Batter Up! (skill): Difference between revisions
From A KoL Wiki
imported>Murnjendoof m added the bug message and multiple use effect |
imported>The ErosionSeeker m requires mainhand club not offhand |
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class=[[Seal Clubber]]| | class=[[Seal Clubber]]| | ||
level=11| | level=11| | ||
explain=Autokills | explain=Autokills the monster you use it on, [[banishing]] it for the rest of the day. If you banish a second monster the first one will start appearing again.| | ||
usemsg=You step up to the plate, wind up your ''<weapon>'', and swing. Your opponent is knocked out of the park. See you tomorrow! | usemsg=You step up to the plate, wind up your ''<weapon>'', and swing. Your opponent is knocked out of the park. See you tomorrow! | ||
Line 23: | Line 23: | ||
==Notes== | ==Notes== | ||
*This skill costs 5 gallons of [[Fury]]. | *This skill costs 5 gallons of [[Fury]]. | ||
*Like the description suggests, this skill can only be used while wielding a [[:category:clubs|club]]. | *Like the description suggests, this skill can only be used while wielding a [[:category:clubs|club]] in the mainhand. | ||
*This skill instantly kills the opponent, except for bosses and certain special monsters. The enemy will not drop any items or meat. | *This skill instantly kills the opponent, except for bosses and certain special monsters. The enemy will not drop any items or meat. | ||
*If this skill has been successfully used today, the following message will be appended to the skill description: | *If this skill has been successfully used today, the following message will be appended to the skill description: |
Revision as of 18:59, 30 June 2019
Did you mean the adventure in the Cobb's Knob Kitchens, Batter Up!?
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There is an in-game bug related to this page. | ![]() |
If you successfully use it more than once per day, the following message will be appended to the skill description:
|
Batter Up!
Type: CombatFury Cost: 5
Do you ever get so sick of looking at something that you wish you could just hit it with a club and knock it out of your sight?
Sure you do.
Knock a monster into tomorrow -- you won't see that kind of monster again for the rest of the day
Source: | Guild Trainer |
Price: | 6,250 |
Class: | Seal Clubber |
Level: | 11 |
Effect: | Autokills the monster you use it on, banishing it for the rest of the day. If you banish a second monster the first one will start appearing again. |
When Used: |
You step up to the plate, wind up your <weapon>, and swing. Your opponent is knocked out of the park. See you tomorrow!
or You step up to the plate, but you lose your nerve. This monster doesn't play games. |
Notes
- This skill costs 5 gallons of Fury.
- Like the description suggests, this skill can only be used while wielding a club in the mainhand.
- This skill instantly kills the opponent, except for bosses and certain special monsters. The enemy will not drop any items or meat.
- If this skill has been successfully used today, the following message will be appended to the skill description:
- You recently knocked a <monstername> into tomorrow.
- If this skill has been successfully used today, only the most recent monster will be banished.
History
- This was introduced on November 14, 2013 in the wake of the class revamps, replacing Eye of the Stoat. It was also moved from level 6 to 11 a few hours later.