A KoL Wiki:Current Projects: Difference between revisions
From A KoL Wiki
imported>Oneforfortytwo removing some stuff |
imported>Foggy updating, in general |
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This page attempts to keep track of all current projects on the wiki. | This page attempts to keep track of all current projects on the wiki. In addition, be sure to check out the following categories: | ||
* [[:Category:Needs Work|Needs Work]] | |||
* [[ | * [[:Category:Needs Content|Needs Content]] | ||
* [[:Category:Needs Cleanup|Needs Cleanup]] | |||
* [[:Category:Needs Confirm|Needs Confirmation]] | |||
* [[:Category:Needs Review|Needs Review]] | |||
* [[:Category:Needs Spading|Needs Spading]] | |||
* [[:Category:Unrecognized Plurals|Unrecognized plurals]] | |||
* [[:Category:Incomplete|pages with incomplete in-game IDs]] | |||
==Group Spading Projects== | ==Group Spading Projects== | ||
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:[[Statistics Notes#Yiab's Item Hunt|Yiab's Item Hunt]] has generally taken care of item/Meat drop statistics from monsters. | :[[Statistics Notes#Yiab's Item Hunt|Yiab's Item Hunt]] has generally taken care of item/Meat drop statistics from monsters. | ||
;Initiative | ;Initiative | ||
: | :Some monsters need an [[initiative]] value | ||
;Familiars (Crown of Thrones) | |||
:As new familiars are introduced, their effect when [[Crown of Thrones|enthroned]] needs to be discovered. | |||
;Familiars (Mad Hatrack) | ;Familiars (Mad Hatrack) | ||
:As new hats are introduced, their effect on the [[Mad Hatrack]] needs to be discovered. See its [[Talk:Mad Hatrack|discussion page]]. | :As new hats are introduced, their effect on the [[Mad Hatrack]] needs to be discovered. See its [[Talk:Mad Hatrack|discussion page]]. | ||
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==Unsolved Mysteries== | ==Unsolved Mysteries== | ||
*Several outfits' effects are unknown. See [[Outfit]]s. | *Several outfits' effects are unknown. See [[Outfit]]s. | ||
*With the advent of NS13, it is unclear whether some special adventures are regular non-combats, superlikelies, or non-combats which must meet a certain number of turns in a zone ("adventure floor") before occurring. | *With the advent of NS13, it is unclear whether some special adventures are regular non-combats, superlikelies, or non-combats which must meet a certain number of turns in a zone ("adventure floor") before occurring. | ||
(Also see [[Mysteries]]) | |||
[[Category:Administration]] | [[Category:Administration]] |
Revision as of 21:37, 6 July 2010
This page attempts to keep track of all current projects on the wiki. In addition, be sure to check out the following categories:
- Needs Work
- Needs Content
- Needs Cleanup
- Needs Confirmation
- Needs Review
- Needs Spading
- Unrecognized plurals
- pages with incomplete in-game IDs
Group Spading Projects
The following are spading projects which because of their nature require many contributors to provide data points.
- Goofballs. How many stats can you lose? Take 20 of them and help us find out!
- The Placebo Defect. Occurs only once per Bad Moon run.
- Why Did It Have To Be Snake Eyes?. Occurs only once per Bad Moon run.
- Typical Tavern. Limited daily interactions.
- Mr. Klaw "Skill" Crane Game. Limited daily interactions.
- Deluxe Mr. Klaw "Skill" Crane Game. Limited daily interactions.
Ongoing Projects
- Item Drops
- Yiab's Item Hunt has generally taken care of item/Meat drop statistics from monsters.
- Initiative
- Some monsters need an initiative value
- Familiars (Crown of Thrones)
- As new familiars are introduced, their effect when enthroned needs to be discovered.
- Familiars (Mad Hatrack)
- As new hats are introduced, their effect on the Mad Hatrack needs to be discovered. See its discussion page.
- Familiars (Comma Chameleon)
- As new familiar equipment is introduced, the Comma Chameleon's consumption/disgorging messages are needed.
- Weapons
- As new weapons are introduced, any specific weapon messages are needed
Unsolved Mysteries
- Several outfits' effects are unknown. See Outfits.
- With the advent of NS13, it is unclear whether some special adventures are regular non-combats, superlikelies, or non-combats which must meet a certain number of turns in a zone ("adventure floor") before occurring.
(Also see Mysteries)