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| == Advanced Weaponry ==
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| 2H Club Page, table form:
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| [[User:DeadNed/Two_Handed_Clubs]]
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| 2H Sword Page, table form:
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| [[User:DeadNed/Two_Handed_Swords]]
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| == Ranking snapshot ==
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| As of 2/7/2011:
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| https://spreadsheets.google.com/oimg?key=0Aif98F4DSRQzdDJlTzlKbl9qSWZLcTNOdXQ0dDF4Q3c&oid=2&zx=erypg8rfesk8
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| The chart above shows the number of softcore players (sorted by rank, so no double counting) in each daycount
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| As of 1/31/2011
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| https://spreadsheets.google.com/oimg?key=0Aif98F4DSRQzdGwzTnBzU1hyXzVzSGdJU0hPdlVqclE&oid=2&zx=4e8859xllgw4
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| The chart above shows the number of hardcore players (sorted by rank, so no double counting) in each daycount
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| ----
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| == Introducing: The Crimbo Ascender ==
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| I love my Mr Store items, and really enjoy using them to ascend in the game and do stuff I usually couldn’t do before (sewer level, kill tower monsters, etc).
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| But it also breaks my tiny, cold heart when a newer player is getting into ascending and doesn’t have the resources that I have (I think this is common, I remember someone’s suggestion of renting gear). I would like to propose the next best thing; cheap ascension gear requiring very few skills to use. Oddly, most of it is crimbo gear, and can be obtained for a few days of castle farming.
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| '''Crimbo'''
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| [[Paperclippery]]
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| This is one of the better outfits in the game. You’re going to want the whole thing to get the blocking effect. Wearing the outfit, you get a moderate boost to stats and damage, DR, HP & MP regeneration, Init, stats, and extra rollover adventures.
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| '''70k'''
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| Crimbo off-hand:
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| +2 mainstat. This means that you won’t be using a shield to shield-butt, but that’s okay because toy merc strategy is viable.
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| '''100k'''
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| [[Toy mercenary]]
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| Funkslinging this babies is pure gold; 60 damage per round is amazing. Costing between 5-10 meat per combat round per merc, toy mercs will set you back less than 10k per ascension – far cheaper than buying mana from the knob goblins to fund shield butt.
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| '''30k'''
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| '''Other things'''
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| Since you’re always hitting, blocking most of the time, and dealing a PILE of damage, you should consider increasing monster level.
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| *[[C.A.R.N.I.V.O.R.E. button]] –15ML/ 60k
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| *[[Hippo whip]] – 10 ML/2k
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| *[[Annoying pitchfork]]* -5 ML/cheap (probably not worth a pull, you can get it when you’re going muscle sign in for <10 turns)
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| [[Hookah]]
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| Mostly just a cheap +5 to [[familiar weight]], but you’ll occasionally get a fun buff.
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| [[Pumpkin bomb]]s
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| Tradable yellow rays of sunshine and happiness. Pulling one can save you 3 pulls (for 2 saved pulls [net gain]). Stock them in Hangk’s as bombs and untinker later if pie or beer is needed.
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| *Useful for Miner and war outfit
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| For about 300k (less than three days of castle farming), you can begin to ascend very cheaply. The skill needed to be effective is [[Ambidextrous Funkslinging]]. +non-combat skills, consumption skills, familiar weight skills and passives will help. by the time you're able to survive Ur-kels the entire run (30-40 permed skills), you'll be able to decide on the Mr Store gear you need.
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| '''The Downside'''
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| Too good to be true? Sort of. The paperclippery outfit is incompatible with the swashbucking outfit and the battlefield warriors. Sewer leveling and burglaring the bedroom before you start the level 6 quest are out of the question. Getting to level 6 on day 1 to eat your pies is very difficult without many skills.
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