Cold Storage: Difference between revisions
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{{adventuretop|name=Cold Storage|image=greathall_freezer.gif|num=}} | {{adventuretop|name=Cold Storage|image=greathall_freezer.gif|num=747}} | ||
A chill rises in your spine as you enter the kitchen. The room has been stripped of everything that would normally identify a room as a kitchen. Its only feature is a massive walk-in freezer whose door stands wide open, emitting the occasional tendril of chilly mist. | A chill rises in your spine as you enter the kitchen. The room has been stripped of everything that would normally identify a room as a kitchen. Its only feature is a massive walk-in freezer whose door stands wide open, emitting the occasional tendril of chilly mist. |
Latest revision as of 12:24, 5 August 2013
A chill rises in your spine as you enter the kitchen. The room has been stripped of everything that would normally identify a room as a kitchen. Its only feature is a massive walk-in freezer whose door stands wide open, emitting the occasional tendril of chilly mist.
Turn down the freezer |
- You walk into the freezer, find the knob that controls the temperature, and turn it from "Super-duper crazy cold" to "Still really cold, but not, like, insanely so."
- (No more Cold monsters will appear in the castle)
Hang out in the freezer |
- You hang out in the freezer for a while. "A while," in this case, defined in terms of how long it takes all of your skin to turn blue.
![]() | You acquire an effect: Staying Frosty (duration: 100 Adventures) |
Get out of the kitchen |
- It's not that you can't stand the cold, it's that you don't want to.
Occurs at This Hall is Really Great in Dreadsylvanian Castle.