Entangling Noodles: Difference between revisions

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*However, [[Thrust-Smack]] and [[Lunging Thrust-Smack]] will free your opponent from the noodles.
*However, [[Thrust-Smack]] and [[Lunging Thrust-Smack]] will free your opponent from the noodles.
*This skill can only be used once per fight.
*This skill can only be used once per fight.
*This skill used to delevel monster attack by (1 + Floor(ModdedMys/8)), capped at -6 atk (reached at 40 mys). This was valuable for stasis because it reduced attack without reducing defense.
 
*This skill used to delevel monster attack by (1 + Floor(ModdedMys/8)), capped at -6 atk (reached at 40 mys). (This was valuable for the [[stasis]] tactic because it reduced attack without reducing defense - letting the monster hit the player less hard, while not increasing the chance of the player hitting the monster with his weapon, which is usually undesirable with that tactic.)


[[Category:Combat Skills]]
[[Category:Combat Skills]]

Revision as of 17:43, 4 April 2007

This page is in need of content.

Needs more data in regards to February 13th update (what chance of breaking out? How many turns max?

Entangling Noodles

Entangling Noodles

Type: Combat
MP Cost: 3

This spell allows you to conjure a wad of sticky noodles, which slow down your opponent and make its attacks less effective.

Prevents enemy from attacking for X turns.

Source: Guild Trainer
Price: 800 Meat
Class: Pastamancer
Level: 2
When Used:
You conjure up a mass of sticky noodles to entangle your opponent.

If monster is unable to attack

Your opponent struggles against your entangling noodles, but to no avail.

After X turns

Your opponent struggles free of your entangling noodles.


Notes

  • Prevents an opponent from attacking for X attacks, where X is 1-3?.
  • Any effect which prevents your opponent from attacking, such as a Levitating Potato's vines, will extend the entanglement by 1 round.
  • However, Thrust-Smack and Lunging Thrust-Smack will free your opponent from the noodles.
  • This skill can only be used once per fight.
  • This skill used to delevel monster attack by (1 + Floor(ModdedMys/8)), capped at -6 atk (reached at 40 mys). (This was valuable for the stasis tactic because it reduced attack without reducing defense - letting the monster hit the player less hard, while not increasing the chance of the player hitting the monster with his weapon, which is usually undesirable with that tactic.)