Disco Dance II: Electric Boogaloo: Difference between revisions

From A KoL Wiki
imported>Quietust
mNo edit summary
imported>Quietust
mNo edit summary
Line 1: Line 1:
{{skill
{{skill
|skillid=5008
|skillid=5008
|image=dance2.gif
|name=Disco Dance II: Electric Boogaloo
|type=Combat
|type=Combat
|mpcost=4
|mpcost=4

Revision as of 14:49, 22 October 2013

Disco Dance II: Electric Boogaloo

Disco Dance II: Electric Boogaloo

Type: Combat
MP Cost: 4
usable once per fight

This advanced form of the Disco Dance of Doom is sure to leave your enemies both smacked around and confused.

Deals damage and weakens opponent

Source: Guild Trainer
Price: 5,000 Meat
Class: Disco Bandit
Level: 7
Effect: Deals 8-10 damage and lowers monster level by 7.
When Used:
You bust an extremely adept disco move. Your opponent sustains 8-10 damage, and looks very confused.
Monster AttackMonster attack power reduced by 7
Monster DefenseMonster defense reduced by 7


Notes

  • This skill can be a part of DB chaining attacks.
  • This skill hits up to three opponents when fighting group monsters. When doing so, both its damage and deleveling effects are multiplied by the number of individuals hit.
  • Stealth Mistletoe will double the deleveling (but not the damage).

See Also

References