Deep Dark Visions: Difference between revisions

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imported>Club
Notes: expand To survive this effect
imported>Greycat
< 500 HP message
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|level=N/A
|level=N/A
|explain=If you have at least 500 HP, deals three times your max HP in {{element|Spooky}} and, if you survive, gives 10 turns of [[Visions of the Deep Dark Deeps]] (+50% Spell damage).
|explain=If you have at least 500 HP, deals three times your max HP in {{element|Spooky}} and, if you survive, gives 10 turns of [[Visions of the Deep Dark Deeps]] (+50% Spell damage).
|usemsg=You close your eyes and let Deep visions wash over you.
|usemsg=
''If you have at least 500 HP and enough spooky resistance:''
 
You close your eyes and let Deep visions wash over you.


<message1>
<message1>
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You lose X hit points. ({{element|Spooky}})
You lose X hit points. ({{element|Spooky}})
You manage to stay conscious in spite of the horror.
You manage to stay conscious in spite of the horror.
{{acquireEffect|effect=Visions of the Deep Dark Deeps|duration=10}}}}
{{acquireEffect|effect=Visions of the Deep Dark Deeps|duration=10}}
 
''If you have less than 500 HP:''
 
You don't think you can handle the rigors of these visions.
 
(You need at least '''500 HP''' to properly use this skill.)
}}


==Notes==
==Notes==

Revision as of 16:13, 27 April 2013

Deep Dark Visions

Deep Dark Visions

Type: Noncombat
MP Cost: 100

Researching the ancient secret lore of the Mer-kin has taught you how to see things in the depths of the darkness. Things that haven't happened yet. Things that shouldn't happen.

Source: Mer-kin darkbook
Price: N/A
Class: N/A
Level: N/A
Effect: If you have at least 500 HP, deals three times your max HP in Spooky Damage and, if you survive, gives 10 turns of Visions of the Deep Dark Deeps (+50% Spell damage).
When Used:
If you have at least 500 HP and enough spooky resistance:

You close your eyes and let Deep visions wash over you.

<message1>

<message2>

<message3>

You lose X hit points. (Spooky Damage) You manage to stay conscious in spite of the horror.

You acquire an effect: Visions of the Deep Dark Deeps
(duration: 10 Adventures)

If you have less than 500 HP:

You don't think you can handle the rigors of these visions.

(You need at least 500 HP to properly use this skill.)


Notes

  • If you survive the Spooky Damage you get 1 to 3 random messages.
  • Sometimes one of the messages will contain a boldface phrase related to the Mer-kin dreadscroll.
  • X is three times your max HP (adjusted by spooky resistance).
  • To survive this effect at full HP, you'll need one of:
    • Spookyform
    • At least 8 levels of spooky resistance (Extremely High) and be a myst class
    • At least 9 levels of spooky resistance (Very Extremely High) as another class