Disco Dance of Doom: Difference between revisions

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imported>Cool12309
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imported>Prestige
updating; it's no longer a group damage skill
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{{NeedsSpading|comment=Needs more combat messages. Actual damage range needs spading.}}
{{skill|
{{skill|
skillid=5005|
skillid=5005|
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effect=Deals damage and weakens opponent|
effect=Deals damage and weakens opponent|
source=Guild Trainer|
source=Guild Trainer|
price=1,500 [[Meat]]|
price=250 [[Meat]]|
class=[[Disco Bandit]]|
class=[[Disco Bandit]]|
level=4|
level=2|
explain=Deals 6-8 damage and lowers monster level by 5.|
explain=Deals 6-8 damage and lowers monster level by 3.|
usemsg=You disco dance all up out the joint. In the process, you hit your opponent for 6-8 damage, and leave <him> reeling.{{delevel|att=5|def=5}}}}
usemsg=
''When used with no [[Disco Momentum]]:''<br />
You bust into the Electric Slide, sliding up to your opponent and poking her for 6-8 damage, almost knocking <her> off <her> feet.<br />''or''<br />
You bust some moves like a Dancing Queen, only instead of young and sweet, you're a grizzled adventurer hitting for 6-8 damage, throwing your opponent off balance.<br />''or''<br />
You get down, get down tonight, and while you're down you hit your opponent for 6-8 damage, striking <him> in a particularly debilitating area.
{{delevel|att=3|def=3}}
''When used with 1 point of Disco Momentum:''<br />
{{delevel|att=7|def=7}}
''When used with 2 points of Disco Momentum:''<br />
{{delevel|att=11|def=11}}
}}


==Notes==
==Notes==
*This skill can be a part of DB [[Disco Combos|chaining attacks]].
*This skill generates one point of [[Disco Momentum]] with [[Disco State of Mind (skill)|Disco State of Mind]].
*Against [[:Category:Group Monsters|Group Monsters]] such as [[Flock of seagulls|a flock of seagulls]] and [[Irritating Series of Random Encounters|an Irritating Series of Random Encounters]], this skill hits two enemies, and its damage and deleveling effects are doubled. The accompanying message becomes:
*Each point of Disco Momentum increases the damage dealt by this skill and increases its deleveling by 4.
:You disco dance all up out the joint. In the process, you elbow <two/both> of them for X damage, and leave them reeling.
*[[Stealth Mistletoe]] will double the deleveling (but not the damage).
*[[Stealth Mistletoe]] will double the deleveling (but not the damage).


==History==
==History==
*Prior to the [[Disco Bandit]] skill revamp on October 21, 2013, this skill costed 5 [[MP]] and could be used an unlimited times per fight.
*Prior to the [[Disco Bandit]] skill revamp on October 21, 2013, this skill cost 5 [[MP]] and could be used an unlimited times per fight. It was used as a part of [[Disco Combos]]. Its attack message was formerly:
:You disco dance all up out the joint. In the process, you hit your opponent for 6-8 damage, and leave <him> reeling.
*Prior to the revamp, this skill used to hit up to two enemies when fighting [[:Category:Group Monsters|Group Monsters]] and its damage and deleveling effects were doubled. The accompanying message became:
:You disco dance all up out the joint. In the process, you elbow <two/both> of them for X damage, and leave them reeling.


==See Also==
==See Also==
*[[Deleveling]]
*[[Deleveling]]
[[Category:Group Damage Skills]]

Revision as of 12:33, 23 October 2013

There are some vague or non-exact figures and information on this page. Some spading is required.

Needs more combat messages. Actual damage range needs spading.

Disco Dance of Doom

Disco Dance of Doom

Type: Combat
MP Cost: 3
usable once per fight

You can bust a disco move all up out the joint, damaging your opponent all the while.

Deals damage and weakens opponent

Source: Guild Trainer
Price: 250 Meat
Class: Disco Bandit
Level: 2
Effect: Deals 6-8 damage and lowers monster level by 3.
When Used:
When used with no Disco Momentum:

You bust into the Electric Slide, sliding up to your opponent and poking her for 6-8 damage, almost knocking <her> off <her> feet.
or
You bust some moves like a Dancing Queen, only instead of young and sweet, you're a grizzled adventurer hitting for 6-8 damage, throwing your opponent off balance.
or
You get down, get down tonight, and while you're down you hit your opponent for 6-8 damage, striking <him> in a particularly debilitating area.

Monster AttackMonster attack power reduced by 3
Monster DefenseMonster defense reduced by 3

When used with 1 point of Disco Momentum:

Monster AttackMonster attack power reduced by 7
Monster DefenseMonster defense reduced by 7

When used with 2 points of Disco Momentum:

Monster AttackMonster attack power reduced by 11
Monster DefenseMonster defense reduced by 11


Notes

History

  • Prior to the Disco Bandit skill revamp on October 21, 2013, this skill cost 5 MP and could be used an unlimited times per fight. It was used as a part of Disco Combos. Its attack message was formerly:
You disco dance all up out the joint. In the process, you hit your opponent for 6-8 damage, and leave <him> reeling.
  • Prior to the revamp, this skill used to hit up to two enemies when fighting Group Monsters and its damage and deleveling effects were doubled. The accompanying message became:
You disco dance all up out the joint. In the process, you elbow <two/both> of them for X damage, and leave them reeling.

See Also