Stream of Sauce: Difference between revisions

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{{skill|skillid=4003|name=Stream Of Sauce|source=Guild Trainer|class=[[Sauceror]]|level=1|description=This spell creates a stream of sauce, which will do 3-4 points of damage to an opponent.<br><br>The damage done by this spell increases slightly with your level.|effect=Deals (3-4)+(Mys/10) damage, where Mys is your buffed Mysticality (which is capped at 100), and divisions are rounded down.|type=Combat|mpcost=3|price=200 Meat}}
{{skill|
skillid=4003|
name=Stream Of Sauce|
source=Guild Trainer|
class=[[Sauceror]]|
level=1|
description=This spell creates a stream of sauce, which will do 3-4 points of damage to an opponent.<br><br>The damage done by this spell increases slightly with your level.|
effect=Deals (3-4)+(Mys/10) damage, where Mys is your buffed Mysticality (which is capped at 100), and divisions are rounded down.|
type=Combat|
mpcost=3|
price=200 Meat|
usemsg=You cast a Stream of (element) (random sauce) at your opponent, which does X damage.}}


This spell may invoke a Stream of:
This spell may invoke a Stream of:

Revision as of 17:04, 18 August 2006

Stream of Sauce

Stream of Sauce

Type: Combat
MP Cost: 3

This spell creates a stream of sauce, which will do 3-4 points of damage to an opponent.

The damage done by this spell increases slightly with your level.

Deals (3-4)+(Mys/10) damage, where Mys is your buffed Mysticality (which is capped at 100), and divisions are rounded down.

Source: Guild Trainer
Price: 200 Meat
Class: Sauceror
Level: 1
When Used:
You cast a Stream of (element) (random sauce) at your opponent, which does X damage.


This spell may invoke a Stream of:

  • Alfredo Sauce
  • Barbecue Sauce
  • Catsup
  • Cocktail Sauce
  • Ketchup
  • Mustard
  • Salsa
  • Special Sauce
  • Steak Sauce
  • Tartar Sauce
  • Teriyaki Sauce
  • Tomato Sauce

Notes

  • Each of these Streams may be "hot" or "cold". "Hot" streams being the hot element, and "cold" streams naturally being the cold element.
  • Through a moderate amount of testing on Icy Peak, the chance of getting hot or cold seems to be equal. (50% chance each)