Elements: Difference between revisions

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Notes: BLOR IT IS THOSE THREE NEW BOOKS
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* If a [[Codex of Capsaicin Conjuration]] is in your off-hand slot, all [[Sauceror]] attack spells and the first three [[Pastamancer]] attack spells will always deal {{element|hot|damage}}.
* If a [[Codex of Capsaicin Conjuration]] is in your off-hand slot, all [[Sauceror]] attack spells and the first three [[Pastamancer]] attack spells will always deal {{element|hot|damage}}.
* If a [[Gazpacho's Glacial Grimoire]] is in your off-hand slot, all [[Sauceror]] attack spells and the first three [[Pastamancer]] attack spells will always deal {{element|cold|damage}}.
* If a [[Gazpacho's Glacial Grimoire]] is in your off-hand slot, all [[Sauceror]] attack spells and the first three [[Pastamancer]] attack spells will always deal {{element|cold|damage}}.
* The books [[Necrotelicomnicon]], [[Sinful Desires]], and [[Cookbook of the Damned]] change the first three [[Pastamancer]] attack spells to {{element|spooky|}}, {{element|sleaze|}}, and {{element|stench|}} damage, respectively, when equipped in the off-hand slot.
* The [[Codex of Capsaicin Conjuration]], [[Gazpacho's Glacial Grimoire]], [[Cookbook of the Damned]], [[Sinful Desires]] and [[Necrotelicomnicon]]  do ''not'' change the damage of spells if a player is affected by [[Hotform]], [[Coldform]], [[Sleazeform]], [[Stenchform]], or [[Spookyform]]. Likewise, [[Flavour of Magic]] and [[Immaculate Seasoning]] change the style of spell, but not the type of damage dealt (for example, summoning {{element|hot|}} sauce that deals {{element|spooky|damage}} under [[Spookyform]]).
* The [[Codex of Capsaicin Conjuration]], [[Gazpacho's Glacial Grimoire]], [[Cookbook of the Damned]], [[Sinful Desires]] and [[Necrotelicomnicon]]  do ''not'' change the damage of spells if a player is affected by [[Hotform]], [[Coldform]], [[Sleazeform]], [[Stenchform]], or [[Spookyform]]. Likewise, [[Flavour of Magic]] and [[Immaculate Seasoning]] change the style of spell, but not the type of damage dealt (for example, summoning {{element|hot|}} sauce that deals {{element|spooky|damage}} under [[Spookyform]]).



Revision as of 22:01, 25 June 2007

Everything in the Kingdom of Loathing is composed of the five basic elements: hot, cold, spooky, stench, and sleaze. Although most monsters in the Kingdom show no preference for or aversion from any particular element, many monsters, such as the demons in The Deep Fat Friars' Gate or the undead enemies in The Cyrpt, have an affinity for one element or another. Additionally, adventurers can make use of certain spells and accessories to harness the power of the elements.

There are two other, more mysterious elements which do not fit with the others: bad spelling and shadow. Creatures which deal bad spelling damage are vulnerable to the use of a dictionary, while shadow damage is dealt by your Shadow and cannot be resisted.

The elements exist in a delicate balance, and each one can cause great harm to foes of opposing elements, while dealing 1 damage to enemies of the same element. The following is a breakdown of how each element performs against every other one.

Each element deals normal damage against the other two, and negligible damage against itself.

Adventurers with Hotform, Coldform, Spookyform, Stenchform, or Sleazeform will themselves become aligned to the corresponding element, inflicting all of their damage using that element and resisting all but 1 damage of that type (but also becoming vulnerable to double damage from the two elements that are strong against your chosen elemental form).

Notes

References

  • The relationships between these 5 elements (namely, the weaknesses between each one) strongly resemble those of the Five Elements in Chinese philosophy.
  • Jick made a game on Asymmetric.net based on this site, which resembles the star.

See Also