Entangling Noodles: Difference between revisions

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imported>Dornbeast
Notes: Edited to add Jick's explanation of Noodles decrements
imported>Quietust
m Notes: rephrase a bit
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==Notes==
==Notes==
*Prevents an opponent from attacking for X attacks, where X is 1-3?.
*Prevents an opponent from attacking for X attacks, where X is 1-3?.
*Any effect which prevents your opponent from attacking, such as a Levitating Potato's vines, will keep the Entangling Noodles counter from going down.
*Any effect which prevents your opponent from attacking, such as a Levitating Potato's vines, will extend the entanglement by 1 round.
*However, [[Thrust-Smack]] and [[Lunging Thrust-Smack]] will free your opponent from the noodles.
*However, [[Thrust-Smack]] and [[Lunging Thrust-Smack]] will free your opponent from the noodles.
*This skill can only be used once per fight.
*This skill can only be used once per fight.

Revision as of 18:03, 23 March 2007

This page is in need of content.

Needs more data in regards to February 13th update (does this still delevel? How many turns max?

Entangling Noodles

Entangling Noodles

Type: Combat
MP Cost: 3

This spell allows you to conjure a wad of sticky noodles, which slow down your opponent and make its attacks less effective.

Prevents enemy from attacking for X turns.

Source: Guild Trainer
Price: 800 Meat
Class: Pastamancer
Level: 2
When Used:
You conjure up a mass of sticky noodles to entangle your opponent.

If monster is unable to attack

Your opponent struggles against your entangling noodles, but to no avail.

After X turns

Your opponent struggles free of your entangling noodles.


Notes

  • Prevents an opponent from attacking for X attacks, where X is 1-3?.
  • Any effect which prevents your opponent from attacking, such as a Levitating Potato's vines, will extend the entanglement by 1 round.
  • However, Thrust-Smack and Lunging Thrust-Smack will free your opponent from the noodles.
  • This skill can only be used once per fight.
  • Delevels monster attack by (1 + Floor(ModdedMys/8)), capped at -6 atk (reached at 40 mys).
  • This spell only affects the monster's attack, not its defense, one of the main reasons this spell is beloved of stasis users.