Elements: Difference between revisions
imported>Logistello Re-ordered double damage descriptions to be easier to remember (each element affects the two following it) |
imported>Evilkolbot →References: std |
||
Line 29: | Line 29: | ||
*The relationships between these 5 elements (namely, the weaknesses between each one) strongly resemble those of the [[wikipedia:Five elements (Chinese philosophy)|Five Elements]] in Chinese philosophy. | *The relationships between these 5 elements (namely, the weaknesses between each one) strongly resemble those of the [[wikipedia:Five elements (Chinese philosophy)|Five Elements]] in Chinese philosophy. | ||
*Jick made a game on [http://asymmetric.net/feature.php?rpssl Asymmetric.net] based on [http://www.samkass.com/theories/RPSSL.html this site], which resembles the star. | *Jick made a game on [http://asymmetric.net/feature.php?rpssl Asymmetric.net] based on [http://www.samkass.com/theories/RPSSL.html this site], which resembles the star. | ||
The elements are also in the same shape as the colors on the back of Magic: The Gathering cards, and (except for sleaze) are in the same order for color. | *The elements are also in the same shape as the colors on the back of Magic: The Gathering cards, and (except for sleaze) are in the same order for color. | ||
==See Also== | ==See Also== | ||
* [[Elemental Resistance]] | * [[Elemental Resistance]] |
Revision as of 12:29, 6 January 2008
Everything in the Kingdom of Loathing is composed of the five basic elements: hot, cold, spooky, stench, and sleaze. Although most monsters in the Kingdom show no preference for or aversion from any particular element, many monsters, such as the demons in The Deep Fat Friars' Gate or the undead enemies in The Cyrpt, have an affinity for one element or another. Additionally, adventurers can make use of certain spells and accessories to harness the power of the elements.
There are two other, more mysterious elements which do not fit with the others: bad spelling and shadow. Creatures which deal bad spelling damage are vulnerable to the use of a dictionary, while shadow damage is dealt by your Shadow and cannot be resisted.
The elements exist in a delicate balance, and each one can cause great harm to foes of opposing elements, while dealing 1 damage to enemies of the same element. The following is a breakdown of how each element performs against every other one.
- Hot deals double damage against spooky and cold.
- Spooky deals double damage against cold and sleaze.
- Cold deals double damage against sleaze and stench.
- Sleaze deals double damage against stench and hot.
- Stench deals double damage against hot and spooky.
Each element deals normal damage against the other two, and negligible damage against itself.
Adventurers with Hotform, Coldform, Spookyform, Stenchform, or Sleazeform will themselves become aligned to the corresponding element, inflicting all of their damage using that element and resisting all but 1 damage of that type (but also becoming vulnerable to double damage from the two elements that are strong against your chosen elemental form).
Notes
- Other types of damage (bad spelling, and shadow, for example) are physical damage. According to Jick, these "don't count" as elements.
- The first three Pastamancer attack spells inflict either physical or random elemental damage. With Flavour of Magic active, it is possible to restrict them to a specific element.
- Sauceror attack spells randomly inflict either hot damage or cold damage, unless the passive skill Immaculate Seasoning is in effect. In this case, they will always choose whichever of fire and cold is most damaging to the monster - monster vulnerabilities and resistances are taken into account, as are any bonuses the player may have that affect only spells of a specific element.
- If a Codex of Capsaicin Conjuration is in your off-hand slot, all Sauceror attack spells and the first three Pastamancer attack spells will always deal hot damage. This overrides Immaculate Seasoning, for sauceror spells.
- If a Gazpacho's Glacial Grimoire is in your off-hand slot, all Sauceror attack spells and the first three Pastamancer attack spells will always deal cold damage. This overrides Immaculate Seasoning, for sauceror spells.
- The books Necrotelicomnicon, Sinful Desires, and Cookbook of the Damned change the first three Pastamancer attack spells to spooky, sleaze, and stench damage, respectively, when equipped in the off-hand slot.
- The Codex of Capsaicin Conjuration, Gazpacho's Glacial Grimoire, Cookbook of the Damned, Sinful Desires and Necrotelicomnicon do not change the damage of spells if a player is affected by Hotform, Coldform, Sleazeform, Stenchform, or Spookyform. Likewise, Flavour of Magic and Immaculate Seasoning change the style of spell, but not the type of damage dealt (for example, summoning hot sauce that deals spooky damage under Spookyform).
References
- The relationships between these 5 elements (namely, the weaknesses between each one) strongly resemble those of the Five Elements in Chinese philosophy.
- Jick made a game on Asymmetric.net based on this site, which resembles the star.
- The elements are also in the same shape as the colors on the back of Magic: The Gathering cards, and (except for sleaze) are in the same order for color.