Disco Dance II: Electric Boogaloo: Difference between revisions

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{{NeedsSpading|comment=Needs more combat messages. Actual damage range needs spading.}}
{{skill|
{{skill|
skillid=5008|
skillid=5008|
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effect=Deals damage and weakens opponent|
effect=Deals damage and weakens opponent|
source=Guild Trainer|
source=Guild Trainer|
price=5,000 [[Meat]]|
price=750 [[Meat]]|
class=[[Disco Bandit]]|
class=[[Disco Bandit]]|
level=7|
level=4|
explain=Deals 8-10 damage and lowers monster level by 7.|
explain=Deals 9-11 damage and lowers monster level by 5.|
usemsg=You bust an extremely adept disco move. Your opponent sustains 8-10 damage, and looks very confused.{{delevel|att=7|def=7}}}}
usemsg=
''When used with no [[Disco Momentum]]:''<br />
Your dancing skills transport your opponent to a Boogie Wonderland. You pull <her> down the rabbit hole for 9-11 damage, and push <her> through the looking-glass to really confuse her.<br />''or''<br />
You bust an extremely adept boogie move. Your opponent sustains 9-11 damage, and looks very confused.<br />''or''<br />
You put some boogie in your butt, figuratively speaking, and then kick your opponent in the butt for 9-11 damage, literally speaking. <He> looks a little shaken up by the whole thing.
{{delevel|att=5|def=5}}
''When used with 1 point of Disco Momentum:''<br />
{{delevel|att=11|def=11}}
''When used with 2 points of Disco Momentum:''<br />
{{delevel|att=17|def=17}}
}}


==Notes==
==Notes==
*Using this skill generates one [[Disco Momentum]].
*Using this skill generates one [[Disco Momentum]] with [[Disco State of Mind (skill)|Disco State of Mind]].
*This skill hits up to three opponents when fighting [[:Category:Group Monsters|group monsters]]. When doing so, both its damage and deleveling effects are multiplied by the number of individuals hit.
*Each point of Disco Momentum increases the damage dealt by this skill and increases its deleveling by 6.
*[[Stealth Mistletoe]] will double the deleveling (but not the damage).
*[[Stealth Mistletoe]] will double the deleveling (but not the damage).


==History==
==History==
*Prior to the [[Disco Bandit]] skill revamp on October 21, 2013, this skill costed 7 [[MP]] and could be used an unlimited times per fight.
*Prior to the [[Disco Bandit]] skill revamp on October 21, 2013, this skill cost 7 [[MP]] and could be used an unlimited times per fight. Its attack message was formerly:
:You bust an extremely adept disco move. Your opponent sustains 8-10 damage, and looks very confused.
*This skill used to hit up to three opponents when fighting [[:Category:Group Monsters|group monsters]]. When doing so, both its damage and deleveling effects were multiplied by the number of individuals hit.


==See Also==
==See Also==
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==References==
==References==
*The name of this skill was taken from the title of the 1984 movie, [[Wikipedia:Breakin' 2: Electric Boogaloo|''Breakin' 2: Electric Boogaloo'']].
*The name of this skill was taken from the title of the 1984 movie, [[Wikipedia:Breakin' 2: Electric Boogaloo|''Breakin' 2: Electric Boogaloo'']].
[[Category:Group Damage Skills]]

Revision as of 12:33, 23 October 2013

There are some vague or non-exact figures and information on this page. Some spading is required.

Needs more combat messages. Actual damage range needs spading.

Disco Dance II: Electric Boogaloo

Disco Dance II: Electric Boogaloo

Type: Combat
MP Cost: 4
usable once per fight

This advanced form of the Disco Dance of Doom is sure to leave your enemies both smacked around and confused.

Deals damage and weakens opponent

Source: Guild Trainer
Price: 750 Meat
Class: Disco Bandit
Level: 4
Effect: Deals 9-11 damage and lowers monster level by 5.
When Used:
When used with no Disco Momentum:

Your dancing skills transport your opponent to a Boogie Wonderland. You pull <her> down the rabbit hole for 9-11 damage, and push <her> through the looking-glass to really confuse her.
or
You bust an extremely adept boogie move. Your opponent sustains 9-11 damage, and looks very confused.
or
You put some boogie in your butt, figuratively speaking, and then kick your opponent in the butt for 9-11 damage, literally speaking. <He> looks a little shaken up by the whole thing.

Monster AttackMonster attack power reduced by 5
Monster DefenseMonster defense reduced by 5

When used with 1 point of Disco Momentum:

Monster AttackMonster attack power reduced by 11
Monster DefenseMonster defense reduced by 11

When used with 2 points of Disco Momentum:

Monster AttackMonster attack power reduced by 17
Monster DefenseMonster defense reduced by 17


Notes

History

  • Prior to the Disco Bandit skill revamp on October 21, 2013, this skill cost 7 MP and could be used an unlimited times per fight. Its attack message was formerly:
You bust an extremely adept disco move. Your opponent sustains 8-10 damage, and looks very confused.
  • This skill used to hit up to three opponents when fighting group monsters. When doing so, both its damage and deleveling effects were multiplied by the number of individuals hit.

See Also

References