El Vibrato Island guide: Difference between revisions

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[[Towering construct]]: Added MODIFY SELF message
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*[[El Vibrato punchcard (165 holes)|BUILD]] [[El Vibrato punchcard (182 holes)|DRONE]]: Get an [[El Vibrato drone]].
*[[El Vibrato punchcard (165 holes)|BUILD]] [[El Vibrato punchcard (182 holes)|DRONE]]: Get an [[El Vibrato drone]].
*[[El Vibrato punchcard (165 holes)|BUILD]] [[El Vibrato punchcard (142 holes)|TARGET]]: The construct makes a statue of you.
*[[El Vibrato punchcard (165 holes)|BUILD]] [[El Vibrato punchcard (142 holes)|TARGET]]: The construct makes a statue of you.
*[[El Vibrato punchcard (213 holes)|MODIFY]] [[El Vibrato punchcard (216 holes)|SELF]]: The construct modifies itself to another construct (needs spading).
*[[El Vibrato punchcard (213 holes)|MODIFY]] [[El Vibrato punchcard (216 holes)|SELF]]: The construct modifies itself to another construct (needs further testing).
*[[El Vibrato punchcard (213 holes)|MODIFY]] [[El Vibrato punchcard (182 holes)|DRONE]] with an [[El Vibrato drone]] in inventory: The construct breaks the drone and you acquire a [[broken El Vibrato drone]].
*[[El Vibrato punchcard (213 holes)|MODIFY]] [[El Vibrato punchcard (182 holes)|DRONE]] with an [[El Vibrato drone]] in inventory: The construct breaks the drone and you acquire a [[broken El Vibrato drone]].
*[[El Vibrato punchcard (213 holes)|MODIFY]] [[El Vibrato punchcard (104 holes)|SPHERE]] with an [[El Vibrato power sphere]] in inventory:
*[[El Vibrato punchcard (213 holes)|MODIFY]] [[El Vibrato punchcard (104 holes)|SPHERE]] with an [[El Vibrato power sphere]] in inventory:

Revision as of 07:55, 19 April 2008

This page is to help you unravel the mystery of El Vibrato Island.

Getting to the Island

To get to El Vibrato Island, you must obtain and use an El Vibrato trapezoid, which sets up A Shimmering Portal at your campground.

Recharging the Portal

The portal is initially good for 20 trips to El Vibrato Island. After that, you need to obtain more El Vibrato power spheres to keep it powered. More spheres can be found by sailing to any of these coordinates: (59,10), (86,40) or (48,47). Each sphere is good for 5 more adventures in the portal. While adventuring at the portal, you can also acquire overcharged El Vibrato power spheres, which will keep the portal charged for 10 adventures.

Punchcards

As you adventure at the island, you will fight constructs which drop various punchcards. You can use the punchcards to "reprogram" the constructs and order them to do useful things.

List of Punchcards and Their Corresponding Command

Note that the last card is only obtained by giving a special order to a hulking construct, more on this in a minute.

Ordering the Constructs Around

Giving a command to a construct works by using two punchcards in combat against one in the correct order. each punchcard is either an action (ATTACK, REPAIR, BUFF, MODIFY or BUILD) or a target (TARGET, SELF, FLOOR, DRONE, WALL or SPHERE). Each action you make a construct do is done by using a command card and then a target card. Here is a summary of each construct and the commands you can give it:



  • BUFF FLOOR: The construct buffs the floor to a mirror sheen.
  • BUFF TARGET: The construct buffs you to a mirror, doing 20 damage to you in the process.


  • ATTACK WALL: The construct shoots the wall (with no effect).

Getting Yourself a Megadrone

Make sure you have the following items:

Now, follow this sequence of events:

See Also