -Caesar K 15:51, 29 Jul 2005 (Central Daylight Time)
So does the plexigrass watch stack with the imitation nice watch or not? The top of the page says "probably" lower it is more definate. So is that probably wrong? --Club 10:25, 6 March 2006 (CST)
Even though the chart was corrected to fix all these issues long ago, I added a slightly redundant note on this subject at the bottom anyway using text that used to be on the Adventures page. I found that description easier to intuitively understand than having to piece together everything based on the chart. --Greg1104 03:16, 17 July 2006 (CDT)
Bigger Bugfinder Blade
I believe it was in that one forum thread about how the plexiglass stuff is too powerful because it's better than unique items. I think either Hotstuff or Shadowslight said that the Bigger Bugfinder Blade secretly gave +3 adventures.
- That was here, but because we have no way of confirming this, I would suggest NOT adding it to the front page at this time. --Aardvark (Talk | Contribs) 02:39, 3 Oct 2005 (MDT)
- Doesn't matter, anyhow, considering the time sword does precisely the same thing. Anyone who has a BBB can get two time swords, no problems. --Worddoc 19:23, 14 February 2007 (CST)
The riftlet doesn't produce _rollover_ adventures. The Hare does. --Suraimu 15:56, 15 March 2006 (CST)
question
With the Seal Clubber skill Double-Fisted Skull Smashing, players have the ability to hold two time swords, thereby increasing the maximum extra adventures per rollover to 51: Clockwork Maid (8) + Pagoda (3) + A Shelf of Self-Help Books (5) + Calendar of Loathing (3) + An Inspirational Desk Calendar (1) + Time Trappings (12) + plexiglass pocketwatch (3) + imitation nice watch (3) + Counterclockwise Watch (10) + second time sword (3). You can add to that total with adventures obtained from the charged-up Wild Hare.
Is that right? I was under the impression the CCW Watch wouldn't stack with the INW. --sl1me 21:55, 10 February 2007 (CST)
- You're probably right. Based off of Jick's post on the KoL forums the watches won't stack. --TheDotGamer 08:19, 14 February 2007 (CST)
Disembodied Hand
Doesn't the Disembodied Hand with a time sword effect the same bonuses as the hat rack with the time helmet?--FrankNBeans 21:34, 12 December 2008 (UTC)
- No, the Hand is only ever an attack familiar; it never changes functionality based on the weapon it wields. However, since it gives you the benefit of whatever enchantments are on the weapon it's wielding, having it wield a time sword and be your active familiar at rollover will give you the +3 adventures. --Hellion 22:20, 12 December 2008 (UTC)
- Agreed. I wasn't clear. I assumed that since the hatrack was listed as a source of extra turns, that the hand should be listed as well.--Franknbeans 03:48, 13 December 2008 (UTC)
Which moons count -- before or after?
[hardcore] greycat: With depleted grimacite gear, does the "+X adventures..." count the moon segments *before* or *after* rollover? [hardcore] mtnfs: before. Jick said that on a radio show at some point
It would be good to have this confirmed by someone who's actually tried it in-game. -Greycat 14:21, 15 December 2008 (UTC)
- Okay, confirmation. It's just like Jick said.--Alabit 14:55, 15 December 2008 (UTC)
Watches
Would anyone mind if we fork the watches from the main list into a separate table? It would make it easier for a person to check and find the best watch for their situation.--Toffile 19:14, 8 December 2010 (UTC)
- Splitting out all the ones that don't stack with each other sounds like a good idea. Then people can see which watch they have is the best and know that can be used as one accessory. The watches that do stack with other things (eg the plexi watch) I'd leave with the rest of the items. --Lordebon 19:54, 8 December 2010 (UTC)
- I concur. --Lxndr 21:49, 8 December 2010 (UTC)