Template:Element: Difference between revisions

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<includeonly><includeonly>{{#ifeq:{{{2|dsadsa}}}|dsadsa|{{#switch:{{{1}}}|
<includeonly><templatestyles src="Template:Element/style.css" />{{#ifeq:{{{2|damage(special)}}}|damage(special)|{{#switch:{{{1}}}|
hot=([[hot|<span style="color:red;">'''hot damage'''</span>]])|
hot=(<span class="element-hot">[[Hot#Received From Monsters|'''hot damage''']]</span>)|
cold=([[cold|<span style="color:blue;">'''cold damage'''</span>]])|
cold=(<span class="element-cold">[[Cold#Received From Monsters|'''cold damage''']]</span>)|
stench=([[stench|<span style="color:green;">'''stench damage'''</span>]])|
stench=(<span class="element-stench">[[Stench#Received From Monsters|'''stench damage''']]</span>)|
spooky=([[spooky|<span style="color:gray;">'''spooky damage'''</span>]])|
spooky=(<span class="element-spooky">[[Spooky#Received From Monsters|'''spooky damage''']]</span>)|
sleaze=([[sleaze|<span style="color:blueviolet;">'''sleaze damage'''</span>]])|
sleaze=(<span class="element-sleaze">[[Sleaze#Received From Monsters|'''sleaze damage''']]</span>)|
spelling|
spelling|bad spelling=(<span class="element-spelling">[[Non-Standard Elements#Received From Monsters|'''bad spelling damage''']]</span>)|
bad spelling=([[bad spelling|<span style="color:purple;">'''bad spelling damage'''</span>]])|
shadow=(<span class="element-shadow">[[Non-Standard Elements#Received From Monsters 2|'''shadow damage''']]</span>)|
shadow=([[shadow|<span style="color:gray;">'''shadow damage'''</span>]])|
slime=(<span class="element-slime">[[Non-Standard Elements#Received From Monsters 3|'''slime damage''']]</span>)|
 
Supercold=(<span class="element-supercold">[[Non-Standard Elements#Received From Monsters 4|'''Supercold damage''']]</span>)|
Hot=[[hot|<span style="color:red;">Hot Damage</span>]]|
Hot=<span class="element-hot">[[Hot#Damage|{{#if:{{{dmg|}}}|'''{{{dmg}}}'''|Hot Damage}}]]</span>|
Cold=[[cold|<span style="color:blue;">Cold Damage</span>]]|
Cold=<span class="element-cold">[[Cold#Damage|{{#if:{{{dmg|}}}|'''{{{dmg}}}'''|Cold Damage}}]]</span>|
Stench=[[stench|<span style="color:green;">Stench Damage</span>]]|
Stench=<span class="element-stench">[[Stench#Damage|{{#if:{{{dmg|}}}|'''{{{dmg}}}'''|Stench Damage}}]]</span>|
Spooky=[[spooky|<span style="color:gray;">Spooky Damage</span>]]|
Spooky=<span class="element-spooky">[[Spooky#Damage|{{#if:{{{dmg|}}}|'''{{{dmg}}}'''|Spooky Damage}}]]</span>|
Sleaze=[[sleaze|<span style="color:blueviolet;">Sleaze Damage</span>]]}}|[[{{#ifeq:{{{1}}}|spelling|bad spelling|{{lc:{{{1}}}}}}}|<span style="color:{{#switch:{{lc:{{{1}}}}}|
Sleaze=<span class="element-sleaze">[[Sleaze#Damage|{{#if:{{{dmg|}}}|'''{{{dmg}}}'''|Sleaze Damage}}]]</span>}}|
hot=red|
<span class="element-{{#ifeq:{{lc:{{{1}}}}}|bad spelling|spelling|{{lc:{{{1}}}}}}}">[[{{#switch:{{lc:{{{1}}}}}|shadow|slime|bad spelling|supercold=Non-Standard Elements#{{ucfirst:{{lc:{{{1}}}}}}}|{{lc:{{{1}}}}}#{{{3|{{{2}}}}}}}}|{{{1}}}{{#if:{{{2}}}|&#32;{{{2}}}}}]]</span>}}</includeonly><noinclude>
cold=blue|
stench=green|
spooky=gray|
sleaze=blueviolet|
spelling|
bad spelling=purple|
shadow=gray}};">{{#ifeq:{{{1}}}|spelling|bad spelling|{{{1}}}}}{{#if:{{{2|}}}| {{{2}}}}}</span>]]}}</includeonly><noinclude>
==Code==
{{Code2}}
{{Code2}}


==Usage==
==Usage==
*Elemental Damage from Monsters:
*:<code><nowiki>{{element|hot}}</nowiki></code> ⇒ {{element|hot}}
*Elemental Damage from Items, Effects, & Enchantments:
*:<code><nowiki>{{element|Hot}}</nowiki></code> ⇒ {{element|Hot}}
*Mentioning an Element:
*:<code><nowiki>{{element|hot|}}</nowiki></code> ⇒ {{element|hot|}}
*:<code><nowiki>{{element|Hot|}}</nowiki></code> ⇒ {{element|Hot|}}
*:<code><nowiki>Creatures that deal {{element|cold|damage|Received From Monsters}}</nowiki></code> ⇒ Creatures that deal {{element|cold|damage|Received From Monsters}}
*Elemental Resistance:
*:<code><nowiki>{{element|Hot|Resistance}}</nowiki></code> ⇒ {{element|Hot|Resistance}}
*:Note: When resistance is in an item enchantment, it is always blue (in-game), no matter what the element.
*::Example: <span style="color: blue;">'''So-So Hot Resistance'''</span>
*Elemental Damage from Combat Items:
*:<code><nowiki>{{element|Hot|dmg=3-4}}</nowiki></code> ⇒ {{element|Hot|dmg=3-4}}
*:<code><nowiki>{{element|Sleaze|dmg=10-15}}</nowiki></code> ⇒ {{element|Sleaze|dmg=10-15}}
*Fully controlled elemental text:
*:<code><nowiki>{{element|Stench|dmg=Some Stinky Text}}</nowiki></code> (note capital on element) ⇒ {{element|Stench|dmg=Some Stinky Text}}
{{element|Cold|}}, {{element|stench|}}, {{element|spooky|}}, {{element|sleaze|}}, {{element|bad spelling|}}, {{element|shadow|}}, {{element|slime|}}, and {{element|Supercold|}} are all acceptable parameters besides {{element|hot|}}.


==Examples==
Monster attack damage types:
Monster attack damage types:
*hot: -{{element|hot}}-
*hot: {{element|hot}}
*cold: -{{element|cold}}-
*cold: {{element|cold}}
*stench: -{{element|stench}}-
*stench: {{element|stench}}
*spooky: -{{element|spooky}}-
*spooky: {{element|spooky}}
*sleaze: -{{element|sleaze}}-
*sleaze: {{element|sleaze}}
*bad spelling: -{{element|bad spelling}}-
*bad spelling: {{element|bad spelling}}
*shadow: -{{element|shadow}}-
*shadow: {{element|shadow}}
*slime: {{element|slime}}
*Supercold: {{element|Supercold}}


Equipment damage bonus types:
Item, effect, & enchantment damage types:
*Hot: -{{element|Hot}}-
*Hot: {{element|Hot}}
*Cold: -{{element|Cold}}-
*Cold: {{element|Cold}}
*Stench: -{{element|Stench}}-
*Stench: {{element|Stench}}
*Spooky: -{{element|Spooky}}-
*Spooky: {{element|Spooky}}
*Sleaze: -{{element|Sleaze}}-
*Sleaze: {{element|Sleaze}}


Other:
Other:
*There are 7 elements: {{element|hot|}}, {{element|cold|}}, {{element|stench|}}, {{element|spooky|}}, {{element|sleaze|}}, {{element|bad spelling|}}, and {{element|shadow|}}
*There are 9 elements: {{element|hot|}}, {{element|cold|}}, {{element|stench|}}, {{element|spooky|}}, {{element|sleaze|}}, {{element|bad spelling|}}, {{element|shadow|}}, {{element|slime|}}, and {{element|Supercold|}}
*So-so {{element|hot|}} [[resistance]]
*So-So {{element|Hot|Resistance}}
*'''OUCH! {{element|HOT|SAUCE}}!'''
*'''OUCH! {{element|HOT|SAUCE|Some Cool Section of Hotness}}!'''
*You sling the onion shurikens at your unsuspecting opponent, hitting for {{element|Sleaze|dmg=10-15}} damage.


[[Category:Standardization Templates| {{PAGENAME}}]]</noinclude>
[[Category:Standardization Templates|{{PAGENAME}}]]</noinclude>

Latest revision as of 19:39, 6 September 2025

<templatestyles src="Template:Element/style.css" />{{#ifeq:{{{2|damage(special)}}}|damage(special)|{{#switch:{{{1}}}|

hot=(<span class="element-hot">[[Hot#Received From Monsters|'''hot damage''']]</span>)| cold=(<span class="element-cold">[[Cold#Received From Monsters|'''cold damage''']]</span>)| stench=(<span class="element-stench">[[Stench#Received From Monsters|'''stench damage''']]</span>)| spooky=(<span class="element-spooky">[[Spooky#Received From Monsters|'''spooky damage''']]</span>)| sleaze=(<span class="element-sleaze">[[Sleaze#Received From Monsters|'''sleaze damage''']]</span>)| spelling|bad spelling=(<span class="element-spelling">[[Non-Standard Elements#Received From Monsters|'''bad spelling damage''']]</span>)| shadow=(<span class="element-shadow">[[Non-Standard Elements#Received From Monsters 2|'''shadow damage''']]</span>)| slime=(<span class="element-slime">[[Non-Standard Elements#Received From Monsters 3|'''slime damage''']]</span>)| Supercold=(<span class="element-supercold">[[Non-Standard Elements#Received From Monsters 4|'''Supercold damage''']]</span>)| Hot=<span class="element-hot">[[Hot#Damage|{{#if:{{{dmg|}}}|'''{{{dmg}}}'''|Hot Damage}}]]</span>| Cold=<span class="element-cold">[[Cold#Damage|{{#if:{{{dmg|}}}|'''{{{dmg}}}'''|Cold Damage}}]]</span>| Stench=<span class="element-stench">[[Stench#Damage|{{#if:{{{dmg|}}}|'''{{{dmg}}}'''|Stench Damage}}]]</span>| Spooky=<span class="element-spooky">[[Spooky#Damage|{{#if:{{{dmg|}}}|'''{{{dmg}}}'''|Spooky Damage}}]]</span>| Sleaze=<span class="element-sleaze">[[Sleaze#Damage|{{#if:{{{dmg|}}}|'''{{{dmg}}}'''|Sleaze Damage}}]]</span>}}|

<span class="element-{{#ifeq:{{lc:{{{1}}}}}|bad spelling|spelling|{{lc:{{{1}}}}}}}">[[{{#switch:{{lc:{{{1}}}}}|shadow|slime|bad spelling|supercold=Non-Standard Elements#{{ucfirst:{{lc:{{{1}}}}}}}|{{lc:{{{1}}}}}#{{{3|{{{2}}}}}}}}|{{{1}}}{{#if:{{{2}}}|&#32;{{{2}}}}}]]</span>}}

Usage

  • Elemental Damage from Monsters:
    {{element|hot}}(hot damage)
  • Elemental Damage from Items, Effects, & Enchantments:
    {{element|Hot}}Hot Damage
  • Mentioning an Element:
    {{element|hot|}}hot
    {{element|Hot|}}Hot
    Creatures that deal {{element|cold|damage|Received From Monsters}} ⇒ Creatures that deal cold damage
  • Elemental Resistance:
    {{element|Hot|Resistance}}Hot Resistance
    Note: When resistance is in an item enchantment, it is always blue (in-game), no matter what the element.
    Example: So-So Hot Resistance
  • Elemental Damage from Combat Items:
    {{element|Hot|dmg=3-4}}3-4
    {{element|Sleaze|dmg=10-15}}10-15
  • Fully controlled elemental text:
    {{element|Stench|dmg=Some Stinky Text}} (note capital on element) ⇒ Some Stinky Text

Cold, stench, spooky, sleaze, bad spelling, shadow, slime, and Supercold are all acceptable parameters besides hot.

Examples

Monster attack damage types:

Item, effect, & enchantment damage types:

Other: