Scavenge: Difference between revisions

From A KoL Wiki
imported>Greycat
Created page with "{{skill |skillid=12024 |ingamelink=0 |image=trashcan.gif |type=Noncombat |source=An Open Grave |mpcost=2 zombies |description=Even in death, nobody ever ..."
 
imported>Fig bucket
m costs zombies
 
(One intermediate revision by one other user not shown)
Line 5: Line 5:
   |type=Noncombat
   |type=Noncombat
   |source=[[An Open Grave]]
   |source=[[An Open Grave]]
   |mpcost=2 zombies
   |mpcost=2
  |costtype=Zombie
   |description=Even in death, nobody ever really gives up a fondness for acquiring shiny objects. Why do you think zombies love malls so much?
   |description=Even in death, nobody ever really gives up a fondness for acquiring shiny objects. Why do you think zombies love malls so much?
   |effect=Sacrifice a zombie to increase your item drops for a while
   |effect=Sacrifice a zombie to increase your item drops for a while
   |class=[[Zombie Master]]
   |class=[[Zombie Master]]
   |level=Master of the Zombie 3
   |level=Master of the Zombie 4
   |permable=0
   |permable=0
   |usemsg=You order your zombies to start searching for loot. At first they bring you a lot of rocks and sticks, but after some careful explaining they eventually seem to understand.
   |usemsg=You order your zombies to start searching for loot. At first they bring you a lot of rocks and sticks, but after some careful explaining they eventually seem to understand.
{{acquireEffect|effect=Scavengers Scavenging|duration=10}}
{{acquireEffect|effect=Scavengers Scavenging|duration=10}}
}}
}}

Latest revision as of 19:41, 17 September 2012

Scavenge

Scavenge

Type: Noncombat
Zombie Cost: 2

Even in death, nobody ever really gives up a fondness for acquiring shiny objects. Why do you think zombies love malls so much?

Sacrifice a zombie to increase your item drops for a while

Source: An Open Grave
Price: N/A
Class: Zombie Master
Level: Master of the Zombie 4
When Used:
You order your zombies to start searching for loot. At first they bring you a lot of rocks and sticks, but after some careful explaining they eventually seem to understand.
You acquire an effect: Scavengers Scavenging
(duration: 10 Adventures)