Disco Dance II: Electric Boogaloo: Difference between revisions

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==Notes==
==Notes==
*This skill can be a part of DB [[Disco Combos|chaining attacks]].
*Using this skill generates one [[Disco Momemtum]].
*This skill hits up to three opponents when fighting [[:Category:Group Monsters|group monsters]]. When doing so, both its damage and deleveling effects are multiplied by the number of individuals hit.
*This skill hits up to three opponents when fighting [[:Category:Group Monsters|group monsters]]. When doing so, both its damage and deleveling effects are multiplied by the number of individuals hit.
*[[Stealth Mistletoe]] will double the deleveling (but not the damage).
*[[Stealth Mistletoe]] will double the deleveling (but not the damage).

Revision as of 01:39, 23 October 2013

Disco Dance II: Electric Boogaloo

Disco Dance II: Electric Boogaloo

Type: Combat
MP Cost: 4
usable once per fight

This advanced form of the Disco Dance of Doom is sure to leave your enemies both smacked around and confused.

Deals damage and weakens opponent

Source: Guild Trainer
Price: 5,000 Meat
Class: Disco Bandit
Level: 7
Effect: Deals 8-10 damage and lowers monster level by 7.
When Used:
You bust an extremely adept disco move. Your opponent sustains 8-10 damage, and looks very confused.
Monster AttackMonster attack power reduced by 7
Monster DefenseMonster defense reduced by 7


Notes

  • Using this skill generates one Disco Momemtum.
  • This skill hits up to three opponents when fighting group monsters. When doing so, both its damage and deleveling effects are multiplied by the number of individuals hit.
  • Stealth Mistletoe will double the deleveling (but not the damage).

History

  • Prior to the Disco Bandit skill revamp on October 21, 2013, this skill costed 7 MP and could be used an unlimited times per fight.

See Also

References