Talk:Antarctic Flap: Difference between revisions

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imported>Prestige
New page: Both times I used this, it restored 44 MP. --~~~~
 
imported>TechSmurf
 
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Looks like you only get one attack per ice ant. Can anyone confirm? --[[User:Cmeister2|Cmeister2]] 06:47, 1 June 2008 (CDT)
Both times I used this, it restored 44 MP. --[[User:Prestige|Prestige]] 05:06, 2 June 2008 (CDT)
Both times I used this, it restored 44 MP. --[[User:Prestige|Prestige]] 05:06, 2 June 2008 (CDT)
I've used this five times against Knott Yetis.  Every time it dealt 1 damage (cold resistance) and healed 80 MP.
What other info is needed to make the above data useful?  When I spent the above adventures I was a level 33 TT with 1044(1033) Mus, 723(712) Mys, 734(723) Mox, 1570 HP, and 1139 MP.  I can also list my gear and active effects if needed. --[[User:Kitsunegami|Kitsunegami]] 03:25, 5 June 2008 (CDT)
== MP restore spading ==
Some quick notes:
* I experimented with a turtle tamer and sauceror. On the TT, I saw a difference in MP restored when I altered Muscle, even though the tamer stayed at level 30. I then pulled up my sauceror, and began playing with stats, especially primary:
** At 1 Myst, 3 MP
** At 416, 61 MP
** At 449, 63 MP
** At 778, 83 MP
** At 1600, 120 MP
** At 1765, 126 MP
*:This works perfectly for 3 * sqrt(X), rounded down.
Damage still needs spading, but it's looking like buffed primary stat/2, give or take 5%.--[[User:Foggy|Foggy]] 18:29, 16 June 2008 (CDT)
{|border=1 class=sorttable
!Myst
!Damage
!MP Restoration
|-
|1||%dmg (oops!)||3
|-
|2||1||4
|-
|5||2||6
|-
|8||4||8
|-
|20||9-11||13
|-
|20||9-11||13
|-
|20||9||13
|-
|29||13-15||16
|-
|33||15-16||17
|-
|53||24-27||21
|-
|66||32-36||24
|-
|566|||276||71
|-
|630||328||75
|-
|1181|||578||103
|-
|2411||1272-1295||147
|-
|2475||1170-1250||149
|}
Did some testing with main stat, but damage is only affected by Myst. Damage ranges from 45%-55% Myst, rounded down. 3*sqrt(myst), rounded down still fits for MP restoration. --[[User:TechSmurf|TechSmurf]] 05:11, 30 October 2009 (UTC)

Latest revision as of 05:11, 30 October 2009

Looks like you only get one attack per ice ant. Can anyone confirm? --Cmeister2 06:47, 1 June 2008 (CDT)

Both times I used this, it restored 44 MP. --Prestige 05:06, 2 June 2008 (CDT)

I've used this five times against Knott Yetis. Every time it dealt 1 damage (cold resistance) and healed 80 MP.

What other info is needed to make the above data useful? When I spent the above adventures I was a level 33 TT with 1044(1033) Mus, 723(712) Mys, 734(723) Mox, 1570 HP, and 1139 MP. I can also list my gear and active effects if needed. --Kitsunegami 03:25, 5 June 2008 (CDT)

MP restore spading

Some quick notes:

  • I experimented with a turtle tamer and sauceror. On the TT, I saw a difference in MP restored when I altered Muscle, even though the tamer stayed at level 30. I then pulled up my sauceror, and began playing with stats, especially primary:
    • At 1 Myst, 3 MP
    • At 416, 61 MP
    • At 449, 63 MP
    • At 778, 83 MP
    • At 1600, 120 MP
    • At 1765, 126 MP
    This works perfectly for 3 * sqrt(X), rounded down.

Damage still needs spading, but it's looking like buffed primary stat/2, give or take 5%.--Foggy 18:29, 16 June 2008 (CDT)

Myst Damage MP Restoration
1 %dmg (oops!) 3
2 1 4
5 2 6
8 4 8
20 9-11 13
20 9-11 13
20 9 13
29 13-15 16
33 15-16 17
53 24-27 21
66 32-36 24
566 276 71
630 328 75
1181 578 103
2411 1272-1295 147
2475 1170-1250 149

Did some testing with main stat, but damage is only affected by Myst. Damage ranges from 45%-55% Myst, rounded down. 3*sqrt(myst), rounded down still fits for MP restoration. --TechSmurf 05:11, 30 October 2009 (UTC)