Disco Dance of Doom: Difference between revisions
imported>Prestige updating; it's no longer a group damage skill |
imported>Prestige adding messages |
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{{skill| | {{skill| | ||
skillid=5005| | skillid=5005| | ||
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''When used with no [[Disco Momentum]]:''<br /> | ''When used with no [[Disco Momentum]]:''<br /> | ||
You bust into the Electric Slide, sliding up to your opponent and poking her for 6-8 damage, almost knocking <her> off <her> feet.<br />''or''<br /> | You bust into the Electric Slide, sliding up to your opponent and poking her for 6-8 damage, almost knocking <her> off <her> feet.<br />''or''<br /> | ||
You | You get down, get down tonight, and while you're down you hit your opponent for 6-8 damage, striking <him> in a particularly debilitating area.<br />''or''<br /> | ||
You | You bust some moves like a Dancing Queen, only instead of young and sweet, you're a grizzled adventurer hitting for 6-8 damage, throwing your opponent off balance. | ||
{{delevel|att=3|def=3}} | {{delevel|att=3|def=3}}<hr /> | ||
''When used with 1 point of Disco Momentum:''<br /> | ''When used with 1 point of Disco Momentum:''<br /> | ||
{{delevel|att=7|def=7}} | You up the hustle on your Hustle, spinning like a disco demon and hitting your opponents for 10-12 damage.<br />''or''<br /> | ||
You dance like a Dancing Queen, but one of those queens who mowed down heretics with a sword, hitting him for 10-12 damage.<br />''or''<br /> | |||
You continue to disco dance, this time kicking it old-school. And also kicking your opponent in the knees for 10-12 damage. | |||
{{delevel|att=7|def=7}}<hr /> | |||
''When used with 2 points of Disco Momentum:''<br /> | ''When used with 2 points of Disco Momentum:''<br /> | ||
You end your routine with a high-energy Hustle, sweeping your opponent's legs from beneath them at the end for 14-16 damage.<br />''or''<br /> | |||
You finish up by bopping around like a Dancing Queen, a queen of carnage and blood, viciously assaulting him for 14-16 damage.<br />''or''<br /> | |||
You wrap up your routine by getting back to basics -- the basics of old-school disco dancing, and the basics of punching your opponent in the stomach, dealing 14-16 damage. | |||
{{delevel|att=11|def=11}} | {{delevel|att=11|def=11}} | ||
}} | }} |
Revision as of 23:00, 25 October 2013
Disco Dance of Doom
Type: CombatMP Cost: 3
usable once per fight
You can bust a disco move all up out the joint, damaging your opponent all the while.
Deals damage and weakens opponent
Source: | Guild Trainer |
Price: | 250 Meat |
Class: | Disco Bandit |
Level: | 2 |
Effect: | Deals 6-8 damage and lowers monster level by 3. |
When Used: |
When used with no Disco Momentum: You bust into the Electric Slide, sliding up to your opponent and poking her for 6-8 damage, almost knocking <her> off <her> feet.
When used with 1 point of Disco Momentum:
When used with 2 points of Disco Momentum:
|
Notes
- This skill generates one point of Disco Momentum with Disco State of Mind.
- Each point of Disco Momentum increases the damage dealt by this skill and increases its deleveling by 4.
- Stealth Mistletoe will double the deleveling (but not the damage).
History
- Prior to the Disco Bandit skill revamp on October 21, 2013, this skill cost 5 MP and could be used an unlimited times per fight. It was used as a part of Disco Combos. Its attack message was formerly:
- You disco dance all up out the joint. In the process, you hit your opponent for 6-8 damage, and leave <him> reeling.
- Prior to the revamp, this skill used to hit up to two enemies when fighting Group Monsters and its damage and deleveling effects were doubled. The accompanying message became:
- You disco dance all up out the joint. In the process, you elbow <two/both> of them for X damage, and leave them reeling.