User:Silent Knight/ProTips: Difference between revisions

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m New page: Here is where I keep some tips for optimal ascending ==Sewer Leveling== From RoyalTonberry: Flavour + Jackasses' = +22 spell damage Intrinsic Spiciness at level 3 = +3 for Sauce spells S...
 
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Here is where I keep some tips for optimal ascending
Here is where I keep some tips for optimal ascending. These will be decidedly HC relevant, since that's my game.


==Sewer Leveling==
==Sewer Leveling==
From RoyalTonberry:
Summary of RoyalTonberry's posts on strategy


Flavour + Jackasses' = +22 spell damage
You need to be able to kill gators at worst which can be helped by
Intrinsic Spiciness at level 3 = +3 for Sauce spells
*PERMS
Springy Fusilli as a support skill for +40% init
**+60% init ([[Overdeveloped Sense of Self Preservation]] + [[Springy Fusilli]]
Jabanero Saucesphere for MP returns.
**[[Entangling Noodles]]
Bandersnatch for awesomeness.
**An attack spell ([[Saucegeyser]]+[[Jabañero Saucesphere]][[Bander]]=6MP for highest damage/mp, and/or [[Stringozzi Serpent]], etc.)
Sugar Chapeau and Mental A-cue-ity for +100% spell damage.
**+spell damage ([[Flavour of Magic]], [[Jackasses' Symphony of Destruction]], [[Intrinsic Spiciness]])
*Mr. Items
**+spell damage ([[Sugar chapeau]], [[Mental A-cue-ity]], and to a lesser extent [[rock band sticker]]s)
**[[Bander]] makes noodles last 3 rounds, and has other bonuses


Assume you've got something like 30 buffed Myst.
From 20 myst with +25 spell damage and +100% spell damage you should be able to deal 150 damage per round, killing the monsters within 3 rounds. Geyser+Jabañero+Bander+Chapeau+Acueity costs 7 mp average on a 3-geyser kill.


Saucegeyser will do (at 20 myst, +25 spell damage, +100% spell damage):
Saucerors can generate lots of MP from [[Sauce Synergy]]
non-crit: [140, 142, 144, 146, 148, 150, 152, 154, 156, 158, 160]
crit: [230, 234, 238, 242, 246, 250, 254, 258, 262, 266, 270]


or 150 average on a non-crit.
Without a bander [[Stringozzi Serpent]] is a great perm for damage/MP early on.


With a bandersnatch, geyser will cost 28 MP to cast, but Jabanero returns average of 8, and bandersnatch returns 14, making the net only 6 MP used. Bander-Geyser dominates other spells for Damage/MP. That chart is with Elemental tuning, but just divide all values by 2, then multiply all of them by 2, since that's not at +100% spell damage. It's a wash, and you get what's happening here.
--


So you're doing 150 average damage for 6 net MP, or 25 Damage/MP.
the rabbit hole might also be an option for fast substats (+50 per foodstuff), and scaling monsters with a lower barrier to entry
 
Enter combat with a Slimetube monster (or sewer monster, it's similar).
 
Slimetube monsters (with 5 squeezes) have 350 HP, so Entangling Noodles + 3 geysers will take them down, at a cost of 21 MP for that fight. However, A-cue-ity and chapeau give back an average of 14 MP, so that fight cost you 7 MP in total, for 3 Saucegeysers. Clearly the buffs also cost you something as well, but yeah.


This same method is what I use to kill the Sewer Monsters as a non-Sauceror. As a Sauceror, it's just silly, and you end up getting +25 MP per fight or something while going through the hobo sewers.
==The Mysterious Island Quest==
There's debate on where to use it, but a 4-d camera can go a long way. Either by fighting a camera'd [[Dirty thieving brigand|brigand]] as a frat before you have access, or by copying [[Lobsterfrogman|lobsterfrogmen]]


--
There exists a tool to optimize your island quest for you [http://www.yfont.info/optimizr/ here]


the rabbit hole might also be an option for fast substats (+50 per foodstuff), and scaling monsters with a lower barrier to entry
==Twinkly Wads==
If you're in hardcore and not a muscle class getting wads is a bitch. This list is to help lessen the bitchness.
Once you reach the level 12 war it should be pretty easy to get wads.
I haven't included armorcraftiness items, because without that skill or inigo's permed it's worthless to me.
Highlighted items will be unique per ascension; Make sure to exhaust other options before smashing them.
{| border="1px" cellpadding="4px" cellspacing="0" style="margin:1em; text-align:center" class="sorttable complextable"
|- style="background-color:#EFEFEF;"
! Item
! Level
! Yield
! Prereq
|-
|C. H. U. M. knife
|0
|0.5
|
|-
|grumpy old man charrrm bracelet
|7
|0.9
|
|-
|tarrrnished charrrm bracelet
|7
|0.5
|
|- style="background-color:#FFFFAA;"
|drywall axe
|8
|0.9
|
|-
|armgun
|10
|0.9
|
|- style="background-color:#FFFFAA;"
|giant discarded bottlecap
|10
|0.9
|
|- style="background-color:#FFFFAA;"
|giant discarded plastic fork
|10
|0.9
|
|-
|giant needle
|10
|0.9
|
|-
|Mohawk wig
|10
|0.9
|
|-
|ridiculously huge sword
|10
|0.9
|
|-
|wolf mask
|10
|0.9
|
|- style="background-color:#FFFFAA;"
|giant discarded torn-up glove
|10
|0.5
|
|-
|magilaser blastercannon
|10
|0.5
|
|-
|glowing red eye
|10
|0.3
|
|-
|blackberry combat boots
|11
|3.0
|
|-
|blackberry moccasins
|11
|3.0
|
|-
|blackberry slippers
|11
|3.0
|
|-
|booty chest charrrm bracelet
|11
|3.0
|
|-
|cannonball charrrm bracelet
|11
|3.0
|
|-
|copper ha'penny charrrm bracelet
|11
|3.0
|
|-
|wonderwall shield
|11
|3.0
|
|-
|Ankh of Badahnkadh
|11
|1.8
|
|-
|big bad voodoo mask
|11
|1.8
|
|-
|black greaves
|11
|1.8
|
|-
|black helmet
|11
|1.8
|
|-
|black shield
|11
|1.8
|
|-
|black sword
|11
|1.8
|
|-
|bottle opener belt buckle
|11
|1.8
|
|-
|charming flute
|11
|1.8
|
|- style="background-color:#FFFFAA;"
|denim axe
|11
|1.8
|
|- style="background-color:#FFFFAA;"
|Drowsy Sword
|11
|1.8
|
|-
|gauze shorts
|11
|1.8
|
|-
|giant cactus quill
|11
|1.8
|
|-
|headhunter necktie
|11
|1.8
|
|-
|leather chaps
|11
|1.8
|
|-
|Maxwell's Silver Hammer
|11
|1.8
|
|-
|mesh cap
|11
|1.8
|
|-
|pygmy spear
|11
|1.8
|
|-
|batblade
|11
|0.9
|
|- style="background-color:#FFFFAA;"
|black kettle drum
|11
|0.9
|
|-
|buoybottoms
|11
|0.9
|
|-
|extra-large palm-frond toupee
|11
|0.9
|
|-
|grassy cutlass
|11
|0.9
|
|-
|grungy flannel shirt
|11
|0.9
|
|-
|happiness
|11
|0.9
|
|-
|Iiti Kitty phone charm
|11
|0.9
|
|-
|mummy mask
|11
|0.9
|
|-
|palm-frond capris
|11
|0.9
|
|-
|pygmy nose-bone
|11
|0.9
|
|-
|solid gold pegleg
|11
|0.9
|
|-
|witty rapier
|11
|0.9
|
|-
|world's smallest violin
|11
|0.9
|
|-
|a butt tuba
|11
|0.5
|
|-
|jungle drum
|11
|0.5
|
|-
|grungy bandana
|11
|0.3
|
|-
|palm-frond cloak
|11
|0.2
|
|-
|yohohoyo
|11
|0.3
|
|}

Latest revision as of 02:40, 24 October 2010

Here is where I keep some tips for optimal ascending. These will be decidedly HC relevant, since that's my game.

Sewer Leveling

Summary of RoyalTonberry's posts on strategy

You need to be able to kill gators at worst which can be helped by

From 20 myst with +25 spell damage and +100% spell damage you should be able to deal 150 damage per round, killing the monsters within 3 rounds. Geyser+Jabañero+Bander+Chapeau+Acueity costs 7 mp average on a 3-geyser kill.

Saucerors can generate lots of MP from Sauce Synergy

Without a bander Stringozzi Serpent is a great perm for damage/MP early on.

--

the rabbit hole might also be an option for fast substats (+50 per foodstuff), and scaling monsters with a lower barrier to entry

The Mysterious Island Quest

There's debate on where to use it, but a 4-d camera can go a long way. Either by fighting a camera'd brigand as a frat before you have access, or by copying lobsterfrogmen

There exists a tool to optimize your island quest for you here

Twinkly Wads

If you're in hardcore and not a muscle class getting wads is a bitch. This list is to help lessen the bitchness. Once you reach the level 12 war it should be pretty easy to get wads. I haven't included armorcraftiness items, because without that skill or inigo's permed it's worthless to me. Highlighted items will be unique per ascension; Make sure to exhaust other options before smashing them.

Item Level Yield Prereq
C. H. U. M. knife 0 0.5
grumpy old man charrrm bracelet 7 0.9
tarrrnished charrrm bracelet 7 0.5
drywall axe 8 0.9
armgun 10 0.9
giant discarded bottlecap 10 0.9
giant discarded plastic fork 10 0.9
giant needle 10 0.9
Mohawk wig 10 0.9
ridiculously huge sword 10 0.9
wolf mask 10 0.9
giant discarded torn-up glove 10 0.5
magilaser blastercannon 10 0.5
glowing red eye 10 0.3
blackberry combat boots 11 3.0
blackberry moccasins 11 3.0
blackberry slippers 11 3.0
booty chest charrrm bracelet 11 3.0
cannonball charrrm bracelet 11 3.0
copper ha'penny charrrm bracelet 11 3.0
wonderwall shield 11 3.0
Ankh of Badahnkadh 11 1.8
big bad voodoo mask 11 1.8
black greaves 11 1.8
black helmet 11 1.8
black shield 11 1.8
black sword 11 1.8
bottle opener belt buckle 11 1.8
charming flute 11 1.8
denim axe 11 1.8
Drowsy Sword 11 1.8
gauze shorts 11 1.8
giant cactus quill 11 1.8
headhunter necktie 11 1.8
leather chaps 11 1.8
Maxwell's Silver Hammer 11 1.8
mesh cap 11 1.8
pygmy spear 11 1.8
batblade 11 0.9
black kettle drum 11 0.9
buoybottoms 11 0.9
extra-large palm-frond toupee 11 0.9
grassy cutlass 11 0.9
grungy flannel shirt 11 0.9
happiness 11 0.9
Iiti Kitty phone charm 11 0.9
mummy mask 11 0.9
palm-frond capris 11 0.9
pygmy nose-bone 11 0.9
solid gold pegleg 11 0.9
witty rapier 11 0.9
world's smallest violin 11 0.9
a butt tuba 11 0.5
jungle drum 11 0.5
grungy bandana 11 0.3
palm-frond cloak 11 0.2
yohohoyo 11 0.3