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LOLOLOLOL
I like Hardcore ascension!


===RF's 5-day Hardcore Guide!===
Best NS13 speed runs
Welcome!


So I wanted to write a guide to make it easier for players to complete swift Hardcore ascensions.  As a note to keep you from getting mad at me, I can't guarantee that you will make a 5-day run just by following my guide.  Some things just are out of my control!  But if your HCNP ascensions are usually 10+ days, I think I can help you cut your daycount a bit.
HCNP 4/767 & 240/328<br>
 
SCNP 2/748 & 3/576<br>
Now it's pretty much impossible to do a 5-day HCNP without at least a few skills, so I will be assuming that you have a few bare essentials.
Casual 1/264
 
*[[Superhuman Cocktailcrafting]]
*[[Advanced Cocktailcrafting]]
*[[The Ode to Booze]]
*[[The Moxious Madrigal]]
*[[The Magical Mojomuscular Melody]]
*[[Pastamastery]]
*[[Advanced Saucecrafting]]
*[[Amphibian Sympathy]]
 
The reasons that I recommend these skills particularly are for 3 reasons.
* Turn generation.  This applies to the cocktailcrafting skills, the pasta and sauce skills, and Ode.
* Survival.  Moxious Madrigal. 5/10 turns of +10 Moxie for 2 mp? Hells yes!  I'm assuming that if you're low-skilled, you will be plinking.
* Utility. Melody is underrated.  +10 Myst and +20 MP?  Why?  Well, I'll tell you why.  Many players have difficulty just ''casting'' their summons on day 1 because they don't have enough max MP.  Or their max MP isn't very high and they lose potential MP from [[tonic water]].  That is a shame, and I don't want you to suffer like that!  (And Sympathy should be just obviously good!)
 
 
If you have other skills, awesome!  I will hold you to a higher standard, MWAHAHAH!  I might add a skill ranking guide later on.  If I do, it will be located here - [[User:Rottingflesh/skills|Skill Rankings]].
 
For familiars, you have a lot of options.  Without experience it is hard to discern what familiars are actually worth their price tag.  To me, these familiars are indispensable.
 
*[[Llama Lama]]
*[[Slimeling]]
*[[Jumpsuited Hound Dog]]
*[[He-Boulder]]
 
My reasoning for these familiars is that they cover all your bases.  The llama provides spleen and stats.  The slimeling provides +item drops and MP.  The hound provides bonus +item drops and helps avoid annoying non-combats.  And the boulder is just silly good.
 
There are obviously other familiars that help fill different niches, and I will discuss those during the
 
===Roadmap===
 
[[User:Rottingflesh/dayone|Day One]]
 
[[User:Rottingflesh/daytwo|Day Two]]
 
[[User:Rottingflesh/daythree|Day Three]]
 
[[User:Rottingflesh/dayfour|Day Four]]
 
[[User:Rottingflesh/dayfive|Day Five]]

Latest revision as of 18:38, 30 October 2010

I like Hardcore ascension!

Best NS13 speed runs

HCNP 4/767 & 240/328
SCNP 2/748 & 3/576
Casual 1/264