DemonStar/Mine: Difference between revisions

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imported>Fig bucket
m reorg
imported>Evilkolbot
ten seemed about right, probably need more
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{{NeedsSpading|comment=what counts as underpowered? small dataset suggests 10 gives 30%-ish of regular messages}}
<center>[[Image:Asteroid.gif]] You're fighting an asteroid.
<center>[[Image:Asteroid.gif]] You're fighting an asteroid.
</center>
</center>
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{{button|Attack}}
{{button|Attack}}
*''If your weapon is underpowered:''
**Though you scored a hit, the asteroid does not appear to have been much affected by the weak burst of light from your photon cannon.
**You fire your ship's cannon at the asteroid, but the shot seems to not have much power in it, and the asteroid is hardly affected at all.
*''Regular messages:''
*''Regular messages:''
**You zap the asteroid several times with your photon cannons, causing it to rumble and shake as fragments of gray rock explode from its surface.
**You zap the asteroid several times with your photon cannons, causing it to rumble and shake as fragments of gray rock explode from its surface.
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*''If you blast loose a crystal:''
*''If you blast loose a crystal:''
**A large fragment of sparkling crystal breaks off of the asteroid and floats toward you. You fly a little closer to it, and use a tractor beam to pull it into the hold of the ship.<br /><br />''"Blurstite crystal collected,"'' says the ship's computer. ''"Converting to blurstium charge. ...Conversion complete. Blurstium charge acquired. Bomb bay capacity at X%."''
**A large fragment of sparkling crystal breaks off of the asteroid and floats toward you. You fly a little closer to it, and use a tractor beam to pull it into the hold of the ship.<br /><br />''"Blurstite crystal collected,"'' says the ship's computer. ''"Converting to blurstium charge. ...Conversion complete. Blurstium charge acquired. Bomb bay capacity at X%."''
*''If you take too long:''
**Fight a Warrior...
*''If you exhaust the asteroid:''
*''If you exhaust the asteroid:''
**The accumulated damage appears to have been too much for the poor planetoid, which shatters into rocky lumps and disperses. You scan the fragments for crystals, but come up empty.
**The accumulated damage appears to have been too much for the poor planetoid, which shatters into rocky lumps and disperses. You scan the fragments for crystals, but come up empty.

Revision as of 19:16, 4 July 2010

There are some vague or non-exact figures and information on this page. Some spading is required.

what counts as underpowered? small dataset suggests 10 gives 30%-ish of regular messages
You're fighting an asteroid.

You fly closer to the large gray planetoid. It rotates serenely, occasional outcroppings of white crystals glinting in the starlight. It's quite pretty, actually.

Time to blast the crap out of it with your photon cannons.


Attack
  • If your weapon is underpowered:
    • Though you scored a hit, the asteroid does not appear to have been much affected by the weak burst of light from your photon cannon.
    • You fire your ship's cannon at the asteroid, but the shot seems to not have much power in it, and the asteroid is hardly affected at all.
  • Regular messages:
    • You zap the asteroid several times with your photon cannons, causing it to rumble and shake as fragments of gray rock explode from its surface.
    • The asteroid trembles and quakes under the onslaught of your mighty electron rays, creating deep crevasses and bursts of rocky fragments and dust.
    • Pew pew! goes your blaster cannon. Kaplrrrrrrgssh! goes the asteroid. The huge gray rock shakes mightily as cracks burst open across its surface.
    • Your laser beams drill across the surface of the asteroid, causing explosions and deep cracks across its surface.
  • If you blast loose a crystal:
    • A large fragment of sparkling crystal breaks off of the asteroid and floats toward you. You fly a little closer to it, and use a tractor beam to pull it into the hold of the ship.

      "Blurstite crystal collected," says the ship's computer. "Converting to blurstium charge. ...Conversion complete. Blurstium charge acquired. Bomb bay capacity at X%."
  • If you take too long:
    • Fight a Warrior...
  • If you exhaust the asteroid:
    • The accumulated damage appears to have been too much for the poor planetoid, which shatters into rocky lumps and disperses. You scan the fragments for crystals, but come up empty.
  • If you destroy the asteroid:
    • PEW PEW PEW! goes your blaster cannon. KABOOM! goes the asteroid, exploding into smithereens. You back away from the blast and scan for crystals, but they seem to have been obliterated in the explosion. It looks like a more delicate touch is required.

      "How do I turn down the power on the main blasters?" you ask the computer.

      "Main blaster array power level is auto-determined based on pilot load data. Power level is not user-configurable after launch."

      "That... that sucks pretty hard." you tell the computer. "What's 'pilot load data'?" The computer doesn't reply.

Quit Mining

Notes

  • Each Burstite crystal collected adds 5% to your bomb bay capacity.