Disco Dance of Doom: Difference between revisions
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|class=[[Disco Bandit]] | |class=[[Disco Bandit]] | ||
|level=4 | |level=4 | ||
| | |explain=Deals 6-8 damage and lowers monster level by 5. | ||
|usemsg=You disco dance all up out the joint. In the process, you hit your opponent for 6-8 damage, and leave <him> reeling.{{delevel|att=5|def=5}}}} | |usemsg=You disco dance all up out the joint. In the process, you hit your opponent for 6-8 damage, and leave <him> reeling.{{delevel|att=5|def=5}}}} | ||
Revision as of 21:06, 25 January 2012
Disco Dance of Doom
Type: CombatMP Cost: 5
You can bust a disco move all up out the joint, damaging your opponent all the while. This skill will inflict 6-8 points of damage.
Source: | Guild Trainer |
Price: | 1,500 Meat |
Class: | Disco Bandit |
Level: | 4 |
Effect: | Deals 6-8 damage and lowers monster level by 5. |
When Used: |
You disco dance all up out the joint. In the process, you hit your opponent for 6-8 damage, and leave <him> reeling.
|
Notes
- This skill can be a part of DB chaining attacks.
- Against Group Monsters such as a flock of seagulls and an Irritating Series of Random Encounters, this skill hits two enemies with the message
- You disco dance all up out the joint. In the process, you elbow <two/both> of them for X damage, and leave them reeling.