El Vibrato helmet: Difference between revisions

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imported>TechSmurf
cleanup, ++bug
imported>Darkness
Notes: Clarify that 104 card's use 9 charges.
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==Notes==
==Notes==
*Obtained by instructing a [[towering construct]] to [[El Vibrato punchcard (213 holes)|MODIFY]] [[El Vibrato punchcard (104 holes)|SPHERE]] for the first time with an [[El Vibrato power sphere]] in your inventory.
*Obtained by instructing a [[towering construct]] to [[El Vibrato punchcard (213 holes)|MODIFY]] [[El Vibrato punchcard (104 holes)|SPHERE]] for the first time with an [[El Vibrato power sphere]] in your inventory.
*It is possible to feed cards to this item for various effects. Each card adds one charge to the helmet, and up to a maximum of ten charges can be stored at one time. These effects are only active when the [[El Vibrato Relics]] are equipped. The effects listed are per charge (for instance, two DRONE AUGMENTATION CONDUIT charges would grant +20 to [[El Vibrato Megadrone (familiar)|El Vibrato Megadrone]] weight). All charges are reset upon ascending.
* When this item is in your inventory, it is possible to feed cards to it for various effects.
** Each card other than the 104 card adds one charge to the helmet.
** The 104 card adds nine charges, one to each of the effects.
** Up to a maximum of ten charges can be stored at one time.  
** These effects are only active when the [[El Vibrato Relics]] are equipped. The effects listed are per charge (for instance, two DRONE AUGMENTATION CONDUIT charges would grant +20 to [[El Vibrato Megadrone (familiar)|El Vibrato Megadrone]] weight).  
** All charges are reset upon ascending.


The charges, from 0-10:
The charges, from 0-10:
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| +10% [[Combat Initiative]] (?)
| +10% [[Combat Initiative]] (?)
|}
|}
==References==
==References==
*[[Wikipedia:Cylon (re-imagining)#Centurions|Centurion-make Cylons]] from ''[[Wikipedia:Battlestar Galactica (re-imagining)|Battlestar Galactica]]'' are commonly depicted with a sweeping red light emitting from their visors. A Cylon wearing an El Vibrato helmet would be "blue," and thus depressed.
*[[Wikipedia:Cylon (re-imagining)#Centurions|Centurion-make Cylons]] from ''[[Wikipedia:Battlestar Galactica (re-imagining)|Battlestar Galactica]]'' are commonly depicted with a sweeping red light emitting from their visors. A Cylon wearing an El Vibrato helmet would be "blue," and thus depressed.

Revision as of 06:28, 6 March 2008

There is an in-game bug related to this page.
The HP and MP buffs appear, but they do not actually function.
There are some vague or non-exact figures and information on this page. Some spading is required.

216 card effect? Yay, high level initiative spading.

El Vibrato helmet
El Vibrato helmet

This is a helmet made from that weird El Vibrato material. It'll allow you to have a weird blue light sweeping back and forth where your eyes should be, like some sort of depressed Cylon.

Type: hat
Power: 200
Moxie Required: 200

Outfit: El Vibrato Relics
  (? items)


Selling Price: 500 Meat.


(In-game plural: El Vibrato helmets)
View metadata
Item number: 3162
Description ID: 290864430
View in-game: view
View market statistics

Drop Location

Notes

  • Obtained by instructing a towering construct to MODIFY SPHERE for the first time with an El Vibrato power sphere in your inventory.
  • When this item is in your inventory, it is possible to feed cards to it for various effects.
    • Each card other than the 104 card adds one charge to the helmet.
    • The 104 card adds nine charges, one to each of the effects.
    • Up to a maximum of ten charges can be stored at one time.
    • These effects are only active when the El Vibrato Relics are equipped. The effects listed are per charge (for instance, two DRONE AUGMENTATION CONDUIT charges would grant +20 to El Vibrato Megadrone weight).
    • All charges are reset upon ascending.

The charges, from 0-10:

El Vibrato PA NOKGAGA GABUHO NO GA NO NO FUZEVENI PAPACHA FU GA FU GABUHO FU CHOSOM
English ZERO NEGLIGIBLE EXTREMELY LOW VERY LOW LOW MODERATE ELEVATED HIGH VERY HIGH EXTREMELY HIGH MAXIMAL
Charges 0 1 2 3 4 5 6 7 8 9 10


Card Conduit affected: Effect
El Vibrato punchcard (88 holes) (FLOOR) (All) Reduces charges of all conduits by one.
El Vibrato punchcard (97 holes) (REPAIR) REGENERATION SYSTEM CONDUIT Restores 16-20 HP at the end of combat.
El Vibrato punchcard (104 holes) (SPHERE) (All) Increases charges of all conduits by one.
El Vibrato punchcard (115 holes) (ATTACK) SPEAR POWER CONDUIT +20 Melee Damage
El Vibrato punchcard (129 holes) (BUFF) ENERGY AUGMENTATION CONDUIT +25% MP
El Vibrato punchcard (142 holes) (TARGET) ENERGY FOCUS CONDUIT +10% Spell Damage
El Vibrato punchcard (165 holes) (BUILD) VITALITY AUGMENTATION CONDUIT +25% HP
El Vibrato punchcard (176 holes) (WALL) GRAVITY FIELD CONDUIT +3 Damage Reduction
El Vibrato punchcard (182 holes) (DRONE) DRONE AUGMENTATION CONDUIT +10 El Vibrato Megadrone weight
El Vibrato punchcard (213 holes) (MODIFY) MODIFICATION FIELD CONDUIT +10 Monster Level
El Vibrato punchcard (216 holes) (SELF) ALACRITY ENHANCEMENT CONDUIT +10% Combat Initiative (?)

References

Collection

  • 🥇: Artie Effham (#976900) - 15
  • 🥈: AeQUitAs (#1429965) - 14
  • 🥉: Clubbrz L337 (#188269) - 11
  • #4: Lord Stefano (#536624) - 10
  • #5: DrewT (#1243374) - 5
  • #6: Redhandedstealer (#1298234) - 4
  • #7: Darmut eDrien (#935756), LustyPirateWench (#358981), WhiteChocolate42 (#1439826), Yorick (#494132) - 3

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