Coated in Slime: Difference between revisions
From A KoL Wiki
imported>Yendor →Notes: adding resistance descriptors |
imported>MindlessGames →Notes: It'd be nice to know what "Survive" means. Table looks a big wide, but I think it's good information to have. |
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! Percent of Max HP in Damage | ! Percent of Max HP in Damage | ||
! [[Slime Resistance]] needed to survive | ! [[Slime Resistance]] needed to survive | ||
! Percent Damage with Survivable Resistance | |||
|- | |- | ||
|10 || 0% || 0 | |10 || 0% || 0 || 0% | ||
|- | |- | ||
|9 || 6.7% || 0 | |9 || 6.7% || 0 || 6.7% | ||
|- | |- | ||
|8 || 20.1% || 0 | |8 || 20.1% || 0 || 20.1% | ||
|- | |- | ||
|7 || 43.9% || 0 | |7 || 43.9% || 0 || 43.9% | ||
|- | |- | ||
|6 || 80.6% || 0 | |6 || 80.6% || 0 || 80.6% | ||
|- | |- | ||
|5 || 132.5% || 3 (Moderate) | |5 || 132.5% || 3 (Moderate) || 92.75% | ||
|- | |- | ||
|4 || 201.7% || 6 (Very High) | |4 || 201.7% || 6 (Very High) || 90.20% | ||
|- | |- | ||
|3 || 290.3% || 8 (Extremely High) | |3 || 290.3% || 8 (Extremely High) || 99.02% | ||
|- | |- | ||
|2 || 400.2% || 11 (Amazingly High) | |2 || 400.2% || 11 (Amazingly High) || 95.85% | ||
|- | |- | ||
|1 || 533.4% || 14 (Extremely Amazingly High) | |1 || 533.4% || 14 (Extremely Amazingly High) || 96.44% | ||
|} | |} |
Revision as of 12:42, 12 June 2009
You're covered from head to toe in the corrosive muck that makes up the organisms (or organism?) in The Slime Tube. It's everywhere, it's disgusting, and you'd better get used to it, because it's not coming off any time soon.
It Burns! It Burns!
Obtained From
- Starting a battle with a Slime enemy without having this effect (11-X Adventures)
Notes
- Attempting to remove this effect with a soft green echo eyedrop antidote will fail with the message
- "You only succeed in smearing the slime around a little."
- At the start of a combat (with 10 turns or fewer of the effect):
![]() | You lose some hit points. (slime damage) |
- At the start of a combat (with more than 10 turns of the effect):
- Damage increases as the duration of this effect decreases.
- Damage also scales to your maximum HP according to the following table:
Turns Remaining | Percent of Max HP in Damage | Slime Resistance needed to survive | Percent Damage with Survivable Resistance |
---|---|---|---|
10 | 0% | 0 | 0% |
9 | 6.7% | 0 | 6.7% |
8 | 20.1% | 0 | 20.1% |
7 | 43.9% | 0 | 43.9% |
6 | 80.6% | 0 | 80.6% |
5 | 132.5% | 3 (Moderate) | 92.75% |
4 | 201.7% | 6 (Very High) | 90.20% |
3 | 290.3% | 8 (Extremely High) | 99.02% |
2 | 400.2% | 11 (Amazingly High) | 95.85% |
1 | 533.4% | 14 (Extremely Amazingly High) | 96.44% |