A KoL Wiki:Current Projects: Difference between revisions

From A KoL Wiki
imported>Oneforfortytwo
removing some stuff
imported>Foggy
updating, in general
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This page attempts to keep track of all current projects on the wiki. Please make sure to review the [[Spading]] article prior to contributing to these projects.
This page attempts to keep track of all current projects on the wiki. In addition, be sure to check out the following categories:
 
* [[:Category:Needs Work|Needs Work]]
* [[Underwater adventuring]]: New [[Grouper Groupie|famil]][[Urchin Urchin|iars]], new drop mechanics, new dolphins.
* [[:Category:Needs Content|Needs Content]]
* [[:Category:Needs Cleanup|Needs Cleanup]]
* [[:Category:Needs Confirm|Needs Confirmation]]
* [[:Category:Needs Review|Needs Review]]
* [[:Category:Needs Spading|Needs Spading]]
* [[:Category:Unrecognized Plurals|Unrecognized plurals]]
* [[:Category:Incomplete|pages with incomplete in-game IDs]]


==Group Spading Projects==
==Group Spading Projects==
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:[[Statistics Notes#Yiab's Item Hunt|Yiab's Item Hunt]] has generally taken care of item/Meat drop statistics from monsters.
:[[Statistics Notes#Yiab's Item Hunt|Yiab's Item Hunt]] has generally taken care of item/Meat drop statistics from monsters.
;Initiative
;Initiative
:Many monsters do not have a known [[initiative]] value
:Some monsters need an [[initiative]] value
;Familiars (Crown of Thrones)
:As new familiars are introduced, their effect when [[Crown of Thrones|enthroned]] needs to be discovered.
;Familiars (Mad Hatrack)
;Familiars (Mad Hatrack)
:As new hats are introduced, their effect on the [[Mad Hatrack]] needs to be discovered. See its [[Talk:Mad Hatrack|discussion page]].
:As new hats are introduced, their effect on the [[Mad Hatrack]] needs to be discovered. See its [[Talk:Mad Hatrack|discussion page]].
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==Unsolved Mysteries==
==Unsolved Mysteries==
(Also see [[Mysteries]])
*Several outfits' effects are unknown. See [[Outfit]]s.
*Several outfits' effects are unknown. See [[Outfit]]s.
*With the advent of NS13, it is unclear whether some special adventures are regular non-combats, superlikelies, or non-combats which must meet a certain number of turns in a zone ("adventure floor") before occurring.
*With the advent of NS13, it is unclear whether some special adventures are regular non-combats, superlikelies, or non-combats which must meet a certain number of turns in a zone ("adventure floor") before occurring.
 
(Also see [[Mysteries]])
==Recently Solved==
 
==General Maintenance==
As always, try to empty the following categories:
* [[:Category:Needs Work|Needs Work]]
* [[:Category:Needs Content|Needs Content]]
* [[:Category:Needs Cleanup|Needs Cleanup]]
* [[:Category:Needs Confirm|Needs Confirmation]]
* [[:Category:Needs Review|Needs Review]]
* [[:Category:Needs Spading|Needs Spading]]
* [[:Category:Unrecognized Plurals|Unrecognized plurals]]
* [[:Category:Incomplete|pages with incomplete in-game IDs]]


[[Category:Administration]]
[[Category:Administration]]

Revision as of 21:37, 6 July 2010

This page attempts to keep track of all current projects on the wiki. In addition, be sure to check out the following categories:

Group Spading Projects

The following are spading projects which because of their nature require many contributors to provide data points.

Ongoing Projects

Item Drops
Yiab's Item Hunt has generally taken care of item/Meat drop statistics from monsters.
Initiative
Some monsters need an initiative value
Familiars (Crown of Thrones)
As new familiars are introduced, their effect when enthroned needs to be discovered.
Familiars (Mad Hatrack)
As new hats are introduced, their effect on the Mad Hatrack needs to be discovered. See its discussion page.
Familiars (Comma Chameleon)
As new familiar equipment is introduced, the Comma Chameleon's consumption/disgorging messages are needed.
Weapons
As new weapons are introduced, any specific weapon messages are needed

Unsolved Mysteries

  • Several outfits' effects are unknown. See Outfits.
  • With the advent of NS13, it is unclear whether some special adventures are regular non-combats, superlikelies, or non-combats which must meet a certain number of turns in a zone ("adventure floor") before occurring.

(Also see Mysteries)