Disco Dance II: Electric Boogaloo: Difference between revisions
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==Notes== | ==Notes== | ||
* | *Using this skill generates one [[Disco Momemtum]]. | ||
*This skill hits up to three opponents when fighting [[:Category:Group Monsters|group monsters]]. When doing so, both its damage and deleveling effects are multiplied by the number of individuals hit. | *This skill hits up to three opponents when fighting [[:Category:Group Monsters|group monsters]]. When doing so, both its damage and deleveling effects are multiplied by the number of individuals hit. | ||
*[[Stealth Mistletoe]] will double the deleveling (but not the damage). | *[[Stealth Mistletoe]] will double the deleveling (but not the damage). |
Revision as of 01:39, 23 October 2013
Disco Dance II: Electric Boogaloo
Type: CombatMP Cost: 4
usable once per fight
This advanced form of the Disco Dance of Doom is sure to leave your enemies both smacked around and confused.
Deals damage and weakens opponent
Source: | Guild Trainer |
Price: | 5,000 Meat |
Class: | Disco Bandit |
Level: | 7 |
Effect: | Deals 8-10 damage and lowers monster level by 7. |
When Used: |
You bust an extremely adept disco move. Your opponent sustains 8-10 damage, and looks very confused.
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Notes
- Using this skill generates one Disco Momemtum.
- This skill hits up to three opponents when fighting group monsters. When doing so, both its damage and deleveling effects are multiplied by the number of individuals hit.
- Stealth Mistletoe will double the deleveling (but not the damage).
History
- Prior to the Disco Bandit skill revamp on October 21, 2013, this skill costed 7 MP and could be used an unlimited times per fight.
See Also
References
- The name of this skill was taken from the title of the 1984 movie, Breakin' 2: Electric Boogaloo.