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| |choice2name=I can't fight City Hall|choice2=Skip adventure|note1=Available only after at least 1000 successful combats in zone.|note2=A one time adventure.}} | | |choice2name=I can't fight City Hall|choice2=Skip adventure|note1=Available only after at least 1000 successful combats in zone.|note2=A one time adventure.}} |
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| {{adventure|name=Maximum Occupancy|image=cityhall.gif|note1=Occurs when somebody else is already fighting [[Mayor Ghost]] (Presumably [[Zombie Homeowners' Association]] too).}} | | {{adventure|name=Maximum Occupancy|image=cityhall.gif|note1=Occurs when somebody else is already fighting [[Mayor Ghost]] or [[Zombie Homeowners' Association]].}} |
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| ==Notes== | | ==Notes== |
Revision as of 06:14, 14 August 2013
Dreadsylvanian Village is one of the three primary adventuring zones in Dreadsylvania.
Combat Adventures
Non-combat Adventures
Dreadsylvanian Village Square
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- Clean the erasers: Fewer Ghosts Will Appear
- Rummage through the teacher's desk: Gain ghost pencil (10 per dungeon instance).
- Read the carvings on the students' desks: Gain X Mysticality substats.
- Quit school: Return to previous selection, no adventure loss.
- Paint the noose pink: Removes all spooky monsters from the zone.
- Stand on the trap door:
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The Even More Dreadful Part of Town
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- Unclog the grate: Removes all stench monsters from the zone.
- Slosh in the muck: 100 turns of Sewer-Drenched.
- Climb back out: Return to previous selection, no adventure loss.
- Drive out the rats: Fewer skeletons appear in the Dreadsylvanian Castle.
- Paint over the graffiti: Removes all sleaze monsters from the zone.
- Move bricks around: Gain X Muscle substats.
- Leave: Return to previous selection, no adventure loss.
- Investigate the ticking shack: Only for moxie classes:
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Notes
- When all 1000 enemies and the boss have been beaten, trying to adventure here will give you a message without costing a turn:
- The village is now a ghost town in the figurative sense, rather than the literal.