A KoL Wiki:Current Projects: Difference between revisions
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This page attempts to keep track of all current projects on the wiki. | |||
As always, try to empty the [[:Category:Needs Work|Needs Work]], [[:Category:Needs Content|Needs Content]], [[:Category:Needs Cleanup|Needs Cleanup]], [[:Category:Needs Confirm|Needs Confirm]]ation, and [[:Category:Needs Review|Needs Review]] categories. | |||
==Finding new hit messages== | |||
Another recent update has been the addition of different hit messages for all weapons. Need to make a list of what hit messages for a weapon are, probably on the weapon description page, under a section called "Hit Messages". Also, some monsters may have special messages. | |||
Data and speculations are being collected at [[Talk:Player Hit Messages]]. | |||
==Monster drops== | |||
[[User:Yiab|Yiab]] generally has taken care of item/meat drops from monsters. | |||
==Elemental monster type== | |||
[[Image:elements2.gif|Elements|150px|left]] | |||
Various monsters need their elemental type comfirmed. A monster is of that element if it's resistant to it or weak against its two corresponding others. Check [[:Category:Needs Confirm|here]] for locations that still need confirmation. See [[Established Standards: Location Pages#Combat Adventure Template]] for info on how to use the template. | |||
Only three types of elemental damage are needed to guarantee determination of a monster's element. That is, if your equipment/active effects/familiar attack does at least 2 damage of each type. | |||
The [[Cerebral Crossbow]] is perfect for this, as it adds +3 {{element|Cold}}, +3 {{element|Spooky}}, and +3 {{element|Sleaze}}. | |||
{| align="center" border="1" cellspacing="0" style="text-align:center;" | |||
!Monster alignment: | |||
! {{element|Hot|}} !! {{element|Spooky|}} !! {{element|Cold|}} !! {{element|Sleaze|}} !! {{element|Stench|}} !! None | |||
|- | |||
! {{element|Cold}} inflicted | |||
| 3 || 3 || 1 || 6 || 6 || 3 | |||
|- | |||
! {{element|Spooky}} inflicted | |||
| 3 || 1 || 6 || 6 || 3 || 3 | |||
|- | |||
! {{element|Sleaze}} inflicted | |||
| 6 || 3 || 3 || 1 || 6 || 3 | |||
|} | |||
Dealing 3 {{element|Cold}}, 3 {{element|Spooky}}, and 6 {{element|Sleaze}} would conclusively prove that the monster's elemental alignment is {{element|hot|}}. | |||
With only 2 elements, the monster's elemental alignment is only conclusive on 4 out of 6 possible elemental types. For instance, using an [[icy-hot katana]] (with +3 {{element|Hot}} and +3 {{element|Cold}}), you could prove that monster had no element or that its element was {{element|hot|}}, {{element|spooky|}}, or {{element|cold|}}, but monsters aligned to {{element|sleaze|}} would be indistinguishable from those aligned to {{element|stench|}}. | |||
{| align="center" border="1" cellspacing="0" style="text-align:center;" | |||
|- | |||
!Monster alignment: | |||
! {{element|Hot|}} !! {{element|Spooky|}} !! {{element|Cold|}} !! {{element|Sleaze|}} !! {{element|Stench|}} !! None | |||
|- | |||
! {{element|Hot}} inflicted | |||
| 1 || 6 || 6 || 3 || 3 || 3 | |||
|- | |||
! {{element|Cold}} inflicted | |||
| 3 || 3 || 1 || 6 || 6 || 3 | |||
|} | |||
With 1 element, you'd only be able to prove 1 out of 6 possible elemental types. For instance, this is the damage you'd deal to monsters with [[dirty hobo gloves]] equipped: | |||
{| align="center" border="1" cellspacing="0" style="text-align:center;" | |||
|- | |||
!Monster alignment: | |||
! {{element|Hot|}} !! {{element|Spooky|}} !! {{element|Cold|}} !! {{element|Sleaze|}} !! {{element|Stench|}} !! None | |||
|- | |||
! {{element|Stench}} inflicted | |||
| 4 || 4 || 2 || 2 || 1 || 2 | |||
|} | |||
[[Category:Administration]] |
Revision as of 16:22, 8 January 2007
This page attempts to keep track of all current projects on the wiki.
As always, try to empty the Needs Work, Needs Content, Needs Cleanup, Needs Confirmation, and Needs Review categories.
Finding new hit messages
Another recent update has been the addition of different hit messages for all weapons. Need to make a list of what hit messages for a weapon are, probably on the weapon description page, under a section called "Hit Messages". Also, some monsters may have special messages.
Data and speculations are being collected at Talk:Player Hit Messages.
Monster drops
Yiab generally has taken care of item/meat drops from monsters.
Elemental monster type

Various monsters need their elemental type comfirmed. A monster is of that element if it's resistant to it or weak against its two corresponding others. Check here for locations that still need confirmation. See Established Standards: Location Pages#Combat Adventure Template for info on how to use the template.
Only three types of elemental damage are needed to guarantee determination of a monster's element. That is, if your equipment/active effects/familiar attack does at least 2 damage of each type.
The Cerebral Crossbow is perfect for this, as it adds +3 Cold Damage, +3 Spooky Damage, and +3 Sleaze Damage.
Monster alignment: | Hot | Spooky | Cold | Sleaze | Stench | None |
---|---|---|---|---|---|---|
Cold Damage inflicted | 3 | 3 | 1 | 6 | 6 | 3 |
Spooky Damage inflicted | 3 | 1 | 6 | 6 | 3 | 3 |
Sleaze Damage inflicted | 6 | 3 | 3 | 1 | 6 | 3 |
Dealing 3 Cold Damage, 3 Spooky Damage, and 6 Sleaze Damage would conclusively prove that the monster's elemental alignment is hot.
With only 2 elements, the monster's elemental alignment is only conclusive on 4 out of 6 possible elemental types. For instance, using an icy-hot katana (with +3 Hot Damage and +3 Cold Damage), you could prove that monster had no element or that its element was hot, spooky, or cold, but monsters aligned to sleaze would be indistinguishable from those aligned to stench.
Monster alignment: | Hot | Spooky | Cold | Sleaze | Stench | None |
---|---|---|---|---|---|---|
Hot Damage inflicted | 1 | 6 | 6 | 3 | 3 | 3 |
Cold Damage inflicted | 3 | 3 | 1 | 6 | 6 | 3 |
With 1 element, you'd only be able to prove 1 out of 6 possible elemental types. For instance, this is the damage you'd deal to monsters with dirty hobo gloves equipped:
Monster alignment: | Hot | Spooky | Cold | Sleaze | Stench | None |
---|---|---|---|---|---|---|
Stench Damage inflicted | 4 | 4 | 2 | 2 | 1 | 2 |