Carrying Capacity: Difference between revisions

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{{RETURNTO Mechanics}}
{{RETURNTO Mechanics}}


''This page discusses a defunct game mechanic. It has never been in use, having been withdrawn before ever being implemented.''
''This page discusses a defunct game mechanic. It has never been in use and was withdrawn before it was ever implemented.''


[[Carrying Capacity]] refers to the maximum number of items you could carry in your inventory, in days when Jick planned to limit inventory sizes. [[:Category:Containers|Containers]] were originally designed to increase this when the limit was imposed. Like for hats or pants, there was until recently an equipment slot for a container, but almost no items that actually used it. This was because early on, it was decided that limited carrying capacity was a bad idea, so it was dropped during a semi-open-discussion stage without ever being implemented (many people already having many more items than the limited inventory sizes would have supported.) The original three Container items - [[Mr. Container]], the [[hemp backpack]] and [[Newbiesport backpack]] - were planned but never released, however some were created as a result of arbitrary item creation bugs (or item duplication bugs once the originals had been hacked into existence) and still exist in the game:  but they are [[Rare Items|very rare]]. Because of the non-implementation of Carrying Capacity, these items were entirely useless until February 12, 2006, when enchantments were added to them which slightly increased [[Items from Monsters|item drops]] or [[Meat from Monsters|meat drops]]. A fourth Container-type item - the [[TΤ◊lisman of Baiø‡]] - was introduced into the game in April 2010, as a drop from Mr. Store's [[Baby Bugged Bugbear]] familiar. It has two effects which cancel out to do nothing.
[[Carrying Capacity]] refers to the maximum number of items you could carry in your inventory, back during the days when Jick planned to limit inventory sizes. Containers were originally designed to give players more space when the limit was imposed. There was, for many years, an equipment slot for containers, but almost no items could actually be placed into it. This was because early on, it was decided that limited carrying capacity was a bad idea, and the idea was dropped during a semi-open discussion stage without ever being implemented (many people already had many more items than the limited inventory sizes would have supported). The original three container items - [[Mr. Container]], the [[hemp backpack]], and the [[Newbiesport™ backpack]] - were devised but never released; however, some of them were created as a result of arbitrary item-creation bugs (or item-duplication bugs, once the originals had been hacked into existence) and still exist in the game, although they are [[Rare Items|extremely rare]]. Because carrying capacity was never implemented, these items were entirely useless until February 12, 2006, when enchantments that slightly increased [[Items from Monsters|item drops]] or [[Meat from Monsters|meat drops]] were added to them. A custom container item, the [[Radio KoL Coffee Mug]], was created around this time and given to [[KolMohDee]]. A fifth container-type item - the [[TΤ◊lisman of Baiø‡]] - was introduced into the game in April of 2010, as a drop from the [[Baby Bugged Bugbear]] familiar, which could be purchased from Mr. Store. It has two effects that cancel each other out, so it essentially does nothing.


Containers were officially removed from the game on June 28th, 2012. With the exception of the [[Radio KoL Coffee Mug]] which became an accessory, the other containers were folded into the newly created [[Back Items|back item]] slot.
Containers were officially removed from the game on June 28, 2012. With the exception of the [[Radio KoL Coffee Mug]], which became an accessory, all of the containers were folded into the newly-created [[Back Items|back item]] slot.


===Container Capacity===
===Container Capacity===
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|- style="background-color:whitesmoke;"
|- style="background-color:whitesmoke;"
! rowspan="2" | Item
! rowspan="2" | Item
! rowspan="2" | Type
! colspan="2" | Type
! colspan="2" | Capacity
! colspan="2" | Capacity
! rowspan="2" | Enchantment
! rowspan="2" | Enchantment
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! Original
! Original
! Current
! Current
! Original
! Final
|-
|-
| style="text-align:left;" | [[Mr. Container]]
| style="text-align:left;" | [[Mr. Container]]
| container
| container
| back item
| 1000
| 1000
| 3
| 3
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| style="text-align:left;" | [[hemp backpack]]
| style="text-align:left;" | [[hemp backpack]]
| container
| container
| back item
| 300
| 300
| 2
| 2
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| style="text-align:left;" | [[Newbiesport™ backpack]]
| style="text-align:left;" | [[Newbiesport™ backpack]]
| container
| container
| back item
| 100
| 100
| 1
| 1
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|-
|-
| style="text-align:left;" | [[Radio KoL Coffee Mug]]
| style="text-align:left;" | [[Radio KoL Coffee Mug]]
| container
| accessory
| accessory
| -
| 0
| 0
| 200
|
|
*All Attributes +10
*All Attributes +10
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| style="text-align:left;" | [[TΤ◊lisman of Baiø‡]]
| style="text-align:left;" | [[TΤ◊lisman of Baiø‡]]
| container
| container
| -
| back item
| 200
| 200
| 200
|
|
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{{RETURNTO Mechanics}}
{{RETURNTO Mechanics}}


[[Category:Containers| {{PAGENAME}}]]
[[Category:Game Mechanics]]
[[Category:Game Mechanics]]
[[Category:History]]
[[Category:History]]

Latest revision as of 02:39, 26 January 2013

[ Return to Game Mechanics ]

This page discusses a defunct game mechanic. It has never been in use and was withdrawn before it was ever implemented.

Carrying Capacity refers to the maximum number of items you could carry in your inventory, back during the days when Jick planned to limit inventory sizes. Containers were originally designed to give players more space when the limit was imposed. There was, for many years, an equipment slot for containers, but almost no items could actually be placed into it. This was because early on, it was decided that limited carrying capacity was a bad idea, and the idea was dropped during a semi-open discussion stage without ever being implemented (many people already had many more items than the limited inventory sizes would have supported). The original three container items - Mr. Container, the hemp backpack, and the Newbiesport™ backpack - were devised but never released; however, some of them were created as a result of arbitrary item-creation bugs (or item-duplication bugs, once the originals had been hacked into existence) and still exist in the game, although they are extremely rare. Because carrying capacity was never implemented, these items were entirely useless until February 12, 2006, when enchantments that slightly increased item drops or meat drops were added to them. A custom container item, the Radio KoL Coffee Mug, was created around this time and given to KolMohDee. A fifth container-type item - the TΤ◊lisman of Baiø‡ - was introduced into the game in April of 2010, as a drop from the Baby Bugged Bugbear familiar, which could be purchased from Mr. Store. It has two effects that cancel each other out, so it essentially does nothing.

Containers were officially removed from the game on June 28, 2012. With the exception of the Radio KoL Coffee Mug, which became an accessory, all of the containers were folded into the newly-created back item slot.

Container Capacity

Item Type Capacity Enchantment
Original Current Original Final
Mr. Container container back item 1000 3 +3% Item Drops from Monsters
hemp backpack container back item 300 2 +2% Item Drops from Monsters
Newbiesport™ backpack container back item 100 1 +1% Item Drops from Monsters
Radio KoL Coffee Mug container accessory 0 200
  • All Attributes +10
  • +10 Hot Damage
  • Custom item given to KolMohDee
TΤ◊lisman of Baiø‡ container back item 200 200
  • Monsters will be more attracted to you
  • Monsters will be less attracted to you

Bonus Carrying Capacity

Item Type Enchantment
Original Current Original Current
box-in-the-box-in-the-box accessory off-hand item Carrying Capacity +70 +3% Meat from Monsters
box-in-the-box accessory off-hand item Carrying Capacity +50 +2% Meat from Monsters
box accessory off-hand item Carrying Capacity +30 +1% Meat from Monsters
Equipment Lists
Hats | Shirts | Back Items | Off-hand Items | Pants | Accessories | Familiar Equipment
Weapons (Melee | Mysticality | Ranged | One-Handed | Two-handed / Three-handed)

[ Return to Game Mechanics ]