Disco Shank: Difference between revisions
imported>The Jop No edit summary |
imported>Clovis Sangrail m Clarify knife availability. |
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==Notes== | ==Notes== | ||
*This skill will attempt to use the most powerful [[:Category:Knives|knife]] in your inventory, regardless of whether you are currently wielding it. | *This skill will attempt to use the most powerful available [[:Category:Knives|knife]] in your inventory, regardless of whether you are currently wielding it. | ||
*"Available" knives are those that are currently equippable, with any stats requirement met. | |||
*Damage is unaffected by [[Bonus Weapon Damage]], and is not reduced by the Enemy's [[Weapon Damage|Defense]]. | *Damage is unaffected by [[Bonus Weapon Damage]], and is not reduced by the Enemy's [[Weapon Damage|Defense]]. | ||
Revision as of 20:25, 28 September 2018
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Disco Shank
Type: CombatMP Cost: 13
usable once per fight
There are very few problems that cannot be solved with the judicious application of a very, very sharp knife.
Sticks a knife in your opponent real good
| Source: | Guild Trainer |
| Price: | 5,000 Meat |
| Class: | Disco Bandit |
| Level: | 10 |
| Effect: | Deals X physical damage based on Moxie, Disco Momentum and the damage range of your best available knife.
X is (0.3 * Mox * Momentum) plus a random number between <knife min damage> and <knife max damage> * 1.25. Mox is your current buffed Moxie (uncapped), Momentum is your current level of Disco Momentum, and all divisions are rounded down. |
| When Used: |
| When used with no Disco Momentum: You shank your opponent for X damage, and tell your <knife> "shanks" for working with you. When used with 1 point of Disco Momentum: When used with 2 points of Disco Momentum: When used with 3 points of Disco Momentum: |
Notes
- This skill will attempt to use the most powerful available knife in your inventory, regardless of whether you are currently wielding it.
- "Available" knives are those that are currently equippable, with any stats requirement met.
- Damage is unaffected by Bonus Weapon Damage, and is not reduced by the Enemy's Defense.
References
- "You come in like a wrecking ball...and you can't stop." is a reference to two currently popular (as of Oct. 2013) Miley Cyrus songs.
