Card sleeve: Difference between revisions
imported>Lemonclaw BAM! Enchantments. you can thank me later. :) |
imported>Lemonclaw →Enchantments: formatting |
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==Enchantments== | ==Enchantments== | ||
Foil Sniper: +30 weapon damage | Foil Sniper: +30 weapon damage | ||
Foil Martyr: Damage Reduction: 15 | Foil Martyr: Damage Reduction: 15 | ||
Foil Alchemist: Spell Damage +45 | Foil Alchemist: Spell Damage +45 | ||
Foil Bowman: Ranged Damage +30 | Foil Bowman: Ranged Damage +30 | ||
Foil Cleric: Regenerate 30-60 HP per adventure | Foil Cleric: Regenerate 30-60 HP per adventure | ||
Foil Coward: Combat Initiative +60% | Foil Coward: Combat Initiative +60% | ||
Foil Dervish: Weapon Damage +1-60 | Foil Dervish: Weapon Damage +1-60 | ||
Foil Guard: Damage Reduction: 9 | Foil Guard: Damage Reduction: 9 | ||
Foil Halberder: Weapon Damage +15 | Foil Halberder: Weapon Damage +15 | ||
Foil Hammerman: +3% chance of Critical Hit | Foil Hammerman: +3% chance of Critical Hit | ||
Foil Horseman: All Attribute +15% | Foil Horseman: All Attribute +15% | ||
Foil Lanceman : +6 PvP fights per day when equipped | Foil Lanceman : +6 PvP fights per day when equipped | ||
Foil Mad Bomber (13) : Weapon Damage +1-45 | Foil Mad Bomber (13) : Weapon Damage +1-45 | ||
Foil Ninja (4) : +15 to Monster Level | Foil Ninja (4) : +15 to Monster Level | ||
Foil Nurse (8 ) : Regenerate 15-30 HP per adventure | Foil Nurse (8 ) : Regenerate 15-30 HP per adventure | ||
Foil Page (7) : Weapon Damage +15 | Foil Page (7) : Weapon Damage +15 | ||
Foil Shieldmaiden (9) : Damage Reduction: 9 | Foil Shieldmaiden (9) : Damage Reduction: 9 | ||
Foil Spearsman (5) : Weapon Damage +15 | Foil Spearsman (5) : Weapon Damage +15 | ||
Foil Swordsman (12) : Weapon Damage +15 | Foil Swordsman (12) : Weapon Damage +15 | ||
Foil Wallman (9): Damage Reduction: 9 | Foil Wallman (9): Damage Reduction: 9 | ||
Alice's Army Guard (526) : Damage Reduction: 3 | Alice's Army Guard (526) : Damage Reduction: 3 | ||
Alice's Army Halberder (586) : Weapon Damage +5 | Alice's Army Halberder (586) : Weapon Damage +5 | ||
Alice's Army Hammerman (195) : +1% chance of Critical Hit | Alice's Army Hammerman (195) : +1% chance of Critical Hit | ||
Alice's Army Horseman (245) : All Attribute +5% | Alice's Army Horseman (245) : All Attribute +5% | ||
Alice's Army Lanceman (234) : +2 PvP fights per day when equipped | Alice's Army Lanceman (234) : +2 PvP fights per day when equipped | ||
Alice's Army Mad Bomber (550) : Weapon Damage +1-15 | Alice's Army Mad Bomber (550) : Weapon Damage +1-15 | ||
Alice's Army Martyr (43) : Damage Reduction: 5 | Alice's Army Martyr (43) : Damage Reduction: 5 | ||
Alice's Army Ninja (528 ) : +5 to Monster Level | Alice's Army Ninja (528 ) : +5 to Monster Level | ||
Alice's Army Nurse (549) : Regenerate 5-10 HP per adventure | Alice's Army Nurse (549) : Regenerate 5-10 HP per adventure | ||
Alice's Army Page (540) : Weapon Damage +5 | Alice's Army Page (540) : Weapon Damage +5 | ||
Alice's Army Shieldmaiden (554) : Damage Reduction: 3 | Alice's Army Shieldmaiden (554) : Damage Reduction: 3 | ||
Alice's Army Sniper (51) : Weapon Damage +10 | Alice's Army Sniper (51) : Weapon Damage +10 | ||
Alice's Army Spearsman (522) : Weapon Damage +5 | Alice's Army Spearsman (522) : Weapon Damage +5 | ||
Alice's Army Swordsman (552) : Weapon Damage +5 | Alice's Army Swordsman (552) : Weapon Damage +5 | ||
Alice's Army Wallman (571) : Damage Reduction: 3 | Alice's Army Wallman (571) : Damage Reduction: 3 | ||
Alice's Army Alchemist: +15 Spell damage | Alice's Army Alchemist: +15 Spell damage | ||
Alice's Army Bowman: +10 Ranged damage | Alice's Army Bowman: +10 Ranged damage | ||
Alice's Army Cleric: Regenerate 10-20 HP per adventure | Alice's Army Cleric: Regenerate 10-20 HP per adventure | ||
Alice's Army Coward: Combat Initiative +20% | Alice's Army Coward: Combat Initiative +20% | ||
Alice's Army Dervish: Weapon Damage +1-20 | |||
==Collection== | ==Collection== | ||
<collection>5009</collection> | <collection>5009</collection> |
Revision as of 21:12, 4 March 2011
Normally you wouldn't want to take your Alice's Army cards into battle with you, but with this durable plastic envelope, they'll be protected from the elements. By which I mean monsters, which are an important element of combat.
Type: off-hand item
Cannot be discardedIf you like it, you should put a card in it!
(In-game plural: card sleeves)
Obtained From
- Stores
- Cashier (2,500 credit)
Notes
- When it first came out it did not have an enchantment.
References
- The enchantment is a reference to the Beyoncé song Single Ladies (Put a Ring on It), specifically the line "if you like it, then you shoulda put a ring on it," which is repeated multiple times.
Enchantments
Foil Sniper: +30 weapon damage
Foil Martyr: Damage Reduction: 15
Foil Alchemist: Spell Damage +45
Foil Bowman: Ranged Damage +30
Foil Cleric: Regenerate 30-60 HP per adventure
Foil Coward: Combat Initiative +60%
Foil Dervish: Weapon Damage +1-60
Foil Guard: Damage Reduction: 9
Foil Halberder: Weapon Damage +15
Foil Hammerman: +3% chance of Critical Hit
Foil Horseman: All Attribute +15%
Foil Lanceman : +6 PvP fights per day when equipped
Foil Mad Bomber (13) : Weapon Damage +1-45
Foil Ninja (4) : +15 to Monster Level
Foil Nurse (8 ) : Regenerate 15-30 HP per adventure
Foil Page (7) : Weapon Damage +15 Foil Shieldmaiden (9) : Damage Reduction: 9
Foil Spearsman (5) : Weapon Damage +15
Foil Swordsman (12) : Weapon Damage +15
Foil Wallman (9): Damage Reduction: 9
Alice's Army Guard (526) : Damage Reduction: 3
Alice's Army Halberder (586) : Weapon Damage +5
Alice's Army Hammerman (195) : +1% chance of Critical Hit
Alice's Army Horseman (245) : All Attribute +5%
Alice's Army Lanceman (234) : +2 PvP fights per day when equipped
Alice's Army Mad Bomber (550) : Weapon Damage +1-15
Alice's Army Martyr (43) : Damage Reduction: 5
Alice's Army Ninja (528 ) : +5 to Monster Level
Alice's Army Nurse (549) : Regenerate 5-10 HP per adventure
Alice's Army Page (540) : Weapon Damage +5
Alice's Army Shieldmaiden (554) : Damage Reduction: 3
Alice's Army Sniper (51) : Weapon Damage +10
Alice's Army Spearsman (522) : Weapon Damage +5
Alice's Army Swordsman (552) : Weapon Damage +5
Alice's Army Wallman (571) : Damage Reduction: 3
Alice's Army Alchemist: +15 Spell damage
Alice's Army Bowman: +10 Ranged damage
Alice's Army Cleric: Regenerate 10-20 HP per adventure
Alice's Army Coward: Combat Initiative +20%
Alice's Army Dervish: Weapon Damage +1-20
Collection
- 🥇: Jdan (#2854530) - 40
- 🥈: CreOsOTe (#921530) - 7
- 🥉: Lady Luck Fortuna (#1083865), Pastahead (#486552) - 3
- #5: Dessalvara (#1032011), Donavin69 (#2151136), General_Herpes (#972808), Scattaloquarious (#1389111), chaosmagez (#2387136), pLaster (#286065) - 2
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